Player Matchup

Janus
Janus
Dark_Angel_447
Janus
Level 129
God Stats
3W - 3L
1,562 SR
Queue Stats
104W - 92L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
DarthBane3412
Ne Zha
Level 138
God Stats
1W - 1L
1,397 SR
Queue Stats
56W - 55L
1,525 Elo+
Party 1
Anubis
Anubis
DarthZannah9019
Anubis
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 118L
1,519 Elo+
Party 1
Ratatoskr
Ratatoskr
The_DemonKing88
Ratatoskr
Level 22
God Stats
1W - 2L
1,182 SR
Queue Stats
8W - 4L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
Wariowaer
Sun Wukong
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,579 Elo+
Party 1
Team Averages
Level 113
1,428 SR
1,547 Elo+

VS

Team Averages
Level 66
1,457 SR
1,460 Elo+
Rama
Rama
Bionic115
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,478 Elo+
Solo
Achilles
Achilles
MortyUwU
Achilles
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
47W - 59L
1,402 Elo+
Party 2
Bastet
Bastet
TheTwin02
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
Wolfen72
Ah Puch
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,513 Elo+
Party 3
Zeus
Zeus
original2-_5
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
9,410
855
9,808
8,873
3,652
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 11
9,349
850
9,788
10,878
4,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 6
7,776
707
6,792
8,979
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
The_DemonKing88
Ratatoskr
16
10 / 6 / 6
9,613
874
10,445
12,854
6,757
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Wariowaer
Sun Wukong
14
2 / 4 / 8
8,100
736
6,023
11,775
11,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 4 / 6
8,886
808
5,385
9,953
4,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
MortyUwU
Achilles
16
6 / 5 / 8
9,169
834
8,111
14,649
18,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
TheTwin02
Bastet
13
1 / 6 / 8
7,592
690
6,585
10,579
4,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Wolfen72
Ah Puch
17
3 / 2 / 13
9,655
878
10,682
7,884
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 8
9,411
856
12,205
7,893
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
23
Kills
19
20
Deaths
23
41
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
5
4
6
2
W
6
3
10
3.67
W
4
4
11
2.38
W
1
3
6
1.33
L
Achilles
MortyUwU
Achilles
6
5
8
2
L
Bastet
TheTwin02
Bastet
1
6
8
0.83
W
Ratatoskr
The_DemonKing88
Ratatoskr
10
6
6
2.17
W
Sun Wukong
Wariowaer
Sun Wukong
2
4
8
1.5
L
Ah Puch
Wolfen72
Ah Puch
3
2
13
4.75
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,856
Damage
42,968
53,359
Taken
50,958
31,596
Mitigated
33,637
17,795
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,385
4,268
353
2,186
9,953
4,143
1,607
3,305
6,439
0
10,759
W
9,808
474
271
1,450
8,873
3,652
570
4,404
4,373
19,903
0
W
9,788
1,058
3,341
3,311
10,878
4,999
736
4,028
6,719
0
22,032
W
6,792
278
1,104
2,975
8,979
4,568
55
3,907
4,884
16,597
0
L
Achilles
MortyUwU
Achilles
8,111
1,024
42
1,537
14,649
18,413
289
4,400
9,886
0
15,622
L
Bastet
TheTwin02
Bastet
6,585
1,515
171
1,533
10,579
4,539
111
3,391
6,933
0
9,866
W
Ratatoskr
The_DemonKing88
Ratatoskr
10,445
1,398
973
1,876
12,854
6,757
0
5,205
7,531
0
15,858
W
Sun Wukong
Wariowaer
Sun Wukong
6,023
748
257
2,237
11,775
11,620
177
5,343
6,252
0
10,050
L
Ah Puch
Wolfen72
Ah Puch
10,682
286
309
2,794
7,884
3,926
539
2,561
5,211
24,715
0
L
12,205
1,734
0
0
7,893
2,616
0
1,861
5,889
27,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
44,713
114
Minions Killed
115
0
Camps Cleared
0
996,126
Distance Traveled
924,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,886
808
20
2
0
172,819
0
W
Janus
9,410
855
24
2
0
200,357
0
W
Ne Zha
9,349
850
28
3
0
193,174
0
W
Anubis
7,776
707
35
3
0
177,925
0
L
Achilles
9,169
834
12
1
0
192,751
0
L
Bastet
7,592
690
5
0
0
190,743
0
W
Ratatoskr
9,613
874
13
1
0
213,362
0
W
Sun Wukong
8,100
736
14
1
0
211,308
0
L
Ah Puch
9,655
878
38
3
0
183,456
0
L
Zeus
9,411
856
40
4
0
184,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role