Player Matchup

Thanatos
Thanatos
HansonAlister978
Thanatos
Level 24
God Stats
4W - 6L
1,672 SR
Queue Stats
143W - 127L
1,556 Elo+
Party 1
Vamana
Vamana
ImKhione
Vamana
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 24L
1,724 Elo+
Party 3
Janus
Janus
SexiestWalrus
Janus
Level 45
God Stats
3W - 4L
1,317 SR
Queue Stats
118W - 102L
1,603 Elo+
Party 3
Ymir
Ymir
Struck117
Ymir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Chiron
Chiron
slatslammer69
Chiron
Level 108
God Stats
24W - 23L
1,500 SR
Queue Stats
97W - 87L
1,424 Elo+
Party 1
Team Averages
Level 54
1,498 SR
1,561 Elo+

VS

Team Averages
Level 35
1,527 SR
1,670 Elo+
Pele
Pele
Bmooreman
Pele
Level 124
God Stats
21W - 8L
1,842 SR
Queue Stats
135W - 134L
1,735 Elo+
Party 2
Hercules
Hercules
BobTheYag
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,713 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JamWick
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,713 Elo+
Party 2
Merlin
Merlin
RatamacueAAX
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,476 Elo+
Solo
Izanami
Izanami
graysonline
Izanami
Level 7
God Stats
1W - 2L
1,294 SR
Queue Stats
2W - 5L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,428
675
6,289
8,512
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
ImKhione
Vamana
13
5 / 1 / 0
7,958
723
8,071
8,715
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 6
7,177
652
4,692
4,899
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 2 / 2
4,753
432
627
4,810
2,306
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
4 / 0 / 2
6,373
579
8,230
4,999
1,641
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 4 / 1
5,565
506
5,112
10,180
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
BobTheYag
Hercules
11
1 / 3 / 0
6,045
550
5,462
9,895
7,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
JamWick
Kumbhakarna
8
0 / 1 / 1
5,396
491
1,520
6,595
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
2 / 5 / 0
5,895
536
5,773
6,820
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
graysonline
Izanami
8
0 / 3 / 1
4,924
448
1,575
6,110
1,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
1
0.38
L
Hercules
BobTheYag
Hercules
1
3
0
0.33
W
5
0
5
7.5
W
Vamana
ImKhione
Vamana
5
1
0
5
L
Kumbhakarna
JamWick
Kumbhakarna
0
1
1
0.5
L
Merlin
2
5
0
0.4
W
2
1
6
5
W
Ymir
0
2
2
0.5
L
Izanami
graysonline
Izanami
0
3
1
0.17
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
19,442
31,935
Taken
39,600
15,993
Mitigated
19,037
13,953
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,112
1,178
0
1,267
10,180
3,298
0
2,283
7,811
0
41,703
L
Hercules
BobTheYag
Hercules
5,462
2,500
0
2,195
9,895
7,322
0
497
8,845
0
41,329
W
6,289
2,635
0
7,083
8,512
3,245
0
1,002
7,510
0
59,046
W
Vamana
ImKhione
Vamana
8,071
4,938
0
3,169
8,715
7,142
571
0
8,715
0
57,547
L
Kumbhakarna
JamWick
Kumbhakarna
1,520
221
0
2,138
6,595
4,520
0
322
6,273
18,185
0
L
Merlin
5,773
292
0
980
6,820
2,083
0
1,982
4,838
42,740
0
W
4,692
565
0
898
4,899
1,659
371
2,868
2,031
53,725
0
W
Ymir
627
152
0
250
4,810
2,306
0
1,447
3,363
6,169
0
L
Izanami
graysonline
Izanami
1,575
1,210
0
969
6,110
1,814
0
235
5,875
0
27,434
W
8,230
5,226
303
2,250
4,999
1,641
0
1,976
3,023
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
27,825
382
Minions Killed
310
0
Camps Cleared
0
1,064,640
Distance Traveled
1,062,610
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,565
506
70
6
0
242,683
0
L
Hercules
6,045
550
72
7
0
195,779
2
W
Thanatos
7,428
675
89
8
0
258,278
2
W
Vamana
7,958
723
106
10
0
213,619
1
L
Kumbhakarna
5,396
491
28
3
0
218,708
0
L
Merlin
5,895
536
79
7
0
204,363
0
W
Janus
7,177
652
98
9
0
219,627
0
W
Ymir
4,753
432
12
1
0
174,898
0
L
Izanami
4,924
448
61
6
0
201,077
0
W
Chiron
6,373
579
77
7
0
198,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role