Player Matchup

Anubis
Anubis
ElmoLannister
Anubis
Level 141
God Stats
9W - 6L
1,845 SR
Queue Stats
269W - 260L
1,578 Elo+
Solo
Jormungandr
Jormungandr
SpookyFTC
Jormungandr
Level 96
God Stats
5W - 6L
1,408 SR
Queue Stats
32W - 35L
1,444 Elo+
Party 2
Bastet
Bastet
VileBlessing
Bastet
Level 123
God Stats
21W - 19L
1,594 SR
Queue Stats
222W - 185L
1,507 Elo+
Party 2
Rama
Rama
YST_Reaper
Rama
Level 103
God Stats
5W - 0L
1,883 SR
Queue Stats
171W - 175L
1,484 Elo+
Solo
Janus
Janus
kansib
Janus
Level 108
God Stats
2W - 3L
1,443 SR
Queue Stats
110W - 95L
1,499 Elo+
Party 2
Team Averages
Level 114
1,635 SR
1,502 Elo+

VS

Team Averages
Level 98
1,655 SR
1,501 Elo+
Amaterasu
Amaterasu
Brucecb3
Amaterasu
Level 157
God Stats
18W - 14L
1,536 SR
Queue Stats
381W - 459L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DANNYDEL926
Morgan Le Fay
Level 35
God Stats
16W - 31L
1,416 SR
Queue Stats
56W - 96L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
INDIANHEMPHAZE
Ao Kuang
Level 121
God Stats
3W - 1L
1,846 SR
Queue Stats
129W - 101L
1,567 Elo+
Party 3
Bacchus
Bacchus
LostDays-
Bacchus
Level 114
God Stats
13W - 4L
1,799 SR
Queue Stats
165W - 153L
1,559 Elo+
Party 3
Charybdis
Charybdis
Nisxriaa
Charybdis
Level 64
God Stats
5W - 3L
1,679 SR
Queue Stats
198W - 182L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,414
601
6,317
10,534
5,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
SpookyFTC
Jormungandr
12
3 / 0 / 14
7,948
568
9,307
11,598
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
5 / 0 / 11
8,818
630
9,303
14,568
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 6
8,166
583
5,048
9,860
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
kansib
Janus
15
8 / 0 / 6
9,147
653
14,537
5,090
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brucecb3
Amaterasu
15
4 / 1 / 1
9,037
646
5,689
11,044
7,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
DANNYDEL926
Morgan Le Fay
12
0 / 4 / 0
6,751
482
3,760
9,948
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
12
4 / 3 / 1
7,621
544
7,268
15,482
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LostDays-
Bacchus
9
1 / 7 / 3
6,320
451
6,573
15,825
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Nisxriaa
Charybdis
11
0 / 4 / 2
6,757
483
5,282
10,441
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
19
Kills
9
9
Deaths
19
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Brucecb3
Amaterasu
4
1
1
4.5
L
Morgan Le Fay
DANNYDEL926
Morgan Le Fay
0
4
0
0
W
0
5
1
0.1
L
Ao Kuang
4
3
1
1.5
L
Bacchus
LostDays-
Bacchus
1
7
3
0.36
L
Charybdis
Nisxriaa
Charybdis
0
4
2
0.25
W
Jormungandr
SpookyFTC
Jormungandr
3
0
14
10
W
Bastet
5
0
11
10.5
W
3
4
6
1.5
W
Janus
kansib
Janus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
28,572
51,650
Taken
62,740
27,318
Mitigated
35,293
18,673
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Brucecb3
Amaterasu
5,689
2,563
0
5,236
11,044
7,703
0
5,859
5,185
0
74,857
L
Morgan Le Fay
DANNYDEL926
Morgan Le Fay
3,760
44
0
1,710
9,948
3,888
0
6,568
3,380
48,711
0
W
6,317
238
0
2,960
10,534
5,993
0
1,639
8,895
69,317
0
L
Ao Kuang
7,268
1,578
0
1,642
15,482
5,696
0
7,155
8,327
55,241
0
L
Bacchus
LostDays-
Bacchus
6,573
869
0
3,709
15,825
14,448
0
5,509
10,316
14,542
0
L
Charybdis
Nisxriaa
Charybdis
5,282
2,790
0
1,641
10,441
3,558
0
5,070
5,371
0
46,109
W
Jormungandr
SpookyFTC
Jormungandr
9,307
2,834
511
3,514
11,598
9,442
301
4,264
7,334
33,538
0
W
Bastet
9,303
2,315
0
7,599
14,568
5,935
1,089
4,543
10,025
0
61,598
W
5,048
4,259
0
2,541
9,860
4,058
2,262
4,345
5,515
0
59,578
W
Janus
kansib
Janus
14,537
712
0
1,548
5,090
1,890
707
2,810
2,280
69,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
36,486
447
Minions Killed
413
0
Camps Cleared
0
1,405,376
Distance Traveled
1,482,279
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,037
646
134
10
0
315,150
1
L
Morgan Le Fay
6,751
482
97
7
0
302,256
2
W
Anubis
8,414
601
122
9
0
241,459
0
L
Ao Kuang
7,621
544
78
6
0
335,817
0
L
Bacchus
6,320
451
13
1
0
269,799
2
L
Charybdis
6,757
483
91
7
0
259,257
0
W
Jormungandr
7,948
568
37
3
0
271,890
2
W
Bastet
8,818
630
82
6
0
313,315
0
W
Rama
8,166
583
105
8
0
282,618
1
W
Janus
9,147
653
101
7
0
296,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role