Player Matchup

Xbalanque
Xbalanque
Gold II
CeIavie
Xbalanque
Gold II
Level 170
God Stats
7W - 7L
1,689 SR
Queue Stats
129W - 120L
1,613 MMR
Party 1
Hel
Hel
Gold V
Gamarue
Hel
Gold V
Level 157
God Stats
3W - 0L
1,764 SR
Queue Stats
25W - 13L
1,619 MMR
Party 1
Poseidon
Poseidon
Gold I
Magruver87
Poseidon
Gold I
Level 166
God Stats
10W - 7L
1,664 SR
Queue Stats
142W - 137L
1,649 MMR
Party 2
Loki
Loki
Gold V
SYSBradmin
Loki
Gold V
Level 159
God Stats
24W - 15L
1,720 SR
Queue Stats
40W - 26L
1,594 MMR
Party 2
Pele
Pele
Platinum IV
bl3ckstar
Pele
Platinum IV
Level 87
God Stats
103W - 71L
1,684 SR
Queue Stats
636W - 628L
1,619 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,704 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,529 SR
1,568 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
DB Kade
Izanami
Gold I
Level 155
God Stats
8W - 8L
1,647 SR
Queue Stats
271W - 286L
1,591 MMR
Solo
King Arthur
King Arthur
Gold IV
Designerclown19
King Arthur
Gold IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,624 MMR
Solo
Geb
Geb
Silver I
ExpiredLoyalty
Geb
Silver I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CeIavie
Xbalanque
16
6 / 1 / 1
9,376
586
14,129
12,301
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
13
1 / 1 / 7
8,328
521
4,326
11,372
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Magruver87
Poseidon
14
1 / 4 / 5
8,741
546
7,284
8,043
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 3
9,910
619
13,901
10,397
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pele
14
1 / 0 / 7
8,725
545
8,780
11,365
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ao KuangMartichorasSusanoBakasura

VS

Bans
He BoHerculesVamanaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 5 / 0
8,926
558
6,974
16,953
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
13
2 / 3 / 4
8,300
519
11,333
13,189
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DB Kade
Izanami
14
1 / 2 / 1
8,388
524
6,483
12,378
6,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Designerclown19
King Arthur
14
0 / 2 / 0
8,444
528
2,883
11,816
11,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 3
6,996
437
4,242
14,262
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
7
7
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
5
0
0.8
L
Ah Puch
 
Ah Puch
2
3
4
1.33
W
Xbalanque
CeIavie
Xbalanque
6
1
1
6.5
L
Izanami
DB Kade
Izanami
1
2
1
0.75
L
King Arthur
Designerclown19
King Arthur
0
2
0
0
L
0
4
3
0.38
W
Hel
1
1
7
4.5
W
Poseidon
Magruver87
Poseidon
1
4
5
0.88
W
7
1
3
8.5
W
Pele
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,420
Damage
31,915
53,478
Taken
68,598
26,298
Mitigated
41,476
22,044
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,974
2,779
0
946
16,953
7,494
0
2,115
14,838
0
78,867
L
Ah Puch
 
Ah Puch
11,333
483
0
3,321
13,189
5,357
0
2,790
10,399
64,882
0
W
Xbalanque
CeIavie
Xbalanque
14,129
10,488
0
3,565
12,301
5,282
756
1,560
10,741
0
77,527
L
Izanami
DB Kade
Izanami
6,483
4,293
0
2,449
12,378
6,218
934
2,272
10,106
0
82,277
L
King Arthur
Designerclown19
King Arthur
2,883
448
0
2,056
11,816
11,786
0
0
11,816
0
65,672
L
4,242
447
1,389
3,202
14,262
10,621
0
4,433
9,829
13,644
0
W
Hel
4,326
742
5,177
7,168
11,372
9,041
0
4,241
7,131
32,307
0
W
Poseidon
Magruver87
Poseidon
7,284
2,006
0
1,133
8,043
3,049
930
4,265
3,778
81,675
0
W
13,901
3,759
0
750
10,397
4,331
0
1,931
8,466
0
75,920
W
Pele
8,780
2,000
0
4,251
11,365
4,595
0
3,938
7,427
0
76,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
41,054
491
Minions Killed
471
0
Camps Cleared
0
1,640,508
Distance Traveled
1,622,345
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,926
558
115
7
0
371,153
0
L
Ah Puch
8,300
519
103
6
0
300,762
4
W
Xbalanque
9,376
586
123
8
0
315,388
0
L
Izanami
8,388
524
134
8
0
293,782
4
L
King Arthur
8,444
528
109
7
0
324,598
0
L
Geb
6,996
437
10
1
0
332,050
4
W
Hel
8,328
521
24
2
0
324,131
1
W
Poseidon
8,741
546
124
8
0
300,648
4
W
Loki
9,910
619
117
7
0
379,449
0
W
Pele
8,725
545
103
6
0
320,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role