Player Matchup

Amaterasu
Amaterasu
Bussin-_-T0lls
Amaterasu
Level 17
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Dinoking WWE
Izanami
Level 84
God Stats
22W - 7L
1,780 SR
Queue Stats
179W - 168L
1,464 Elo+
Party 3
Arachne
Arachne
Kezyxi-_-IzZ
Arachne
Level 17
God Stats
1W - 4L
1,739 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
O--Ol--l
Da Ji
Level 34
God Stats
0W - 1L
1,585 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Yami Sukohiro
Ymir
Level 8
God Stats
2W - 3L
1,266 SR
Queue Stats
20W - 31L
1,489 Elo+
Party 3
Team Averages
Level 32
1,590 SR
1,491 Elo+

VS

Team Averages
Level 45
1,452 SR
1,381 Elo+
Ishtar
Ishtar
Drago_1899YT
Ishtar
Level 44
God Stats
6W - 5L
1,810 SR
Queue Stats
39W - 47L
1,368 Elo+
Solo
Pele
Pele
MajorAce14
Pele
Level 60
God Stats
5W - 2L
1,358 SR
Queue Stats
139W - 115L
1,427 Elo+
Party 2
Serqet
Serqet
RogueTiger19
Serqet
Level 60
God Stats
3W - 6L
1,429 SR
Queue Stats
116W - 118L
1,438 Elo+
Party 2
Discordia
Discordia
SlyRaccoon6683
Discordia
Level 29
God Stats
5W - 9L
1,338 SR
Queue Stats
628W - 586L
1,314 Elo+
Party 2
Anubis
Anubis
tangycoochii
Anubis
Level 34
God Stats
7W - 13L
1,325 SR
Queue Stats
11W - 18L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bussin-_-T0lls
Amaterasu
14
2 / 5 / 0
8,822
441
2,917
15,723
9,387
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Dinoking WWE
Izanami
15
1 / 8 / 3
9,248
462
10,522
16,632
5,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Kezyxi-_-IzZ
Arachne
14
0 / 6 / 1
8,530
427
6,134
21,464
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
O--Ol--l
Da Ji
16
4 / 9 / 0
10,134
507
5,836
21,187
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 2
8,567
428
2,706
18,722
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
4 / 1 / 9
10,655
533
10,730
13,323
6,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 0 / 7
12,275
614
11,716
15,966
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
18
4 / 2 / 11
12,159
608
13,185
11,343
11,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SlyRaccoon6683
Discordia
18
4 / 1 / 7
11,480
574
15,262
7,342
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
18
9 / 3 / 7
11,408
570
19,834
10,917
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
7
Kills
32
34
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bussin-_-T0lls
Amaterasu
2
5
0
0.4
L
Izanami
Dinoking WWE
Izanami
1
8
3
0.31
W
Ishtar
4
1
9
8.5
L
Arachne
Kezyxi-_-IzZ
Arachne
0
6
1
0.08
W
11
0
7
14.5
L
Da Ji
O--Ol--l
Da Ji
4
9
0
0.44
W
Serqet
4
2
11
4.75
W
Discordia
SlyRaccoon6683
Discordia
4
1
7
7.5
L
0
6
2
0.17
W
Anubis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,115
Damage
70,727
93,728
Taken
58,891
46,989
Mitigated
32,872
13,016
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bussin-_-T0lls
Amaterasu
2,917
1,486
0
1,037
15,723
9,387
533
3,774
11,685
0
30,776
L
Izanami
Dinoking WWE
Izanami
10,522
6,379
0
4,561
16,632
5,945
991
4,236
12,396
0
94,846
W
Ishtar
10,730
6,725
0
7,180
13,323
6,274
3,696
1,175
12,148
0
87,280
L
Arachne
Kezyxi-_-IzZ
Arachne
6,134
4,322
0
3,542
21,464
6,288
0
11,053
10,319
0
50,183
W
11,716
3,847
0
5,058
15,966
6,773
460
1,478
14,488
0
101,419
L
Da Ji
O--Ol--l
Da Ji
5,836
2,285
222
2,306
21,187
7,384
0
7,367
13,684
0
60,562
W
Serqet
13,185
4,887
0
994
11,343
11,248
2,110
171
11,172
0
77,592
W
Discordia
SlyRaccoon6683
Discordia
15,262
298
0
2,700
7,342
2,853
1,161
59
7,283
92,120
0
L
2,706
591
0
1,348
18,722
17,985
0
8,666
9,826
11,072
0
W
Anubis
19,834
461
219
2,693
10,917
5,724
1,088
1,243
9,674
82,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,301
Gold Earned
57,977
402
Minions Killed
640
0
Camps Cleared
0
1,929,555
Distance Traveled
1,987,798
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,822
441
49
2
0
385,940
0
L
Izanami
9,248
462
167
8
0
350,957
5
W
Ishtar
10,655
533
120
6
0
380,284
3
L
Arachne
8,530
427
67
3
0
431,201
0
W
Pele
12,275
614
137
7
0
454,183
4
L
Da Ji
10,134
507
105
5
0
392,246
0
W
Serqet
12,159
608
119
6
0
428,059
0
W
Discordia
11,480
574
154
8
0
396,860
4
L
Ymir
8,567
428
14
1
0
369,211
0
W
Anubis
11,408
570
110
6
0
328,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role