Player Matchup

Kuzenbo
Kuzenbo
ColdCalamity460
Kuzenbo
Level 106
God Stats
1W - 0L
1,267 SR
Queue Stats
14W - 15L
1,212 Elo+
Party 1
Izanami
Izanami
DaddyDanteDT
Izanami
Level 46
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 12L
1,212 Elo+
Party 1
Merlin
Merlin
Fliplyfe
Merlin
Level 66
God Stats
2W - 1L
1,574 SR
Queue Stats
5W - 11L
1,212 Elo+
Party 1
Odin
Odin
Rigatonyxx
Odin
Level 78
God Stats
2W - 1L
1,325 SR
Queue Stats
5W - 10L
1,228 Elo+
Party 1
Ao Kuang
Ao Kuang
nowatermelonlef
Ao Kuang
Level 29
God Stats
1W - 0L
1,917 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 1
Team Averages
Level 65
1,558 SR
1,308 Elo+

VS

Team Averages
Level 96
1,562 SR
1,513 Elo+
Yemoja
Yemoja
DarkWraithz5665
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,490 Elo+
Solo
Yu Huang
Yu Huang
Finesse-Kid2050
Yu Huang
Level 138
God Stats
12W - 11L
1,659 SR
Queue Stats
486W - 447L
1,473 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 120
God Stats
183W - 141L
1,573 SR
Queue Stats
235W - 226L
1,447 Elo+
Solo
Thor
Thor
l Lupercalia l
Thor
Level 153
God Stats
10W - 10L
1,577 SR
Queue Stats
134W - 134L
1,539 Elo+
Solo
Tyr
Tyr
vikingsrock
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,181
442
4,514
9,333
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
DaddyDanteDT
Izanami
11
0 / 4 / 3
6,524
466
5,134
10,062
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Fliplyfe
Merlin
12
1 / 1 / 0
7,363
526
4,523
5,761
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
7,330
524
4,897
9,622
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
12
4 / 1 / 0
7,374
527
3,864
8,093
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,119
437
3,305
8,249
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
13
1 / 1 / 0
7,418
530
7,829
5,859
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
11
2 / 2 / 2
6,336
453
6,074
9,390
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 3
7,190
514
6,697
9,171
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,451
389
1,295
7,613
6,108
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
6
6
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Izanami
DaddyDanteDT
Izanami
0
4
3
0.38
L
0
1
3
1.5
L
Yu Huang
1
1
0
1
W
Merlin
Fliplyfe
Merlin
1
1
0
1
W
1
0
3
2.5
L
Skadi
2
2
2
1.5
L
3
0
3
4.5
W
Ao Kuang
4
1
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
25,200
42,871
Taken
40,282
24,267
Mitigated
22,870
8,211
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,514
1,132
0
450
9,333
8,958
545
3,279
6,054
21,281
0
W
Izanami
DaddyDanteDT
Izanami
5,134
3,127
0
1,652
10,062
3,727
1,381
2,135
7,927
0
48,354
L
3,305
888
658
1,598
8,249
6,861
0
2,285
5,688
17,176
0
L
Yu Huang
7,829
321
0
1,081
5,859
2,760
0
2,188
3,671
67,524
0
W
Merlin
Fliplyfe
Merlin
4,523
0
0
250
5,761
2,165
864
2,728
3,033
53,633
0
W
4,897
846
0
1,120
9,622
6,567
493
1,929
7,693
0
37,426
L
Skadi
6,074
2,213
0
1,476
9,390
3,542
242
3,158
5,955
0
47,365
L
6,697
1,832
0
670
9,171
3,599
0
2,180
6,864
0
58,238
W
Ao Kuang
3,864
531
0
4,739
8,093
2,850
0
1,063
7,030
34,463
0
L
1,295
256
0
623
7,613
6,108
0
2,410
5,203
0
17,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
32,514
329
Minions Killed
323
0
Camps Cleared
0
1,367,821
Distance Traveled
1,328,734
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,181
442
28
2
0
295,558
0
W
Izanami
6,524
466
82
6
0
240,281
0
L
Yemoja
6,119
437
23
2
0
247,911
0
L
Yu Huang
7,418
530
112
8
0
257,389
5
W
Merlin
7,363
526
95
7
0
259,659
0
W
Odin
7,330
524
54
4
0
234,363
0
L
Skadi
6,336
453
71
5
0
265,723
5
L
Thor
7,190
514
91
7
0
326,383
0
W
Ao Kuang
7,374
527
70
5
0
337,960
0
L
Tyr
5,451
389
26
2
0
231,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role