Player Matchup

Thanatos
Thanatos
DemonicS117
Thanatos
Level 99
God Stats
7W - 5L
1,738 SR
Queue Stats
38W - 25L
1,633 Elo+
Party 2
Fafnir
Fafnir
HoldTheMayoPlz
Fafnir
Level 124
God Stats
1W - 2L
1,142 SR
Queue Stats
132W - 98L
1,642 Elo+
Party 2
King Arthur
King Arthur
MP556XI
King Arthur
Level 127
God Stats
0W - 2L
1,125 SR
Queue Stats
85W - 62L
1,624 Elo+
Party 2
Athena
Athena
R416C
Athena
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 100L
1,621 Elo+
Party 2
Nox
Nox
chunkybuttmama
Nox
Level 63
God Stats
48W - 26L
1,672 SR
Queue Stats
278W - 242L
1,593 Elo+
Solo
Team Averages
Level 111
1,435 SR
1,622 Elo+

VS

Team Averages
Level 142
1,541 SR
1,556 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Luft32
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 184L
1,598 Elo+
Party 1
Chronos
Chronos
PintoI007
Chronos
Level 114
God Stats
5W - 0L
1,705 SR
Queue Stats
358W - 272L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
RingzOfApollo
Erlang Shen
Level 136
God Stats
10W - 5L
1,500 SR
Queue Stats
299W - 243L
1,587 Elo+
Solo
Bastet
Bastet
TeachDontReach
Bastet
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 116L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemonicS117
Thanatos
11
2 / 0 / 0
6,202
620
2,672
6,549
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 0
5,463
546
3,374
7,842
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MP556XI
King Arthur
6
0 / 2 / 1
4,284
428
3,130
7,338
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Athena
R416C
Athena
10
2 / 2 / 1
5,893
589
5,179
8,009
4,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 5 / 2
5,760
576
2,897
6,844
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 1 / 3
6,408
641
5,631
5,062
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Luft32
Yemoja
11
1 / 0 / 2
6,251
625
3,188
4,709
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
PintoI007
Chronos
11
1 / 0 / 0
6,304
630
4,240
4,055
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
RingzOfApollo
Erlang Shen
11
2 / 2 / 2
6,818
682
5,888
9,370
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 4
6,340
634
4,146
9,600
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
3
4.5
L
Thanatos
DemonicS117
Thanatos
2
0
0
2
L
0
1
0
0
W
Yemoja
Luft32
Yemoja
1
0
2
2
L
King Arthur
MP556XI
King Arthur
0
2
1
0.25
W
Chronos
PintoI007
Chronos
1
0
0
1
L
Athena
R416C
Athena
2
2
1
1.25
W
Erlang Shen
RingzOfApollo
Erlang Shen
2
2
2
1.5
W
3
1
4
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
23,093
36,582
Taken
32,796
20,052
Mitigated
14,094
10,868
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,631
339
0
1,000
5,062
1,429
516
1,279
3,739
49,228
0
L
Thanatos
DemonicS117
Thanatos
2,672
361
0
5,312
6,549
2,639
0
2,137
4,412
0
40,643
L
3,374
1,264
0
2,499
7,842
5,366
0
4,008
3,834
34,894
0
W
Yemoja
Luft32
Yemoja
3,188
646
1,913
1,889
4,709
2,785
234
1,229
3,480
17,952
0
L
King Arthur
MP556XI
King Arthur
3,130
131
72
716
7,338
4,385
0
3,623
3,715
0
15,176
W
Chronos
PintoI007
Chronos
4,240
1,531
0
821
4,055
1,479
1,097
1,973
2,082
50,219
0
L
Athena
R416C
Athena
5,179
1,799
0
1,653
8,009
4,890
0
205
7,804
34,628
0
W
Erlang Shen
RingzOfApollo
Erlang Shen
5,888
3,270
0
3,724
9,370
4,846
0
3,839
4,948
0
49,820
W
4,146
1,811
0
2,483
9,600
3,555
0
2,470
7,097
0
43,950
L
2,897
381
0
616
6,844
2,772
0
3,086
3,758
38,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
32,121
300
Minions Killed
369
0
Camps Cleared
0
1,067,532
Distance Traveled
1,052,816
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,408
641
97
10
0
207,635
1
L
Thanatos
6,202
620
73
7
0
240,527
0
L
Fafnir
5,463
546
57
6
0
202,333
0
W
Yemoja
6,251
625
26
3
0
196,851
0
L
King Arthur
4,284
428
26
3
0
208,238
0
W
Chronos
6,304
630
91
9
0
186,040
3
L
Athena
5,893
589
59
6
0
216,204
0
W
Erlang Shen
6,818
682
86
9
0
216,920
0
W
Bastet
6,340
634
69
7
0
245,370
3
L
Nox
5,760
576
85
9
0
200,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role