Player Matchup

Izanami
Izanami
JrxRoman
Izanami
Level 16
God Stats
6W - 11L
1,574 SR
Queue Stats
234W - 290L
1,355 Elo+
Party 1
Anubis
Anubis
Nico_Vieyra3004
Anubis
Level 43
God Stats
73W - 84L
1,507 SR
Queue Stats
487W - 550L
1,372 Elo+
Party 1
Bakasura
Bakasura
Xz_JoSeMy_zX
Bakasura
Level 75
God Stats
50W - 28L
1,546 SR
Queue Stats
304W - 337L
1,421 Elo+
Party 1
Rama
Rama
axel_cabj04
Rama
Level 51
God Stats
6W - 11L
1,385 SR
Queue Stats
101W - 130L
1,387 Elo+
Party 1
Vamana
Vamana
felibarre
Vamana
Level 26
God Stats
21W - 32L
1,421 SR
Queue Stats
177W - 233L
1,374 Elo+
Party 1
Team Averages
Level 42
1,487 SR
1,382 Elo+

VS

Team Averages
Level 59
1,608 SR
1,579 Elo+
Sylvanus
Sylvanus
Arrove
Sylvanus
Level 149
God Stats
8W - 7L
1,746 SR
Queue Stats
196W - 192L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
JayyDubzz
Gilgamesh
Level 100
God Stats
5W - 3L
1,453 SR
Queue Stats
71W - 55L
1,537 Elo+
Party 3
Lancelot
Lancelot
REXTHEDRAGOON
Lancelot
Level 16
God Stats
4W - 0L
1,839 SR
Queue Stats
9W - 7L
1,537 Elo+
Party 3
Hachiman
Hachiman
viiZnn-
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,809 Elo+
Party 2
Agni
Agni
xxJinxy
Agni
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 49L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JrxRoman
Izanami
13
2 / 5 / 0
8,840
442
9,353
13,271
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 0
10,280
514
5,523
15,677
6,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Xz_JoSeMy_zX
Bakasura
16
1 / 7 / 1
9,737
487
2,511
19,493
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 3
8,113
406
7,409
17,546
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
felibarre
Vamana
15
0 / 1 / 0
9,655
483
3,161
8,669
7,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arrove
Sylvanus
15
2 / 0 / 10
10,674
534
5,830
15,629
16,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JayyDubzz
Gilgamesh
2
0 / 0 / 0
4,466
223
0
0
0
Lancelot
REXTHEDRAGOON
Lancelot
15
6 / 3 / 7
9,777
489
6,784
11,195
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
viiZnn-
Hachiman
17
8 / 1 / 9
11,144
557
16,424
14,907
6,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
xxJinxy
Agni
19
6 / 0 / 7
11,995
600
22,231
7,848
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
22
22
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arrove
Sylvanus
2
0
10
7
W
Gilgamesh
JayyDubzz
Gilgamesh
0
0
0
0
L
Izanami
JrxRoman
Izanami
2
5
0
0.4
L
1
2
0
0.5
W
Lancelot
REXTHEDRAGOON
Lancelot
6
3
7
3.17
L
Bakasura
Xz_JoSeMy_zX
Bakasura
1
7
1
0.21
L
0
7
3
0.21
L
Vamana
felibarre
Vamana
0
1
0
0
W
Hachiman
viiZnn-
Hachiman
8
1
9
12.5
W
Agni
xxJinxy
Agni
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
51,269
74,656
Taken
49,579
30,379
Mitigated
31,561
11,159
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arrove
Sylvanus
5,830
1,274
5,177
7,512
15,629
16,328
678
1,752
13,849
37,998
0
W
Gilgamesh
JayyDubzz
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
JrxRoman
Izanami
9,353
6,119
0
913
13,271
3,847
687
4,853
8,418
0
56,583
L
5,523
85
0
5,948
15,677
6,112
76
11,579
4,098
96,395
0
W
Lancelot
REXTHEDRAGOON
Lancelot
6,784
1,207
273
2,261
11,195
4,891
895
1,435
9,675
0
47,201
L
Bakasura
Xz_JoSeMy_zX
Bakasura
2,511
1,856
0
2,001
19,493
7,232
2,227
6,802
12,691
0
77,616
L
7,409
5,929
0
1,996
17,546
5,766
2,141
3,018
14,528
0
40,927
L
Vamana
felibarre
Vamana
3,161
1,586
0
301
8,669
7,422
3,715
1,809
6,860
0
71,075
W
Hachiman
viiZnn-
Hachiman
16,424
8,978
0
6,588
14,907
6,639
2,296
1,668
13,189
0
90,956
W
Agni
xxJinxy
Agni
22,231
1,105
0
605
7,848
3,703
252
2,154
5,669
131,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
48,056
595
Minions Killed
422
0
Camps Cleared
0
1,982,268
Distance Traveled
1,579,630
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,674
534
55
3
0
362,481
4
W
Gilgamesh
4,466
223
0
0
0
0
0
L
Izanami
8,840
442
116
6
0
400,738
0
L
Anubis
10,280
514
162
8
0
353,836
7
W
Lancelot
9,777
489
59
3
0
452,263
0
L
Bakasura
9,737
487
132
7
0
442,306
0
L
Rama
8,113
406
55
3
0
387,044
0
L
Vamana
9,655
483
130
7
0
398,344
0
W
Hachiman
11,144
557
109
5
0
346,095
3
W
Agni
11,995
600
199
10
0
418,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role