Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
NuclearHusky
Medusa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 103L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
Spookycatz
Ah Puch
Level 126
God Stats
2W - 3L
1,481 SR
Queue Stats
109W - 97L
1,557 Elo+
Party 2
Team Averages
Level 121
1,494 SR
1,531 Elo+

VS

Team Averages
Level 96
1,680 SR
1,524 Elo+
Gilgamesh
Gilgamesh
HupidStillbilly
Gilgamesh
Level 26
God Stats
4W - 4L
1,603 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 1
Vulcan
Vulcan
iLexure
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,436 Elo+
Party 1
Medusa
Medusa
Ðueℓªr
Medusa
Level 154
God Stats
2W - 0L
1,937 SR
Queue Stats
6W - 5L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 5 / 0
6,823
682
3,501
7,358
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 3 / 0
6,519
652
4,985
8,585
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Spookycatz
Ah Puch
11
0 / 3 / 0
5,925
593
3,958
7,709
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HupidStillbilly
Gilgamesh
12
4 / 1 / 7
7,729
773
4,142
5,816
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
iLexure
Vulcan
13
3 / 1 / 5
7,931
793
7,543
4,391
1,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Ðueℓªr
Medusa
13
4 / 0 / 7
8,083
808
9,679
8,473
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
11
11
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
0
0.2
W
Gilgamesh
HupidStillbilly
Gilgamesh
4
1
7
7.5
L
Medusa
1
3
0
0.33
L
Ah Puch
Spookycatz
Ah Puch
0
3
0
0
W
Vulcan
iLexure
Vulcan
3
1
5
5.5
W
Medusa
Ðueℓªr
Medusa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
21,364
23,652
Taken
18,680
9,531
Mitigated
10,820
2,497
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,501
181
150
792
7,358
3,014
0
2,758
4,318
24,061
0
W
Gilgamesh
HupidStillbilly
Gilgamesh
4,142
796
0
211
5,816
5,217
124
1,969
3,818
0
5,664
L
Medusa
4,985
2,328
0
827
8,585
3,407
0
2,080
6,416
0
25,863
L
Ah Puch
Spookycatz
Ah Puch
3,958
35
0
728
7,709
3,110
0
2,743
4,905
16,409
0
W
Vulcan
iLexure
Vulcan
7,543
3,095
0
2,378
4,391
1,928
838
1,831
2,559
37,337
0
W
Medusa
Ðueℓªr
Medusa
9,679
4,340
0
1,532
8,473
3,675
27
3,628
4,809
0
35,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
23,743
114
Minions Killed
150
0
Camps Cleared
0
481,866
Distance Traveled
530,941
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,823
682
51
5
0
164,319
1
W
Gilgamesh
7,729
773
5
1
0
175,248
0
L
Medusa
6,519
652
36
4
0
160,733
0
L
Ah Puch
5,925
593
27
3
0
156,814
0
W
Vulcan
7,931
793
89
9
0
164,219
0
W
Medusa
8,083
808
56
6
0
191,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role