Player Matchup

Ah Puch
Ah Puch
Abdulbarr
Ah Puch
Level 106
God Stats
12W - 13L
1,710 SR
Queue Stats
270W - 272L
1,560 Elo+
Party 2
Maui
Maui
BioMajor
Maui
Level 52
God Stats
22W - 19L
1,625 SR
Queue Stats
164W - 157L
1,562 Elo+
Party 2
Set
Set
petchoom
Set
Level 129
God Stats
114W - 42L
1,812 SR
Queue Stats
613W - 507L
1,737 Elo+
Solo
Team Averages
Level 96
1,716 SR
1,620 Elo+

VS

Team Averages
Level 106
1,590 SR
1,627 Elo+
Merlin
Merlin
ChrisTripp999
Merlin
Level 87
God Stats
0W - 2L
1,268 SR
Queue Stats
132W - 133L
1,487 Elo+
Solo
Horus
Horus
Inacent
Horus
Level 103
God Stats
21W - 13L
1,706 SR
Queue Stats
83W - 61L
1,683 Elo+
Party 1
Xbalanque
Xbalanque
UwUYoureSoWarm
Xbalanque
Level 129
God Stats
2W - 1L
1,797 SR
Queue Stats
29W - 18L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abdulbarr
Ah Puch
13
2 / 0 / 4
7,914
791
9,002
4,638
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
13
1 / 0 / 4
8,000
800
2,101
7,933
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
7,446
745
7,638
9,192
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,175
618
4,987
6,589
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Inacent
Horus
11
0 / 0 / 0
6,055
606
3,522
7,180
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
UwUYoureSoWarm
Xbalanque
11
0 / 2 / 0
6,231
623
8,361
7,582
2,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Abdulbarr
Ah Puch
2
0
4
4
W
Maui
1
0
4
3
L
0
4
0
0
L
Horus
Inacent
Horus
0
0
0
0
L
Xbalanque
UwUYoureSoWarm
Xbalanque
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
16,870
21,763
Taken
21,351
16,465
Mitigated
9,820
8,541
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Abdulbarr
Ah Puch
9,002
339
0
2,247
4,638
2,136
1,520
459
4,143
37,292
0
W
Maui
2,101
99
0
3,474
7,933
8,554
109
1,661
6,061
6,451
0
L
4,987
253
0
438
6,589
1,914
0
1,415
4,925
26,232
0
L
Horus
Inacent
Horus
3,522
1,065
616
2,176
7,180
5,350
0
4,708
2,319
0
9,469
L
Xbalanque
UwUYoureSoWarm
Xbalanque
8,361
3,260
0
530
7,582
2,556
0
5,003
2,462
0
30,334
W
7,638
2,736
0
2,820
9,192
5,775
0
2,958
6,087
0
44,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
18,461
144
Minions Killed
132
0
Camps Cleared
0
568,075
Distance Traveled
531,347
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,914
791
83
8
0
196,582
0
W
Maui
8,000
800
6
1
0
182,172
0
L
Merlin
6,175
618
48
5
0
154,672
0
L
Horus
6,055
606
19
2
0
211,799
3
L
Xbalanque
6,231
623
65
7
0
164,876
0
W
Set
7,446
745
55
6
0
189,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role