Player Matchup

Danzaburou
Danzaburou
RummDogg88
Danzaburou
Level 127
God Stats
13W - 11L
1,248 SR
Queue Stats
165W - 147L
1,409 Elo+
Solo
Hachiman
Hachiman
Shoga_19
Hachiman
Level 126
God Stats
6W - 7L
1,547 SR
Queue Stats
272W - 260L
1,541 Elo+
Party 1
Olorun
Olorun
TerminalVoltage
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,518 Elo+
Solo
Nike
Nike
h0e-kvg3
Nike
Level 66
God Stats
29W - 21L
1,629 SR
Queue Stats
185W - 174L
1,512 Elo+
Party 1
Hel
Hel
xxmimikyu2xx
Hel
Level 134
God Stats
4W - 3L
1,719 SR
Queue Stats
111W - 108L
1,527 Elo+
Party 1
Team Averages
Level 120
1,528 SR
1,502 Elo+

VS

Team Averages
Level 124
1,652 SR
1,477 Elo+
Bastet
Bastet
AXLTMRLOSTS
Bastet
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 69L
1,444 Elo+
Solo
Anubis
Anubis
FT Sliferks
Anubis
Level 121
God Stats
9W - 10L
1,613 SR
Queue Stats
143W - 131L
1,492 Elo+
Party 2
Skadi
Skadi
FT Starboy
Skadi
Level 88
God Stats
7W - 4L
1,806 SR
Queue Stats
83W - 73L
1,524 Elo+
Party 2
Vamana
Vamana
SpeedyHarbor319
Vamana
Level 134
God Stats
14W - 5L
1,533 SR
Queue Stats
288W - 259L
1,454 Elo+
Solo
Ix Chel
Ix Chel
Xx-VicNota787-xX
Ix Chel
Level 149
God Stats
4W - 1L
1,807 SR
Queue Stats
108W - 93L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RummDogg88
Danzaburou
10
1 / 5 / 1
6,861
490
6,899
12,038
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Shoga_19
Hachiman
10
2 / 5 / 4
6,747
482
9,765
13,674
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 8 / 0
7,001
500
3,419
14,466
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
0 / 3 / 0
7,112
508
5,413
11,974
13,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
5,823
416
4,125
13,507
9,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
8 / 2 / 4
8,272
591
12,128
12,806
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
14
10 / 2 / 3
9,174
655
13,066
9,766
5,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
11
2 / 2 / 5
6,754
482
9,901
9,335
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 0
9,040
646
8,065
10,240
8,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 9
7,460
533
7,647
8,534
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
23
23
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
2
4
5
W
Anubis
10
2
3
5.75
W
Skadi
2
2
5
2.25
L
Danzaburou
RummDogg88
Danzaburou
1
5
1
0.3
L
Hachiman
Shoga_19
Hachiman
2
5
4
0.8
W
3
0
0
3
L
3
8
0
0.38
W
0
1
9
4.5
L
Nike
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,621
Damage
50,807
65,659
Taken
50,681
34,588
Mitigated
29,684
17,204
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,128
2,579
0
3,138
12,806
5,120
60
1,853
10,953
0
49,017
W
Anubis
13,066
948
0
5,517
9,766
5,080
682
2,469
7,297
76,487
0
W
Skadi
9,901
3,214
0
1,041
9,335
4,692
63
1,406
7,929
0
44,648
L
Danzaburou
RummDogg88
Danzaburou
6,899
2,046
0
2,149
12,038
4,121
0
4,895
7,143
0
43,697
L
Hachiman
Shoga_19
Hachiman
9,765
4,870
0
1,845
13,674
3,745
0
2,404
11,270
0
37,582
W
8,065
3,354
0
2,228
10,240
8,832
0
83
10,157
0
76,174
L
3,419
1,374
120
3,453
14,466
3,312
0
8,228
6,238
41,701
0
W
7,647
1,606
1,022
2,716
8,534
5,960
49
1,816
6,718
33,948
0
L
Nike
5,413
376
0
890
11,974
13,549
0
0
11,974
178
60,687
L
4,125
424
2,419
6,328
13,507
9,861
0
5,186
8,321
22,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
40,700
343
Minions Killed
415
0
Camps Cleared
0
1,293,340
Distance Traveled
1,337,509
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,272
591
74
5
0
298,889
0
W
Anubis
9,174
655
103
7
0
277,745
0
W
Skadi
6,754
482
80
6
0
249,563
0
L
Danzaburou
6,861
490
74
5
0
233,736
2
L
Hachiman
6,747
482
55
4
0
286,598
0
W
Vamana
9,040
646
122
9
0
249,767
0
L
Olorun
7,001
500
80
6
0
239,721
0
W
Ix Chel
7,460
533
36
3
0
261,545
2
L
Nike
7,112
508
107
8
0
278,830
0
L
Hel
5,823
416
27
2
0
254,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role