Player Matchup

Chernobog
Chernobog
Ewok Ninj4h
Chernobog
Level 144
God Stats
0W - 1L
1,220 SR
Queue Stats
143W - 136L
1,541 Elo+
Party 1
Chronos
Chronos
I Beef I
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 106L
1,579 Elo+
Party 1
Bakasura
Bakasura
II Zapsta II
Bakasura
Level 103
God Stats
0W - 2L
1,298 SR
Queue Stats
79W - 88L
1,477 Elo+
Solo
Cthulhu
Cthulhu
dieselsama
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,808 Elo+
Party 1
He Bo
He Bo
rawrxkdog
He Bo
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 133L
1,506 Elo+
Party 1
Team Averages
Level 121
1,404 SR
1,582 Elo+

VS

Team Averages
Level 141
1,524 SR
1,515 Elo+
Charybdis
Charybdis
DreamHunter_CM
Charybdis
Level 158
God Stats
1W - 3L
1,243 SR
Queue Stats
287W - 289L
1,473 Elo+
Solo
Shiva
Shiva
ToHf
Shiva
Level 148
God Stats
40W - 32L
1,624 SR
Queue Stats
260W - 288L
1,580 Elo+
Party 2
Anubis
Anubis
countrycookin
Anubis
Level 157
God Stats
29W - 25L
1,654 SR
Queue Stats
330W - 379L
1,542 Elo+
Party 2
Khepri
Khepri
jhonier1307
Khepri
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
299W - 254L
1,529 Elo+
Party 3
Ra
Ra
x_xJ1M3N3Zx_x
Ra
Level 116
God Stats
18W - 17L
1,597 SR
Queue Stats
162W - 140L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ewok Ninj4h
Chernobog
10
1 / 1 / 1
5,438
544
3,481
6,504
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
I Beef I
Chronos
9
0 / 4 / 2
5,176
518
1,874
5,645
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
II Zapsta II
Bakasura
12
3 / 3 / 1
6,849
685
3,576
10,437
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
dieselsama
Cthulhu
8
0 / 2 / 3
4,754
475
3,019
6,333
3,854
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
rawrxkdog
He Bo
10
0 / 2 / 0
5,563
556
4,048
7,174
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DreamHunter_CM
Charybdis
9
0 / 1 / 0
5,517
552
3,720
5,035
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
ToHf
Shiva
12
1 / 0 / 1
7,302
730
4,947
6,806
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
8 / 1 / 2
6,658
666
6,931
5,240
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
9
0 / 0 / 4
6,047
605
2,216
4,059
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 2
6,591
659
5,026
5,861
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
12
12
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DreamHunter_CM
Charybdis
0
1
0
0
L
Chernobog
Ewok Ninj4h
Chernobog
1
1
1
1.5
L
Chronos
I Beef I
Chronos
0
4
2
0.25
L
Bakasura
II Zapsta II
Bakasura
3
3
1
1.17
W
Shiva
ToHf
Shiva
1
0
1
1.5
W
8
1
2
9
L
Cthulhu
dieselsama
Cthulhu
0
2
3
0.75
W
Khepri
0
0
4
2
L
He Bo
rawrxkdog
He Bo
0
2
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
22,840
36,093
Taken
27,001
13,084
Mitigated
12,928
4,995
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DreamHunter_CM
Charybdis
3,720
1,587
0
753
5,035
2,120
0
1,145
3,890
0
43,698
L
Chernobog
Ewok Ninj4h
Chernobog
3,481
2,196
0
1,607
6,504
2,573
0
1,358
5,146
0
39,605
L
Chronos
I Beef I
Chronos
1,874
148
0
323
5,645
1,754
0
3,917
1,728
28,295
0
L
Bakasura
II Zapsta II
Bakasura
3,576
2,688
0
1,610
10,437
3,564
0
4,473
5,912
0
45,861
W
Shiva
ToHf
Shiva
4,947
1,130
0
2,956
6,806
3,087
0
4,048
2,758
0
55,643
W
6,931
0
0
2,022
5,240
2,191
0
574
4,518
35,011
0
L
Cthulhu
dieselsama
Cthulhu
3,019
228
69
0
6,333
3,854
0
3,572
2,698
11,064
0
W
Khepri
2,216
213
0
2,169
4,059
3,200
45
1,123
2,936
16,174
0
L
He Bo
rawrxkdog
He Bo
4,048
104
0
1,386
7,174
1,339
0
738
6,436
34,229
0
W
5,026
783
439
1,854
5,861
2,330
174
2,051
3,454
54,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
32,115
305
Minions Killed
334
0
Camps Cleared
0
1,054,221
Distance Traveled
1,021,373
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,517
552
73
7
0
170,273
0
L
Chernobog
5,438
544
63
6
0
204,075
0
L
Chronos
5,176
518
54
5
0
188,652
0
L
Bakasura
6,849
685
97
10
0
236,131
0
W
Shiva
7,302
730
98
10
0
216,216
4
W
Anubis
6,658
666
59
6
0
214,130
0
L
Cthulhu
4,754
475
16
2
0
213,305
0
W
Khepri
6,047
605
17
2
0
201,451
0
L
He Bo
5,563
556
75
8
0
212,058
0
W
Ra
6,591
659
87
9
0
219,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role