Player Matchup

Discordia
Discordia
Ayyyudo
Discordia
Level 94
God Stats
2W - 5L
1,277 SR
Queue Stats
186W - 182L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
RUAChaacMain
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,459 Elo+
Party 1
Ares
Ares
SunnyWukong86
Ares
Level 147
God Stats
3W - 5L
1,317 SR
Queue Stats
183W - 181L
1,480 Elo+
Party 1
Raijin
Raijin
Zayhovah
Raijin
Level 29
God Stats
4W - 5L
1,654 SR
Queue Stats
115W - 125L
1,465 Elo+
Party 1
Surtr
Surtr
devilsdisciple17
Surtr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Team Averages
Level 75
1,450 SR
1,476 Elo+

VS

Team Averages
Level 26
1,488 SR
1,350 Elo+
Nemesis
Nemesis
Eaglekips
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,200 Elo+
Party 2
Lancelot
Lancelot
Filoz90
Lancelot
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Mulan
Mulan
Lanecloser
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,351 Elo+
Solo
Scylla
Scylla
Natsu1591
Scylla
Level 46
God Stats
1W - 0L
1,440 SR
Queue Stats
21W - 57L
1,200 Elo+
Party 2
Vamana
Vamana
lele-ninety4
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ayyyudo
Discordia
16
9 / 4 / 18
9,920
902
15,968
8,632
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RUAChaacMain
Heimdallr
15
5 / 4 / 20
9,207
837
11,338
9,289
4,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 23
9,653
878
11,699
12,109
14,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Raijin
Zayhovah
Raijin
15
10 / 5 / 18
9,686
881
11,739
9,044
4,744
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
10 / 2 / 18
10,664
969
12,768
13,818
20,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eaglekips
Nemesis
14
1 / 7 / 6
7,670
697
5,589
12,352
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Filoz90
Lancelot
15
3 / 8 / 7
8,486
771
5,085
14,677
9,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Mulan
14
1 / 7 / 3
7,566
688
5,821
15,699
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Natsu1591
Scylla
16
4 / 6 / 2
9,205
837
7,378
11,247
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
14
3 / 9 / 6
8,066
733
5,886
16,050
11,228
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
37
Kills
12
18
Deaths
37
97
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ayyyudo
Discordia
9
4
18
4.5
W
Nemesis
Eaglekips
Nemesis
1
7
6
0.57
W
Lancelot
Filoz90
Lancelot
3
8
7
0.81
W
Mulan
1
7
3
0.36
W
Scylla
Natsu1591
Scylla
4
6
2
0.83
L
Heimdallr
RUAChaacMain
Heimdallr
5
4
20
3.75
L
3
3
23
4.83
L
Raijin
Zayhovah
Raijin
10
5
18
3.8
L
10
2
18
9.5
W
Vamana
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,512
Damage
29,759
52,892
Taken
70,025
47,937
Mitigated
41,425
13,681
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ayyyudo
Discordia
15,968
1,798
917
752
8,632
4,171
2,732
1,984
6,648
30,519
0
W
Nemesis
Eaglekips
Nemesis
5,589
941
0
269
12,352
5,905
0
7,341
5,011
0
9,656
W
Lancelot
Filoz90
Lancelot
5,085
1,268
0
896
14,677
9,134
329
8,263
6,414
0
15,465
W
Mulan
5,821
705
184
1,918
15,699
10,179
0
9,575
6,124
0
12,872
W
Scylla
Natsu1591
Scylla
7,378
929
0
1,515
11,247
4,979
200
6,004
5,243
26,979
0
L
Heimdallr
RUAChaacMain
Heimdallr
11,338
4,654
585
1,248
9,289
4,774
2,674
1,898
7,391
0
20,310
L
11,699
922
1,045
2,388
12,109
14,015
573
1,334
10,775
20,673
0
L
Raijin
Zayhovah
Raijin
11,739
1,430
656
698
9,044
4,744
457
421
8,623
24,710
0
L
12,768
4,167
274
5,118
13,818
20,233
699
1,741
12,077
1,248
18,974
W
Vamana
5,886
3,270
10
504
16,050
11,228
0
9,448
6,602
0
14,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
40,993
96
Minions Killed
104
0
Camps Cleared
0
961,699
Distance Traveled
945,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,920
902
30
3
0
188,707
0
W
Nemesis
7,670
697
13
1
0
228,879
0
W
Lancelot
8,486
771
19
2
0
176,947
0
W
Mulan
7,566
688
16
1
0
210,757
0
W
Scylla
9,205
837
39
4
0
156,181
0
L
Heimdallr
9,207
837
12
1
0
165,215
0
L
Ares
9,653
878
18
2
0
191,694
0
L
Raijin
9,686
881
18
2
0
175,972
0
L
Surtr
10,664
969
18
2
0
240,111
0
W
Vamana
8,066
733
17
2
0
172,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role