Player Matchup

Merlin
Merlin
AbovetheBar
Merlin
Level 88
God Stats
2W - 4L
1,453 SR
Queue Stats
33W - 61L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
Droideka02
Cthulhu
Level 27
God Stats
4W - 3L
1,636 SR
Queue Stats
28W - 57L
1,345 Elo+
Party 3
Cernunnos
Cernunnos
JayDub1565
Cernunnos
Level 31
God Stats
8W - 14L
1,589 SR
Queue Stats
40W - 79L
1,338 Elo+
Party 3
Surtr
Surtr
MaliciousBagel
Surtr
Level 86
God Stats
1W - 0L
1,453 SR
Queue Stats
45W - 62L
1,366 Elo+
Party 3
Pele
Pele
PeegBeeno420
Pele
Level 26
God Stats
5W - 6L
1,384 SR
Queue Stats
34W - 68L
1,321 Elo+
Party 3
Team Averages
Level 52
1,503 SR
1,350 Elo+

VS

Team Averages
Level 128
1,586 SR
1,523 Elo+
Ganesha
Ganesha
ARandomChicken
Ganesha
Level 157
God Stats
33W - 22L
1,590 SR
Queue Stats
208W - 196L
1,554 Elo+
Party 1
Horus
Horus
AlanVillamonte
Horus
Level 108
God Stats
4W - 6L
1,515 SR
Queue Stats
92W - 87L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Soakiii
Zhong Kui
Level 107
God Stats
5W - 2L
1,843 SR
Queue Stats
113W - 109L
1,514 Elo+
Party 2
Medusa
Medusa
thorh4
Medusa
Level 111
God Stats
2W - 4L
1,301 SR
Queue Stats
121W - 136L
1,501 Elo+
Party 2
Awilix
Awilix
tuxdna
Awilix
Level 155
God Stats
2W - 4L
1,680 SR
Queue Stats
310W - 274L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 2 / 3
3,849
770
1,052
3,579
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Droideka02
Cthulhu
5
0 / 0 / 0
3,702
740
2,464
3,040
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
JayDub1565
Cernunnos
5
0 / 0 / 0
3,286
657
1,620
1,540
450
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 0
4,081
816
768
2,291
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
3 / 1 / 1
4,355
871
1,881
4,471
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,451
690
467
3,764
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

2
0 / 1 / 0
2,655
531
692
1,365
605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Soakiii
Zhong Kui
6
0 / 2 / 1
3,637
727
1,279
3,672
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
thorh4
Medusa
5
0 / 0 / 0
3,030
606
2,410
2,336
766
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
tuxdna
Awilix
7
3 / 2 / 0
4,039
808
2,431
4,225
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Merlin
0
2
3
0.75
L
0
1
0
0
W
Cthulhu
Droideka02
Cthulhu
0
0
0
0
W
Cernunnos
JayDub1565
Cernunnos
0
0
0
0
W
1
0
0
1
W
3
1
1
3.5
L
Zhong Kui
Soakiii
Zhong Kui
0
2
1
0.25
L
Medusa
thorh4
Medusa
0
0
0
0
L
Awilix
tuxdna
Awilix
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,785
Damage
7,279
14,921
Taken
15,362
5,134
Mitigated
6,359
5,911
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
467
0
631
1,771
3,764
1,840
0
1,429
2,335
6,759
0
W
Merlin
1,052
86
0
863
3,579
962
0
983
2,596
17,956
0
L
692
402
0
433
1,365
605
0
0
1,365
0
3,310
W
Cthulhu
Droideka02
Cthulhu
2,464
418
90
1,858
3,040
1,756
0
57
2,983
8,776
0
W
Cernunnos
JayDub1565
Cernunnos
1,620
918
0
740
1,540
450
0
338
1,202
0
16,818
W
768
396
0
1,101
2,291
897
325
109
2,117
53
21,985
W
1,881
562
0
1,259
4,471
1,069
0
259
4,212
0
14,462
L
Zhong Kui
Soakiii
Zhong Kui
1,279
126
0
1,210
3,672
1,980
0
942
2,730
18,187
0
L
Medusa
thorh4
Medusa
2,410
1,266
0
594
2,336
766
0
1,035
1,301
0
16,276
L
Awilix
tuxdna
Awilix
2,431
906
0
500
4,225
1,168
0
110
4,115
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,273
Gold Earned
16,812
141
Minions Killed
123
0
Camps Cleared
0
506,059
Distance Traveled
420,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,451
690
3
1
0
94,007
1
W
Merlin
3,849
770
34
7
0
97,696
0
L
Horus
2,655
531
4
1
0
27,664
0
W
Cthulhu
3,702
740
7
1
0
103,512
0
W
Cernunnos
3,286
657
29
6
0
85,862
0
W
Surtr
4,081
816
42
8
0
92,884
0
W
Pele
4,355
871
29
6
0
126,105
0
L
Zhong Kui
3,637
727
36
7
0
98,398
0
L
Medusa
3,030
606
45
9
0
87,856
0
L
Awilix
4,039
808
35
7
0
112,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role