Player Matchup

Hun Batz
Hun Batz
Creep Legion
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,415 Elo+
Party 2
Hachiman
Hachiman
Rottingblade
Hachiman
Level 18
God Stats
7W - 3L
1,536 SR
Queue Stats
13W - 8L
1,425 Elo+
Party 2
Agni
Agni
ViperLegion
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,412 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,417 Elo+

VS

Team Averages
Level 123
1,426 SR
1,451 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DiRtYakaHITMAN
Poseidon
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,446 Elo+
Solo
Ix Chel
Ix Chel
SpagetiSuprt
Ix Chel
Level 104
God Stats
0W - 4L
1,277 SR
Queue Stats
216W - 215L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Creep Legion
Hun Batz
11
1 / 2 / 5
7,045
705
4,410
6,399
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Rottingblade
Hachiman
13
6 / 0 / 3
7,795
780
7,212
5,559
2,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 0 / 6
8,012
801
11,889
5,517
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 1
6,176
618
5,942
8,206
3,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mace

Mace

+10
Physical Power

Poseidon
13
1 / 2 / 1
7,042
704
4,533
8,925
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
SpagetiSuprt
Ix Chel
10
1 / 6 / 0
6,491
649
2,456
9,227
3,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
W
Hun Batz
Creep Legion
Hun Batz
1
2
5
1.75
L
Poseidon
1
2
1
0.75
W
Hachiman
Rottingblade
Hachiman
6
0
3
7.5
L
Ix Chel
SpagetiSuprt
Ix Chel
1
6
0
0.17
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
12,931
17,475
Taken
26,358
6,897
Mitigated
9,558
1,388
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,942
1,960
248
247
8,206
3,648
0
2,673
5,533
0
15,740
W
Hun Batz
Creep Legion
Hun Batz
4,410
554
0
313
6,399
2,484
410
2,549
3,850
0
23,246
L
Poseidon
4,533
672
0
2,088
8,925
2,834
165
4,645
4,280
30,861
0
W
Hachiman
Rottingblade
Hachiman
7,212
5,628
0
825
5,559
2,164
89
2,807
2,752
0
16,251
L
Ix Chel
SpagetiSuprt
Ix Chel
2,456
107
686
977
9,227
3,076
0
4,595
4,632
18,535
0
W
11,889
0
0
250
5,517
2,249
0
1,652
3,865
32,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
19,709
111
Minions Killed
112
0
Camps Cleared
0
554,010
Distance Traveled
500,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,176
618
19
2
0
170,317
0
W
Hun Batz
7,045
705
46
5
0
173,521
0
L
Poseidon
7,042
704
50
5
0
187,748
2
W
Hachiman
7,795
780
17
2
0
192,574
0
L
Ix Chel
6,491
649
43
4
0
142,881
0
W
Agni
8,012
801
48
5
0
187,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role