Player Matchup

Thor
Thor
Lebilel
Thor
Level 65
God Stats
3W - 1L
1,488 SR
Queue Stats
30W - 34L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Roach3276
Cthulhu
Level 102
God Stats
3W - 3L
1,514 SR
Queue Stats
107W - 107L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
gamer_dad12
Baron Samedi
Level 82
God Stats
16W - 7L
1,623 SR
Queue Stats
57W - 77L
1,461 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,445 Elo+

VS

Team Averages
Level 101
1,364 SR
1,482 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Wittypup129
Thor
Level 74
God Stats
11W - 14L
1,371 SR
Queue Stats
246W - 262L
1,400 Elo+
Solo
Ymir
Ymir
zomberernest35
Ymir
Level 106
God Stats
2W - 7L
1,221 SR
Queue Stats
185W - 185L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lebilel
Thor
13
2 / 0 / 5
7,603
760
3,877
5,655
1,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Roach3276
Cthulhu
13
3 / 1 / 5
7,838
784
6,506
6,962
4,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
gamer_dad12
Baron Samedi
13
4 / 0 / 5
7,897
790
7,725
5,098
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 0
6,796
680
5,006
6,777
3,639
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 1
6,115
612
2,068
5,565
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 1 / 1
7,125
713
3,700
10,123
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
W
Thor
Lebilel
Thor
2
0
5
4.5
W
Cthulhu
Roach3276
Cthulhu
3
1
5
5.5
L
0
3
1
0.17
W
Baron Samedi
gamer_dad12
Baron Samedi
4
0
5
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
10,774
17,715
Taken
22,465
8,165
Mitigated
14,843
7,837
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,006
374
0
1,079
6,777
3,639
0
4,351
2,426
30,102
0
W
Thor
Lebilel
Thor
3,877
292
0
816
5,655
1,728
849
3,830
1,825
0
20,293
W
Cthulhu
Roach3276
Cthulhu
6,506
545
369
2,516
6,962
4,340
228
2,992
3,970
21,858
0
L
2,068
0
185
329
5,565
2,270
0
3,469
2,096
0
11,623
W
Baron Samedi
gamer_dad12
Baron Samedi
7,725
257
903
3,233
5,098
2,097
390
1,935
3,163
29,792
0
L
3,700
1,003
0
3,033
10,123
8,934
0
6,431
3,692
17,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,338
Gold Earned
20,036
118
Minions Killed
106
0
Camps Cleared
0
582,750
Distance Traveled
483,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,796
680
60
6
0
156,953
0
W
Thor
7,603
760
34
3
0
189,277
0
W
Cthulhu
7,838
784
34
3
0
192,468
0
L
Thor
6,115
612
26
3
0
141,604
0
W
Baron Samedi
7,897
790
50
5
0
201,005
0
L
Ymir
7,125
713
20
2
0
185,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role