Player Matchup

Kuzenbo
Kuzenbo
Bronze V
 
Kuzenbo
Bronze V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
HighKingBubbles
Izanami
Silver IV
Level 159
God Stats
21W - 19L
1,503 SR
Queue Stats
852W - 905L
802 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
LaGyDrEaMs
Kumbhakarna
Silver III
Level 86
God Stats
11W - 15L
1,502 SR
Queue Stats
113W - 139L
864 MMR
Party 3
Baron Samedi
Baron Samedi
Silver IV
Smurfs lot
Baron Samedi
Silver IV
Level 106
God Stats
1W - 3L
1,388 SR
Queue Stats
53W - 60L
896 MMR
Party 1
Odin
Odin
Silver III
tangy_horizon
Odin
Silver III
Level 123
God Stats
2W - 6L
1,400 SR
Queue Stats
113W - 139L
864 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,459 SR
985 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,480 SR
709 MMR
Susano
Susano
Bronze I
 
Susano
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Danikillpro1957
Nu Wa
Bronze III
Level 89
God Stats
7W - 2L
1,577 SR
Queue Stats
138W - 166L
166 MMR
Solo
Hades
Hades
Bronze I
MrMojoRisin94
Hades
Bronze I
Level 128
God Stats
31W - 25L
1,502 SR
Queue Stats
97W - 139L
274 MMR
Solo
Bacchus
Bacchus
Silver IV
Tater1104
Bacchus
Silver IV
Level 43
God Stats
16W - 17L
1,416 SR
Queue Stats
29W - 42L
804 MMR
Party 2
Medusa
Medusa
Silver IV
kdkillamcskrilla
Medusa
Silver IV
Level 58
God Stats
1W - 1L
1,405 SR
Queue Stats
30W - 44L
804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 3 / 0
4,685
469
501
9,165
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,864
486
1,629
4,972
1,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
LaGyDrEaMs
Kumbhakarna
8
0 / 0 / 0
4,997
500
1,977
6,803
3,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Smurfs lot
Baron Samedi
9
0 / 2 / 0
5,245
525
3,088
5,478
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,085
509
1,744
6,130
5,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeBellonaPoseidonThor

VS

Bans
IshtarHelMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 0 / 1
5,737
574
2,567
6,980
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,432
643
4,519
3,750
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 2
5,496
550
2,257
5,230
2,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Tater1104
Bacchus
9
0 / 0 / 3
5,493
549
2,830
4,393
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
4 / 0 / 1
5,979
598
5,538
4,505
1,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Susano
 
Susano
2
0
1
2.5
W
2
1
1
2.5
L
0
2
0
0
L
Kumbhakarna
LaGyDrEaMs
Kumbhakarna
0
0
0
0
W
0
0
2
1
L
Baron Samedi
Smurfs lot
Baron Samedi
0
2
0
0
W
Bacchus
Tater1104
Bacchus
0
0
3
1.5
W
4
0
1
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,939
Damage
17,711
32,548
Taken
24,858
18,436
Mitigated
11,187
8,718
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
501
143
0
2,445
9,165
5,464
0
1,694
7,471
21,379
0
W
Susano
 
Susano
2,567
651
0
2,104
6,980
2,460
0
1,808
5,109
0
34,790
W
4,519
1,026
0
1,081
3,750
1,191
96
238
3,512
44,405
0
L
1,629
1,042
0
969
4,972
1,603
0
1,372
3,600
0
36,930
L
Kumbhakarna
LaGyDrEaMs
Kumbhakarna
1,977
73
974
888
6,803
3,944
76
1,653
5,150
14,564
0
W
2,257
761
0
3,513
5,230
2,752
88
1,543
3,532
30,183
0
L
Baron Samedi
Smurfs lot
Baron Samedi
3,088
213
62
1,266
5,478
2,242
43
1,681
3,797
36,090
0
W
Bacchus
Tater1104
Bacchus
2,830
272
0
1,515
4,393
3,268
75
337
4,056
21,433
0
W
5,538
3,215
0
2,090
4,505
1,516
1,118
1,382
3,083
0
38,464
L
1,744
249
0
2,114
6,130
5,183
0
3,206
2,924
0
27,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
29,137
229
Minions Killed
286
0
Camps Cleared
0
906,533
Distance Traveled
1,000,912
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,685
469
46
5
0
193,746
0
W
Susano
5,737
574
69
7
0
234,786
2
W
Nu Wa
6,432
643
72
7
0
160,172
0
L
Izanami
4,864
486
68
7
0
154,201
0
L
Kumbhakarna
4,997
500
14
1
0
203,680
4
W
Hades
5,496
550
50
5
0
187,316
0
L
Baron Samedi
5,245
525
60
6
0
168,260
2
W
Bacchus
5,493
549
29
3
0
219,529
0
W
Medusa
5,979
598
66
7
0
199,109
0
L
Odin
5,085
509
41
4
0
186,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role