Player Matchup

Neith
Neith
Archer5282
Neith
Level 119
God Stats
7W - 7L
1,427 SR
Queue Stats
257W - 281L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
Bear714
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Party 3
Xing Tian
Xing Tian
Dfinley
Xing Tian
Level 83
God Stats
1W - 2L
1,685 SR
Queue Stats
151W - 171L
1,594 Elo+
Solo
Apollo
Apollo
Joklli
Apollo
Level 138
God Stats
2W - 4L
1,392 SR
Queue Stats
285W - 307L
1,417 Elo+
Party 2
Martichoras
Martichoras
Rushage
Martichoras
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,644 Elo+
Party 3
Team Averages
Level 98
1,501 SR
1,524 Elo+

VS

Team Averages
Level 146
1,462 SR
1,385 Elo+
Hera
Hera
 
Hera
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Minitorr
Hercules
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,389 Elo+
Party 1
Geb
Geb
Mr Vandelay 68
Geb
Level 174
God Stats
20W - 12L
1,505 SR
Queue Stats
499W - 495L
1,484 Elo+
Party 1
Freya
Freya
SammyTheDoo
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,119 Elo+
Party 1
He Bo
He Bo
USMC Bull
He Bo
Level 135
God Stats
3W - 1L
1,304 SR
Queue Stats
94W - 115L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 2 / 2
5,514
1,103
4,234
3,582
1,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
Bear714
Xbalanque
9
1 / 5 / 2
5,469
1,094
2,787
6,985
2,872
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Dfinley
Xing Tian
7
0 / 2 / 2
4,628
926
1,130
4,726
3,663
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Joklli
Apollo
9
1 / 2 / 2
5,198
1,040
2,279
4,439
1,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Rushage
Martichoras
10
1 / 2 / 2
5,534
1,107
3,053
4,457
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
6 / 1 / 6
7,395
1,479
8,107
3,650
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Minitorr
Hercules
11
2 / 2 / 8
6,373
1,275
4,954
7,058
5,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 9
6,141
1,228
2,728
4,429
4,415
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 8
6,218
1,244
3,656
3,022
1,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
USMC Bull
He Bo
12
3 / 0 / 5
6,781
1,356
3,009
1,115
370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
13
13
Deaths
5
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
6
9
L
Neith
2
2
2
1.5
L
Xbalanque
Bear714
Xbalanque
1
5
2
0.4
L
Xing Tian
Dfinley
Xing Tian
0
2
2
0.5
L
Apollo
Joklli
Apollo
1
2
2
1
W
Hercules
Minitorr
Hercules
2
2
8
3
W
0
1
9
4.5
L
Martichoras
Rushage
Martichoras
1
2
2
1
W
2
1
8
6
W
He Bo
USMC Bull
He Bo
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
22,454
24,189
Taken
19,274
11,526
Mitigated
12,510
3,795
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,107
1,637
1,192
580
3,650
1,423
855
91
3,559
25,320
0
L
Neith
4,234
1,503
167
478
3,582
1,415
0
2,587
995
0
8,058
L
Xbalanque
Bear714
Xbalanque
2,787
1,645
125
274
6,985
2,872
0
4,983
2,002
0
6,267
L
Xing Tian
Dfinley
Xing Tian
1,130
209
82
107
4,726
3,663
0
3,494
1,232
2,416
0
L
Apollo
Joklli
Apollo
2,279
1,010
476
1,168
4,439
1,760
0
2,910
1,529
0
8,066
W
Hercules
Minitorr
Hercules
4,954
1,516
440
3,075
7,058
5,217
793
292
6,766
0
8,117
W
2,728
233
919
953
4,429
4,415
78
196
4,233
4,240
0
L
Martichoras
Rushage
Martichoras
3,053
481
402
516
4,457
1,816
0
3,526
931
0
8,918
W
3,656
1,015
0
262
3,022
1,085
1,005
551
2,471
3,721
0
W
He Bo
USMC Bull
He Bo
3,009
0
0
0
1,115
370
1,433
0
1,115
6,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
32,908
43
Minions Killed
61
0
Camps Cleared
0
448,636
Distance Traveled
584,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,395
1,479
38
8
0
124,972
0
L
Neith
5,514
1,103
5
1
0
102,454
0
L
Xbalanque
5,469
1,094
10
2
0
98,100
0
L
Xing Tian
4,628
926
1
0
0
53,013
0
L
Apollo
5,198
1,040
13
3
0
101,536
0
W
Hercules
6,373
1,275
12
2
0
121,129
0
W
Geb
6,141
1,228
2
0
0
109,125
0
L
Martichoras
5,534
1,107
14
3
0
93,533
0
W
Freya
6,218
1,244
0
0
0
107,987
0
W
He Bo
6,781
1,356
9
2
0
121,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role