Player Matchup

Athena
Athena
Chessyyy
Athena
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 28L
1,338 Elo+
Solo
Anubis
Anubis
DarrellCombos
Anubis
Level 80
God Stats
11W - 2L
1,757 SR
Queue Stats
203W - 255L
1,410 Elo+
Party 2
Chang'e
Chang'e
Solace_Regret
Chang'e
Level 48
God Stats
9W - 10L
1,445 SR
Queue Stats
180W - 190L
1,376 Elo+
Solo
Charybdis
Charybdis
Vxvid_bodiesU
Charybdis
Level 29
God Stats
2W - 3L
1,336 SR
Queue Stats
40W - 73L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
iDontLoveU-
Sun Wukong
Level 63
God Stats
7W - 4L
1,500 SR
Queue Stats
89W - 85L
1,379 Elo+
Party 2
Team Averages
Level 53
1,508 SR
1,366 Elo+

VS

Team Averages
Level 58
1,407 SR
1,418 Elo+
Susano
Susano
 
Susano
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Coronel edson16
Vamana
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
242W - 235L
1,487 Elo+
Party 1
Charybdis
Charybdis
FederalJarl1222
Charybdis
Level 44
God Stats
18W - 29L
1,407 SR
Queue Stats
108W - 135L
1,368 Elo+
Solo
Cthulhu
Cthulhu
KarlaAG191211
Cthulhu
Level 44
God Stats
9W - 19L
1,375 SR
Queue Stats
97W - 107L
1,296 Elo+
Party 1
Janus
Janus
Marvinrey2404
Janus
Level 89
God Stats
6W - 8L
1,253 SR
Queue Stats
311W - 294L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chessyyy
Athena
8
1 / 3 / 3
5,388
490
2,128
10,345
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
13 / 1 / 2
7,274
661
11,974
8,571
4,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
10
0 / 2 / 3
5,441
495
2,343
6,040
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Vxvid_bodiesU
Charybdis
10
2 / 1 / 5
6,051
550
4,644
6,170
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
iDontLoveU-
Sun Wukong
9
0 / 0 / 3
5,606
510
3,551
5,501
3,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 3 / 3
5,507
501
2,860
7,735
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 0
6,035
549
2,460
5,332
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
FederalJarl1222
Charybdis
9
0 / 5 / 4
5,467
497
6,282
7,178
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
8
2 / 3 / 0
5,098
463
5,332
10,741
3,804
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 2
5,418
493
4,158
6,248
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
6
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
3
1.17
W
Athena
Chessyyy
Athena
1
3
3
0.83
L
2
2
0
1
W
13
1
2
14
L
Charybdis
FederalJarl1222
Charybdis
0
5
4
0.4
L
Cthulhu
2
3
0
0.67
L
0
3
2
0.33
W
Chang'e
0
2
3
0.75
W
Charybdis
Vxvid_bodiesU
Charybdis
2
1
5
4.5
W
Sun Wukong
iDontLoveU-
Sun Wukong
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
21,092
36,627
Taken
37,234
18,781
Mitigated
10,927
13,488
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,860
338
0
2,344
7,735
1,867
0
3,206
4,483
0
20,809
W
Athena
Chessyyy
Athena
2,128
632
162
1,074
10,345
6,699
0
2,762
7,583
10,648
0
L
2,460
865
0
63
5,332
2,088
0
1,152
4,120
0
24,609
W
11,974
102
0
4,961
8,571
4,309
0
2,978
5,593
36,854
0
L
Charybdis
FederalJarl1222
Charybdis
6,282
3,031
0
953
7,178
1,796
0
2,859
4,235
0
38,078
L
Cthulhu
5,332
570
0
3,838
10,741
3,804
481
4,302
6,439
26,855
0
L
4,158
327
0
1,108
6,248
1,372
0
4,636
1,512
36,041
0
W
Chang'e
2,343
94
280
2,621
6,040
2,003
720
1,877
4,163
25,242
0
W
Charybdis
Vxvid_bodiesU
Charybdis
4,644
2,286
0
1,684
6,170
2,178
0
1,621
4,549
0
31,590
W
Sun Wukong
iDontLoveU-
Sun Wukong
3,551
825
0
2,706
5,501
3,592
0
252
5,249
0
30,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
27,525
207
Minions Killed
218
0
Camps Cleared
0
1,069,842
Distance Traveled
1,052,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,507
501
31
3
0
238,627
0
W
Athena
5,388
490
21
2
0
223,901
0
L
Vamana
6,035
549
43
4
0
232,822
1
W
Anubis
7,274
661
48
4
0
236,386
0
L
Charybdis
5,467
497
55
5
0
165,649
0
L
Cthulhu
5,098
463
36
3
0
217,777
0
L
Janus
5,418
493
53
5
0
198,010
1
W
Chang'e
5,441
495
44
4
0
198,728
0
W
Charybdis
6,051
550
42
4
0
188,888
0
W
Sun Wukong
5,606
510
52
5
0
221,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role