Player Matchup

Sobek
Sobek
 
Sobek
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CHAMIZO19
Cupid
Level 116
God Stats
4W - 0L
1,821 SR
Queue Stats
147W - 141L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ITALIANREBEL22
Zhong Kui
Level 121
God Stats
4W - 5L
1,395 SR
Queue Stats
67W - 66L
1,462 Elo+
Party 3
Da Ji
Da Ji
McMillionair42
Da Ji
Level 145
God Stats
10W - 2L
1,551 SR
Queue Stats
332W - 332L
1,463 Elo+
Party 3
Serqet
Serqet
PillowPounder1
Serqet
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,504 Elo+
Solo
Team Averages
Level 115
1,553 SR
1,486 Elo+

VS

Team Averages
Level 107
1,388 SR
1,360 Elo+
Thanatos
Thanatos
Ahudz
Thanatos
Level 117
God Stats
5W - 7L
1,449 SR
Queue Stats
113W - 185L
1,250 Elo+
Party 2
Eset
Eset
Firemetic
Eset
Level 119
God Stats
0W - 2L
1,229 SR
Queue Stats
146W - 150L
1,485 Elo+
Party 1
Athena
Athena
Ganimides
Athena
Level 129
God Stats
0W - 2L
1,261 SR
Queue Stats
125W - 128L
1,474 Elo+
Party 1
Bacchus
Bacchus
KaiizokuOu
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
rubydragon97
Xing Tian
Level 51
God Stats
1W - 7L
1,500 SR
Queue Stats
87W - 130L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 2 / 21
11,377
758
8,498
20,124
23,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
CHAMIZO19
Cupid
19
6 / 2 / 16
11,352
757
21,577
10,862
4,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ITALIANREBEL22
Zhong Kui
20
10 / 1 / 13
11,608
774
25,552
13,546
10,853
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 13
11,028
735
15,229
14,357
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 16
10,762
717
7,667
15,969
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahudz
Thanatos
17
5 / 4 / 4
9,872
658
9,734
13,482
8,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Eset
18
5 / 4 / 4
10,195
680
20,735
11,275
6,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Ganimides
Athena
14
1 / 8 / 9
9,272
618
7,467
26,092
35,755
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bacchus
KaiizokuOu
Bacchus
17
1 / 5 / 9
9,067
604
10,791
16,864
31,680
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
rubydragon97
Xing Tian
17
0 / 3 / 8
9,796
653
6,411
22,486
27,867
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
24
Kills
12
12
Deaths
24
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
21
5.75
L
Thanatos
Ahudz
Thanatos
5
4
4
1.75
W
Cupid
CHAMIZO19
Cupid
6
2
16
7
L
Eset
5
4
4
1.75
L
Athena
Ganimides
Athena
1
8
9
0.69
W
Zhong Kui
ITALIANREBEL22
Zhong Kui
10
1
13
16.5
L
Bacchus
KaiizokuOu
Bacchus
1
5
9
1.1
W
6
5
13
2.5
W
1
2
16
4.5
L
Xing Tian
rubydragon97
Xing Tian
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,523
Damage
55,138
74,858
Taken
90,199
59,529
Mitigated
110,734
37,004
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,498
620
1,207
7,412
20,124
23,643
231
12,700
7,424
24,507
0
L
Thanatos
Ahudz
Thanatos
9,734
1,350
2,189
5,921
13,482
8,441
554
3,883
9,470
0
14,460
W
Cupid
CHAMIZO19
Cupid
21,577
14,197
7,835
4,075
10,862
4,641
3,039
7,158
3,704
0
47,496
L
Eset
20,735
3,264
1,345
811
11,275
6,991
747
2,645
8,630
52,007
0
L
Athena
Ganimides
Athena
7,467
1,356
1,633
2,013
26,092
35,755
421
11,161
14,557
12,399
0
W
Zhong Kui
ITALIANREBEL22
Zhong Kui
25,552
2,098
3,072
5,314
13,546
10,853
243
8,655
4,891
34,498
0
L
Bacchus
KaiizokuOu
Bacchus
10,791
767
455
1,403
16,864
31,680
0
6,602
10,022
18,005
0
W
15,229
3,407
1,389
692
14,357
6,219
2,771
7,287
7,070
0
23,597
W
7,667
2,051
2,001
4,007
15,969
14,173
306
9,604
6,365
0
12,721
L
Xing Tian
rubydragon97
Xing Tian
6,411
345
2,641
4,664
22,486
27,867
234
9,759
12,469
14,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,127
Gold Earned
48,202
150
Minions Killed
120
0
Camps Cleared
0
1,415,331
Distance Traveled
1,275,838
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,377
758
17
1
0
283,105
0
L
Thanatos
9,872
658
5
0
0
297,979
0
W
Cupid
11,352
757
63
4
0
276,356
0
L
Eset
10,195
680
75
5
0
215,821
0
L
Athena
9,272
618
6
0
0
217,722
0
W
Zhong Kui
11,608
774
18
1
0
298,632
0
L
Bacchus
9,067
604
16
1
0
261,650
0
W
Da Ji
11,028
735
27
2
0
265,913
3
W
Serqet
10,762
717
25
2
0
291,325
0
L
Xing Tian
9,796
653
18
1
0
282,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role