Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Duhkohtah
Danzaburou
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 3
Surtr
Surtr
Lolo78910
Surtr
Level 107
God Stats
9W - 5L
1,900 SR
Queue Stats
429W - 397L
1,522 Elo+
Solo
Ix Chel
Ix Chel
TheFuKhan
Ix Chel
Level 157
God Stats
0W - 3L
1,180 SR
Queue Stats
74W - 76L
1,402 Elo+
Party 1
Team Averages
Level 116
1,562 SR
1,515 Elo+

VS

Team Averages
Level 125
1,601 SR
1,529 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A TALL MEX1CAN
Anubis
Level 145
God Stats
7W - 8L
1,620 SR
Queue Stats
318W - 292L
1,491 Elo+
Party 2
Awilix
Awilix
CaptainCalories
Awilix
Level 119
God Stats
25W - 27L
1,469 SR
Queue Stats
211W - 212L
1,485 Elo+
Party 2
Neith
Neith
TopDKmast3r
Neith
Level 98
God Stats
16W - 15L
1,839 SR
Queue Stats
88W - 74L
1,621 Elo+
Solo
Sol
Sol
pepirilijill0
Sol
Level 121
God Stats
129W - 105L
1,577 SR
Queue Stats
296W - 268L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 4 / 1
5,496
550
5,537
10,054
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
6
0 / 5 / 1
4,471
447
3,276
12,278
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Duhkohtah
Danzaburou
8
1 / 2 / 0
4,780
478
5,746
5,041
1,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
Lolo78910
Surtr
9
2 / 5 / 0
5,935
594
4,435
9,331
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
TheFuKhan
Ix Chel
8
0 / 5 / 0
4,925
493
2,466
8,281
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 5
5,963
596
4,173
10,175
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 0
6,842
684
5,780
6,949
2,942
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 2
6,684
668
4,726
7,203
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
6 / 0 / 2
6,141
614
9,771
6,703
2,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 3
6,607
661
8,468
6,900
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
21
21
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
1
0.63
L
Ymir
 
Ymir
0
5
1
0.1
W
Horus
 
Horus
2
1
5
4.5
W
4
2
0
2
W
5
0
2
6
L
Danzaburou
Duhkohtah
Danzaburou
1
2
0
0.5
L
Surtr
Lolo78910
Surtr
2
5
0
0.4
L
Ix Chel
TheFuKhan
Ix Chel
0
5
0
0
W
6
0
2
7
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
32,918
44,985
Taken
37,930
18,221
Mitigated
18,797
7,493
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,537
1,328
0
2,945
10,054
2,959
0
1,872
8,182
0
27,106
L
Ymir
 
Ymir
3,276
492
0
668
12,278
7,247
0
1,018
11,260
14,069
0
W
Horus
 
Horus
4,173
2,039
606
3,445
10,175
7,656
23
909
9,266
0
15,356
W
5,780
150
0
4,169
6,949
2,942
0
170
6,779
45,584
0
W
4,726
2,021
0
1,110
7,203
2,639
0
898
6,305
0
49,030
L
Danzaburou
Duhkohtah
Danzaburou
5,746
2,454
0
1,460
5,041
1,382
0
174
4,867
0
18,568
L
Surtr
Lolo78910
Surtr
4,435
1,687
0
1,750
9,331
3,618
0
5,278
4,053
686
35,363
L
Ix Chel
TheFuKhan
Ix Chel
2,466
188
50
620
8,281
3,015
0
5,456
2,825
29,043
0
W
9,771
6,092
0
3,548
6,703
2,747
876
1,760
4,943
0
41,138
W
8,468
3,118
0
3,007
6,900
2,813
832
2,175
4,725
45,272
6,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
32,237
190
Minions Killed
327
0
Camps Cleared
0
996,702
Distance Traveled
954,577
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,496
550
37
4
0
217,684
0
L
Ymir
4,471
447
9
1
0
183,646
0
W
Horus
5,963
596
12
1
0
193,534
2
W
Anubis
6,842
684
86
9
0
185,535
0
W
Awilix
6,684
668
83
8
0
241,317
0
L
Danzaburou
4,780
478
20
2
0
211,487
0
L
Surtr
5,935
594
65
7
0
193,619
0
L
Ix Chel
4,925
493
59
6
0
190,266
0
W
Neith
6,141
614
69
7
0
174,016
0
W
Sol
6,607
661
77
8
0
160,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role