Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IceKingTorr92
Cthulhu
Level 67
God Stats
2W - 4L
1,460 SR
Queue Stats
9W - 14L
1,342 Elo+
Solo
Anubis
Anubis
MaabeeRick
Anubis
Level 109
God Stats
24W - 23L
1,459 SR
Queue Stats
499W - 508L
1,432 Elo+
Solo
Neith
Neith
RespectMyShotz-
Neith
Level 67
God Stats
3W - 2L
1,519 SR
Queue Stats
28W - 45L
1,278 Elo+
Solo
Poseidon
Poseidon
Valris6391
Poseidon
Level 80
God Stats
10W - 4L
1,583 SR
Queue Stats
36W - 45L
1,539 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,418 Elo+

VS

Team Averages
Level 90
1,451 SR
1,382 Elo+
Zeus
Zeus
Doregon
Zeus
Level 108
God Stats
6W - 7L
1,260 SR
Queue Stats
92W - 86L
1,338 Elo+
Solo
Geb
Geb
MxGamer789
Geb
Level 129
God Stats
17W - 8L
1,722 SR
Queue Stats
1,411W - 1,459L
1,367 Elo+
Solo
Chiron
Chiron
bmcoop01
Chiron
Level 89
God Stats
55W - 59L
1,405 SR
Queue Stats
61W - 66L
1,362 Elo+
Solo
Loki
Loki
iTs BiGSiCK
Loki
Level 64
God Stats
6W - 11L
1,301 SR
Queue Stats
316W - 315L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
thr_33_zz
Sun Wukong
Level 62
God Stats
11W - 7L
1,565 SR
Queue Stats
186W - 182L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 2
8,193
1,366
4,002
5,741
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
11
0 / 0 / 0
6,065
1,011
0
0
0
Anubis
MaabeeRick
Anubis
12
1 / 3 / 4
7,211
1,202
9,271
8,210
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 4
7,020
1,170
9,045
7,016
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Valris6391
Poseidon
13
1 / 3 / 5
7,482
1,247
8,288
9,377
3,654
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

315

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Doregon
Zeus
12
3 / 1 / 3
7,665
1,278
9,232
4,325
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 6
7,858
1,310
5,070
9,275
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
bmcoop01
Chiron
13
4 / 1 / 3
8,475
1,413
6,353
5,732
2,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 3
7,402
1,234
3,731
4,288
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
thr_33_zz
Sun Wukong
12
0 / 3 / 5
6,984
1,164
2,797
10,231
10,137
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
7
Kills
9
9
Deaths
7
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
1
2
5
W
Zeus
Doregon
Zeus
3
1
3
4.5
L
Cthulhu
0
0
0
0
L
Anubis
MaabeeRick
Anubis
1
3
4
1
W
1
1
6
4
L
1
2
4
1.5
L
Poseidon
Valris6391
Poseidon
1
3
5
1.17
W
Chiron
bmcoop01
Chiron
4
1
3
5.5
W
1
1
3
2.5
W
Sun Wukong
thr_33_zz
Sun Wukong
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
27,183
30,344
Taken
33,851
13,203
Mitigated
23,321
2,512
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,002
703
0
3
5,741
2,307
0
2,263
3,478
0
21,682
W
Zeus
Doregon
Zeus
9,232
1,146
0
0
4,325
1,705
0
2,052
2,273
17,314
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
MaabeeRick
Anubis
9,271
146
0
432
8,210
4,471
0
4,235
3,975
18,622
0
W
5,070
193
0
2,119
9,275
7,598
0
5,245
4,030
11,969
0
L
9,045
3,539
0
461
7,016
2,771
0
3,089
3,927
0
11,839
L
Poseidon
Valris6391
Poseidon
8,288
1,787
82
1,534
9,377
3,654
0
4,715
4,662
24,360
0
W
Chiron
bmcoop01
Chiron
6,353
3,099
427
1,606
5,732
2,249
0
3,639
2,093
0
27,012
W
3,731
980
0
0
4,288
1,632
0
1,983
2,305
0
13,647
W
Sun Wukong
thr_33_zz
Sun Wukong
2,797
391
0
467
10,231
10,137
0
4,640
5,591
0
5,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,971
Gold Earned
38,384
96
Minions Killed
111
5
Camps Cleared
7
508,583
Distance Traveled
637,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,193
1,366
40
7
0
136,683
0
W
Zeus
7,665
1,278
20
3
3
92,611
0
L
Cthulhu
6,065
1,011
0
0
0
0
0
L
Anubis
7,211
1,202
17
3
1
119,092
0
W
Geb
7,858
1,310
11
2
0
150,509
0
L
Neith
7,020
1,170
7
1
1
134,303
0
L
Poseidon
7,482
1,247
32
5
3
118,505
0
W
Chiron
8,475
1,413
49
8
0
117,630
0
W
Loki
7,402
1,234
16
3
3
149,500
0
W
Sun Wukong
6,984
1,164
15
3
1
127,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role