Player Matchup

Horus
Horus
CheeseAsura
Horus
Level 48
God Stats
20W - 20L
1,712 SR
Queue Stats
61W - 86L
1,431 Elo+
Party 1
Anubis
Anubis
Rotatabletube
Anubis
Level 123
God Stats
25W - 15L
1,564 SR
Queue Stats
192W - 200L
1,376 Elo+
Solo
Cerberus
Cerberus
Stormagedon2God
Cerberus
Level 28
God Stats
14W - 4L
1,698 SR
Queue Stats
83W - 97L
1,461 Elo+
Party 1
Mercury
Mercury
istinkofink
Mercury
Level 108
God Stats
2W - 1L
1,847 SR
Queue Stats
83W - 78L
1,506 Elo+
Party 1
Izanami
Izanami
madhatter1096
Izanami
Level 16
God Stats
7W - 4L
1,542 SR
Queue Stats
74W - 70L
1,433 Elo+
Party 1
Team Averages
Level 65
1,673 SR
1,441 Elo+

VS

Team Averages
Level 96
1,463 SR
1,405 Elo+
Thanatos
Thanatos
Depcay
Thanatos
Level 18
God Stats
11W - 7L
1,632 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 2
Agni
Agni
Princeeps
Agni
Level 158
God Stats
6W - 6L
1,452 SR
Queue Stats
313W - 332L
1,473 Elo+
Party 2
Arachne
Arachne
TheeDevyn
Arachne
Level 60
God Stats
5W - 2L
1,613 SR
Queue Stats
17W - 28L
1,374 Elo+
Solo
Hercules
Hercules
Wellummm
Hercules
Level 109
God Stats
1W - 4L
1,171 SR
Queue Stats
9W - 15L
1,259 Elo+
Solo
Apollo
Apollo
xT1x
Apollo
Level 137
God Stats
7W - 5L
1,447 SR
Queue Stats
405W - 408L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 20
9,184
706
5,239
13,854
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
10 / 3 / 12
11,172
859
18,175
12,209
6,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
5 / 2 / 17
10,626
817
7,789
20,846
25,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
istinkofink
Mercury
19
13 / 0 / 5
12,155
935
14,996
12,241
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
16
2 / 2 / 20
9,374
721
13,441
12,434
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Depcay
Thanatos
14
0 / 6 / 4
7,935
610
6,695
11,260
4,123
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
14
1 / 5 / 3
8,284
637
14,090
8,708
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TheeDevyn
Arachne
13
0 / 10 / 3
7,887
607
6,671
17,627
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wellummm
Hercules
15
3 / 6 / 1
8,875
683
9,330
19,443
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
xT1x
Apollo
17
3 / 3 / 4
9,755
750
16,188
13,937
6,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
30
Kills
7
7
Deaths
30
74
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
20
10
L
Thanatos
Depcay
Thanatos
0
6
4
0.33
L
Agni
1
5
3
0.5
W
10
3
12
5.33
W
Cerberus
5
2
17
6.75
L
Arachne
TheeDevyn
Arachne
0
10
3
0.15
L
Hercules
Wellummm
Hercules
3
6
1
0.58
W
Mercury
istinkofink
Mercury
13
0
5
15.5
W
Izanami
2
2
20
6
L
Apollo
xT1x
Apollo
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,640
Damage
52,974
71,584
Taken
70,975
63,148
Mitigated
43,038
24,537
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,239
2,113
5,380
5,277
13,854
18,351
83
3,303
10,372
0
9,819
L
Thanatos
Depcay
Thanatos
6,695
1,777
0
1,511
11,260
4,123
0
5,100
5,962
0
14,109
L
Agni
14,090
910
0
288
8,708
3,286
0
2,686
5,936
32,506
0
W
18,175
598
0
4,401
12,209
6,387
176
1,866
10,073
56,478
0
W
Cerberus
7,789
273
1,958
5,765
20,846
25,083
0
4,874
15,877
17,651
0
L
Arachne
TheeDevyn
Arachne
6,671
5,187
0
990
17,627
8,428
434
6,639
10,736
0
17,504
L
Hercules
Wellummm
Hercules
9,330
805
0
2,672
19,443
20,877
0
6,557
12,595
0
26,129
W
Mercury
istinkofink
Mercury
14,996
8,008
0
872
12,241
6,785
2,703
1,329
9,931
0
73,391
W
Izanami
13,441
9,617
0
884
12,434
6,542
1,582
2,718
9,617
0
30,942
L
Apollo
xT1x
Apollo
16,188
11,313
0
3,088
13,937
6,324
576
4,982
8,723
0
44,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
42,736
275
Minions Killed
204
0
Camps Cleared
0
1,390,078
Distance Traveled
1,121,104
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,184
706
11
1
0
277,514
0
L
Thanatos
7,935
610
14
1
0
228,965
0
L
Agni
8,284
637
44
3
0
186,861
0
W
Anubis
11,172
859
84
6
0
248,675
0
W
Cerberus
10,626
817
27
2
0
266,184
0
L
Arachne
7,887
607
27
2
0
210,872
2
L
Hercules
8,875
683
47
4
0
258,552
0
W
Mercury
12,155
935
113
9
0
336,646
0
W
Izanami
9,374
721
40
3
0
261,059
0
L
Apollo
9,755
750
72
6
0
235,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role