Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RarefiedGrub294
Cthulhu
Level 123
God Stats
1W - 0L
1,297 SR
Queue Stats
72W - 83L
1,378 Elo+
Party 3
Awilix
Awilix
SYN FUL SATAN
Awilix
Level 158
God Stats
2W - 3L
1,137 SR
Queue Stats
255W - 270L
1,470 Elo+
Party 3
Ganesha
Ganesha
boker6
Ganesha
Level 56
God Stats
17W - 8L
1,604 SR
Queue Stats
406W - 394L
1,456 Elo+
Party 1
Janus
Janus
triisaratopps
Janus
Level 63
God Stats
3W - 2L
1,713 SR
Queue Stats
413W - 407L
1,436 Elo+
Party 1
Team Averages
Level 103
1,450 SR
1,448 Elo+

VS

Team Averages
Level 82
1,613 SR
1,402 Elo+
Hun Batz
Hun Batz
Similisushi
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,373 Elo+
Party 2
Arachne
Arachne
StoicStew5647
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 210L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
blunttr4um4
Ao Kuang
Level 116
God Stats
2W - 3L
1,580 SR
Queue Stats
233W - 254L
1,417 Elo+
Party 4
Fenrir
Fenrir
hippie_kaykay
Fenrir
Level 40
God Stats
3W - 1L
1,682 SR
Queue Stats
79W - 134L
1,336 Elo+
Party 4
Olorun
Olorun
similidinde
Olorun
Level 139
God Stats
4W - 2L
1,803 SR
Queue Stats
252W - 237L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 6
5,985
1,197
3,536
3,864
1,913
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 6
5,724
1,145
2,251
2,602
2,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 5
6,700
1,340
6,948
5,156
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
boker6
Ganesha
10
0 / 1 / 8
5,936
1,187
1,043
4,999
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 1 / 7
6,257
1,251
4,645
3,108
1,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Similisushi
Hun Batz
1
0 / 0 / 0
1,416
283
0
0
0
Arachne
11
2 / 2 / 1
5,524
1,105
2,621
5,781
4,293
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
blunttr4um4
Ao Kuang
12
3 / 1 / 2
5,814
1,163
4,789
4,677
1,798
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
4,742
948
3,873
7,057
6,394
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 3 / 2
5,011
1,002
3,917
5,940
1,856
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
10
Kills
5
5
Deaths
10
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
6
2.5
W
1
0
6
4
W
5
1
5
7.5
L
Hun Batz
Similisushi
Hun Batz
0
0
0
0
L
Arachne
2
2
1
1.25
L
Ao Kuang
blunttr4um4
Ao Kuang
3
1
2
4
W
Ganesha
boker6
Ganesha
0
1
8
4
L
0
4
1
0.13
L
Olorun
0
3
2
0.33
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
15,200
19,729
Taken
23,455
13,023
Mitigated
14,341
7,794
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,536
276
114
929
3,864
1,913
181
1,803
2,061
9,766
0
W
2,251
213
948
647
2,602
2,845
0
513
2,089
6,116
0
W
6,948
2,837
889
1,431
5,156
2,052
197
2,397
2,759
0
10,701
L
Hun Batz
Similisushi
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
2,621
1,688
0
1,104
5,781
4,293
0
3,304
2,477
0
5,958
L
Ao Kuang
blunttr4um4
Ao Kuang
4,789
973
953
2,205
4,677
1,798
0
2,220
2,457
6,205
0
W
Ganesha
boker6
Ganesha
1,043
247
290
1,213
4,999
4,971
744
2,374
2,625
2,929
0
L
3,873
645
0
473
7,057
6,394
0
3,311
3,746
0
5,550
L
Olorun
3,917
1,566
793
1,071
5,940
1,856
0
2,640
3,300
11,352
0
W
4,645
345
552
781
3,108
1,242
228
1,619
1,489
16,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
22,507
79
Minions Killed
27
0
Camps Cleared
0
514,781
Distance Traveled
394,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,985
1,197
13
3
0
82,297
0
W
Cthulhu
5,724
1,145
14
3
0
118,394
0
W
Awilix
6,700
1,340
17
3
0
119,772
0
L
Hun Batz
1,416
283
0
0
0
0
0
L
Arachne
5,524
1,105
9
2
0
107,381
0
L
Ao Kuang
5,814
1,163
6
1
0
106,991
0
W
Ganesha
5,936
1,187
0
0
0
94,779
0
L
Fenrir
4,742
948
4
1
0
92,890
0
L
Olorun
5,011
1,002
8
2
0
87,617
0
W
Janus
6,257
1,251
35
7
0
99,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role