Player Matchup

Neith
Neith
RevolutionRmK
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,239 Elo+
Party 2
Horus
Horus
RygelStar
Horus
Level 168
God Stats
31W - 37L
1,535 SR
Queue Stats
134W - 202L
1,465 Elo+
Solo
Discordia
Discordia
eltorvic
Discordia
Level 108
God Stats
0W - 1L
1,206 SR
Queue Stats
10W - 19L
1,212 Elo+
Party 2
Team Averages
Level 93
1,414 SR
1,305 Elo+

VS

Team Averages
Level 50
1,621 SR
1,403 Elo+
Maui
Maui
Dakojv
Maui
Level 20
God Stats
5W - 2L
1,693 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Tetamax
Danzaburou
Level 25
God Stats
22W - 14L
1,639 SR
Queue Stats
60W - 65L
1,332 Elo+
Party 1
Eset
Eset
iGash
Eset
Level 104
God Stats
4W - 4L
1,532 SR
Queue Stats
57W - 60L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
10,470
582
7,945
16,557
8,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
RygelStar
Horus
16
3 / 2 / 3
11,148
619
13,463
27,570
39,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
eltorvic
Discordia
18
5 / 4 / 3
12,117
673
17,385
11,944
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dakojv
Maui
16
1 / 3 / 8
11,906
661
7,510
23,730
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Tetamax
Danzaburou
19
9 / 2 / 3
14,022
779
19,305
16,198
7,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
iGash
Eset
17
2 / 3 / 10
12,515
695
19,242
10,827
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
12
12
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maui
Dakojv
Maui
1
3
8
1.67
L
0
6
5
0.42
L
Horus
RygelStar
Horus
3
2
3
2.25
W
Danzaburou
Tetamax
Danzaburou
9
2
3
5.25
L
Discordia
eltorvic
Discordia
5
4
3
1.63
W
Eset
iGash
Eset
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,793
Damage
46,057
56,071
Taken
50,755
53,946
Mitigated
33,685
13,545
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Dakojv
Maui
7,510
1,852
0
3,953
23,730
20,985
355
7,105
16,625
22,186
0
L
7,945
2,680
0
754
16,557
8,533
883
8,482
8,075
0
38,117
L
Horus
RygelStar
Horus
13,463
4,789
2,476
9,090
27,570
39,173
126
12,897
14,673
4,117
32,463
W
Danzaburou
Tetamax
Danzaburou
19,305
10,758
0
5,683
16,198
7,987
2,032
6,871
9,327
0
83,868
L
Discordia
eltorvic
Discordia
17,385
797
43
1,182
11,944
6,240
370
5,409
6,535
55,770
0
W
Eset
iGash
Eset
19,242
965
700
2,798
10,827
4,713
608
5,079
5,748
63,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
38,443
146
Minions Killed
207
0
Camps Cleared
0
909,847
Distance Traveled
951,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,906
661
24
1
0
306,171
0
L
Neith
10,470
582
60
3
0
249,890
0
L
Horus
11,148
619
27
2
0
346,474
0
W
Danzaburou
14,022
779
96
5
0
332,562
0
L
Discordia
12,117
673
59
3
0
313,483
0
W
Eset
12,515
695
87
5
0
312,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role