Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BlitzNitro
Vamana
Level 137
God Stats
6W - 3L
1,917 SR
Queue Stats
229W - 199L
1,626 Elo+
Party 1
Geb
Geb
Cheezzwizz
Geb
Level 174
God Stats
4W - 1L
1,525 SR
Queue Stats
206W - 203L
1,555 Elo+
Solo
Xbalanque
Xbalanque
MuggyMoo
Xbalanque
Level 94
God Stats
8W - 5L
1,761 SR
Queue Stats
230W - 190L
1,672 Elo+
Party 1
Heimdallr
Heimdallr
TMarked
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 29L
1,656 Elo+
Party 1
Team Averages
Level 133
1,640 SR
1,602 Elo+

VS

Team Averages
Level 174
1,445 SR
1,530 Elo+
Poseidon
Poseidon
 
Poseidon
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CRYZOT17YT
Hera
Level 152
God Stats
0W - 1L
1,559 SR
Queue Stats
28W - 32L
1,564 Elo+
Party 2
Tiamat
Tiamat
UNICORNDARK
Tiamat
Level 145
God Stats
0W - 2L
1,307 SR
Queue Stats
22W - 25L
1,543 Elo+
Party 2
King Arthur
King Arthur
UzielDarkGirMx
King Arthur
Level 233
God Stats
1W - 2L
1,557 SR
Queue Stats
87W - 98L
1,538 Elo+
Party 2
Thor
Thor
Yanks300
Thor
Level 176
God Stats
5W - 5L
1,303 SR
Queue Stats
350W - 355L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 3 / 6
9,441
944
12,396
7,311
3,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
BlitzNitro
Vamana
16
8 / 3 / 10
9,889
989
14,655
11,519
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 3 / 15
9,145
915
7,425
12,633
14,269
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
MuggyMoo
Xbalanque
15
1 / 3 / 9
8,731
873
7,285
9,555
4,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heimdallr
TMarked
Heimdallr
17
5 / 1 / 11
9,722
972
9,691
7,443
3,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 4 / 6
8,915
892
10,275
10,162
4,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 4 / 3
7,048
705
3,260
5,266
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
2 / 5 / 7
8,150
815
7,647
11,991
10,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
UzielDarkGirMx
King Arthur
15
2 / 4 / 6
8,009
801
5,897
13,630
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
13
4 / 5 / 7
8,074
807
7,543
12,466
8,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
22
Kills
12
13
Deaths
22
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
6
3.33
L
Poseidon
 
Poseidon
4
4
6
1.75
W
Vamana
BlitzNitro
Vamana
8
3
10
4.33
L
0
4
3
0.38
W
1
3
15
2.83
W
Xbalanque
MuggyMoo
Xbalanque
1
3
9
1.83
W
Heimdallr
TMarked
Heimdallr
5
1
11
10.5
L
Tiamat
2
5
7
1.1
L
King Arthur
UzielDarkGirMx
King Arthur
2
4
6
1.25
L
Thor
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,452
Damage
34,622
48,461
Taken
53,515
37,914
Mitigated
43,702
18,936
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,396
715
2,332
1,123
7,311
3,179
627
3,010
4,168
22,415
0
L
Poseidon
 
Poseidon
10,275
1,205
1,478
1,351
10,162
4,768
540
2,638
7,299
32,479
0
W
Vamana
BlitzNitro
Vamana
14,655
8,251
3,289
3,102
11,519
12,208
682
4,200
7,229
0
17,978
L
3,260
931
12
228
5,266
2,150
0
1,978
3,147
8,258
0
W
7,425
469
1,441
2,388
12,633
14,269
0
5,279
7,167
14,817
0
W
Xbalanque
MuggyMoo
Xbalanque
7,285
3,718
560
2,179
9,555
4,394
1,740
5,330
4,093
0
20,368
W
Heimdallr
TMarked
Heimdallr
9,691
4,764
736
1,786
7,443
3,864
1,595
3,363
3,990
0
24,915
L
Tiamat
7,647
405
940
2,337
11,991
10,219
342
5,275
6,518
13,134
0
L
King Arthur
UzielDarkGirMx
King Arthur
5,897
210
1,174
1,867
13,630
17,673
234
5,240
8,177
0
12,126
L
Thor
7,543
589
404
505
12,466
8,892
559
4,690
7,585
0
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
40,196
116
Minions Killed
112
0
Camps Cleared
0
1,035,706
Distance Traveled
876,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,441
944
29
3
0
202,635
0
L
Poseidon
8,915
892
53
5
0
184,594
0
W
Vamana
9,889
989
14
1
0
217,051
0
L
Hera
7,048
705
13
1
0
116,403
0
W
Geb
9,145
915
11
1
0
201,824
0
W
Xbalanque
8,731
873
31
3
0
202,655
0
W
Heimdallr
9,722
972
31
3
0
211,541
0
L
Tiamat
8,150
815
14
1
0
189,443
0
L
King Arthur
8,009
801
17
2
0
186,696
0
L
Thor
8,074
807
15
2
0
199,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role