Player Matchup

Janus
Janus
ElJulay
Janus
Level 147
God Stats
10W - 11L
1,483 SR
Queue Stats
197W - 199L
1,423 Elo+
Party 1
Horus
Horus
Lostinink97
Horus
Level 84
God Stats
6W - 7L
1,246 SR
Queue Stats
154W - 147L
1,475 Elo+
Party 2
Hun Batz
Hun Batz
PortilloAE
Hun Batz
Level 85
God Stats
3W - 5L
1,346 SR
Queue Stats
658W - 650L
1,398 Elo+
Solo
Anubis
Anubis
kittyturtle1
Anubis
Level 113
God Stats
20W - 10L
1,610 SR
Queue Stats
92W - 93L
1,472 Elo+
Party 2
Izanami
Izanami
odanelreyes
Izanami
Level 47
God Stats
11W - 6L
1,536 SR
Queue Stats
208W - 197L
1,448 Elo+
Party 1
Team Averages
Level 95
1,444 SR
1,443 Elo+

VS

Team Averages
Level 43
1,501 SR
1,407 Elo+
Aphrodite
Aphrodite
Devinowski
Aphrodite
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,407 Elo+
Party 3
Ishtar
Ishtar
Ewok007
Ishtar
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 96L
1,374 Elo+
Party 3
Thanatos
Thanatos
MonteCristo776
Thanatos
Level 67
God Stats
7W - 9L
1,499 SR
Queue Stats
109W - 120L
1,382 Elo+
Party 3
Hercules
Hercules
NovaFlameGamer
Hercules
Level 41
God Stats
1W - 3L
1,719 SR
Queue Stats
324W - 317L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmallFryKaz
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElJulay
Janus
14
10 / 0 / 0
9,351
623
16,602
8,309
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 7
7,938
529
4,540
15,136
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
PortilloAE
Hun Batz
15
2 / 1 / 5
8,956
597
3,706
11,040
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
11 / 2 / 2
10,381
692
18,671
9,687
4,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
odanelreyes
Izanami
13
4 / 8 / 1
7,851
523
10,555
13,180
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devinowski
Aphrodite
11
3 / 4 / 8
8,019
535
6,933
15,112
13,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Ewok007
Ishtar
14
7 / 6 / 3
8,830
589
12,385
14,881
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
14
4 / 4 / 0
8,240
549
7,015
14,978
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
1 / 7 / 0
6,865
458
4,879
18,252
11,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SmallFryKaz
Morgan Le Fay
11
0 / 8 / 2
6,512
434
3,664
13,580
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
29
Kills
15
15
Deaths
29
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Devinowski
Aphrodite
3
4
8
1.75
W
Janus
ElJulay
Janus
10
0
0
10
L
Ishtar
Ewok007
Ishtar
7
6
3
1.42
W
2
4
7
1.38
L
Thanatos
4
4
0
1
L
Hercules
1
7
0
0.14
W
Hun Batz
PortilloAE
Hun Batz
2
1
5
4.5
L
Morgan Le Fay
SmallFryKaz
Morgan Le Fay
0
8
2
0.13
W
Anubis
11
2
2
6
W
Izanami
odanelreyes
Izanami
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,074
Damage
34,876
57,352
Taken
76,803
31,853
Mitigated
41,785
19,938
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Devinowski
Aphrodite
6,933
2,384
2,724
5,683
15,112
13,473
143
3,919
11,193
23,976
0
W
Janus
ElJulay
Janus
16,602
1,180
135
3,040
8,309
2,949
447
3,283
5,026
71,960
0
L
Ishtar
Ewok007
Ishtar
12,385
9,221
0
1,836
14,881
6,722
618
3,503
11,378
0
52,185
W
4,540
2,482
487
3,350
15,136
14,211
96
3,090
11,923
0
23,505
L
Thanatos
7,015
1,194
0
8,618
14,978
5,827
0
5,651
9,327
0
68,422
L
Hercules
4,879
1,883
0
3,579
18,252
11,008
0
12,115
6,137
0
33,806
W
Hun Batz
PortilloAE
Hun Batz
3,706
1,053
0
5,860
11,040
4,578
0
1,313
9,727
0
77,140
L
Morgan Le Fay
SmallFryKaz
Morgan Le Fay
3,664
606
0
8
13,580
4,755
40
10,085
3,495
30,630
0
W
Anubis
18,671
857
0
5,692
9,687
4,779
671
242
8,906
75,304
0
W
Izanami
odanelreyes
Izanami
10,555
7,970
0
1,374
13,180
5,336
153
2,669
10,511
0
57,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
38,466
456
Minions Killed
271
0
Camps Cleared
0
1,514,422
Distance Traveled
1,422,246
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,019
535
32
2
0
250,030
0
W
Janus
9,351
623
117
8
0
341,836
0
L
Ishtar
8,830
589
65
4
0
278,709
0
W
Horus
7,938
529
24
2
0
296,084
0
L
Thanatos
8,240
549
101
7
0
337,109
0
L
Hercules
6,865
458
40
3
0
279,004
0
W
Hun Batz
8,956
597
121
8
0
333,416
0
L
Morgan Le Fay
6,512
434
33
2
0
277,394
0
W
Anubis
10,381
692
115
8
0
279,472
0
W
Izanami
7,851
523
79
5
0
263,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role