Player Matchup

Hun Batz
Hun Batz
Arronex
Hun Batz
Level 123
God Stats
5W - 7L
1,492 SR
Queue Stats
690W - 668L
1,475 Elo+
Solo
Cthulhu
Cthulhu
DrDumbbell
Cthulhu
Level 77
God Stats
3W - 3L
1,860 SR
Queue Stats
277W - 278L
1,480 Elo+
Party 1
Poseidon
Poseidon
LordOthePlains
Poseidon
Level 29
God Stats
16W - 20L
1,426 SR
Queue Stats
284W - 281L
1,398 Elo+
Party 1
Ymir
Ymir
SylvesterAlone0
Ymir
Level 23
God Stats
77W - 72L
1,504 SR
Queue Stats
124W - 150L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
cG Recovery
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 329L
1,444 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,435 Elo+

VS

Team Averages
Level 76
1,497 SR
1,434 Elo+
Jormungandr
Jormungandr
LusciousDong
Jormungandr
Level 65
God Stats
7W - 6L
1,459 SR
Queue Stats
81W - 75L
1,420 Elo+
Party 2
Chernobog
Chernobog
Sopapilla2385
Chernobog
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 80L
1,405 Elo+
Party 2
Loki
Loki
TentedLeaf10344
Loki
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 262L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
almond__milk__
Tsukuyomi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,366 Elo+
Solo
Raijin
Raijin
jmart83
Raijin
Level 145
God Stats
24W - 25L
1,523 SR
Queue Stats
283W - 262L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arronex
Hun Batz
3
0 / 1 / 0
3,212
459
864
2,317
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
DrDumbbell
Cthulhu
8
1 / 2 / 0
4,050
579
2,236
6,748
2,746
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
8
0 / 4 / 0
3,936
562
2,453
4,724
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 1
3,840
549
985
4,900
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
cG Recovery
Heimdallr
7
2 / 1 / 0
4,071
582
3,745
5,257
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LusciousDong
Jormungandr
7
1 / 0 / 1
4,765
681
2,637
4,123
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Sopapilla2385
Chernobog
7
2 / 1 / 0
4,376
625
3,358
3,250
978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 3
4,608
658
1,886
5,067
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
almond__milk__
Tsukuyomi
9
2 / 1 / 1
5,186
741
5,045
5,558
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
jmart83
Raijin
10
4 / 0 / 0
5,577
797
3,155
3,516
1,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Arronex
Hun Batz
0
1
0
0
L
Cthulhu
DrDumbbell
Cthulhu
1
2
0
0.5
L
Poseidon
0
4
0
0
W
Jormungandr
LusciousDong
Jormungandr
1
0
1
1.5
W
Chernobog
Sopapilla2385
Chernobog
2
1
0
2
L
0
2
1
0.25
W
1
1
3
2.5
W
Tsukuyomi
almond__milk__
Tsukuyomi
2
1
1
2.5
L
Heimdallr
cG Recovery
Heimdallr
2
1
0
2
W
Raijin
jmart83
Raijin
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,283
Damage
16,081
23,946
Taken
21,514
10,566
Mitigated
8,498
6,587
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Arronex
Hun Batz
864
444
0
1,111
2,317
594
0
237
2,080
0
7,046
L
Cthulhu
DrDumbbell
Cthulhu
2,236
40
0
2,452
6,748
2,746
0
0
6,748
21,609
0
L
Poseidon
2,453
223
0
742
4,724
1,496
0
2,918
1,806
22,164
0
W
Jormungandr
LusciousDong
Jormungandr
2,637
789
43
1,590
4,123
2,706
117
595
3,528
20,520
0
W
Chernobog
Sopapilla2385
Chernobog
3,358
2,734
117
1,219
3,250
978
399
234
3,016
0
25,081
L
985
174
0
361
4,900
3,833
0
1,075
3,825
6,551
0
W
1,886
773
0
2,296
5,067
1,553
0
939
4,128
0
23,260
W
Tsukuyomi
almond__milk__
Tsukuyomi
5,045
1,408
0
1,408
5,558
2,103
0
2,172
3,386
0
32,108
L
Heimdallr
cG Recovery
Heimdallr
3,745
1,775
0
1,921
5,257
1,897
0
1,562
3,695
0
23,245
W
Raijin
jmart83
Raijin
3,155
162
0
2,086
3,516
1,158
0
1,734
1,782
35,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
24,512
113
Minions Killed
212
0
Camps Cleared
0
615,790
Distance Traveled
677,846
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,212
459
9
1
0
59,776
0
L
Cthulhu
4,050
579
28
4
0
134,972
0
L
Poseidon
3,936
562
29
4
0
137,238
0
W
Jormungandr
4,765
681
23
3
0
130,958
1
W
Chernobog
4,376
625
44
6
0
118,952
2
L
Ymir
3,840
549
10
1
0
140,944
0
W
Loki
4,608
658
42
6
0
149,710
0
W
Tsukuyomi
5,186
741
42
6
0
147,265
0
L
Heimdallr
4,071
582
37
5
0
142,860
0
W
Raijin
5,577
797
61
9
0
130,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role