Player Matchup

Tsukuyomi
Tsukuyomi
HeimdaIIur
Tsukuyomi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,287 Elo+
Party 1
Da Ji
Da Ji
ThePhillySamurai
Da Ji
Level 41
God Stats
14W - 27L
1,317 SR
Queue Stats
411W - 432L
1,293 Elo+
Party 1
Susano
Susano
x-iiIVIPaCT-o
Susano
Level 129
God Stats
3W - 13L
1,086 SR
Queue Stats
435W - 446L
1,441 Elo+
Party 1
Team Averages
Level 61
1,301 SR
1,340 Elo+

VS

Team Averages
Level 25
1,575 SR
1,405 Elo+
Artio
Artio
FateUnraveled
Artio
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,405 Elo+
Party 2
Fafnir
Fafnir
IAmSuperiorr
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,405 Elo+
Party 2
Izanami
Izanami
TheLastofThem
Izanami
Level 45
God Stats
1W - 0L
1,725 SR
Queue Stats
11W - 12L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeimdaIIur
Tsukuyomi
12
1 / 8 / 6
8,523
656
6,275
13,952
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 5 / 5
9,272
713
9,602
12,894
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 4 / 3
10,226
787
11,438
12,355
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
9,880
760
4,186
13,296
16,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
14
2 / 4 / 12
9,974
767
6,576
16,725
17,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
17
13 / 3 / 3
11,877
914
18,934
11,875
5,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
17
17
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Tsukuyomi
HeimdaIIur
Tsukuyomi
1
8
6
0.5
W
Fafnir
2
4
12
2
W
Izanami
13
3
3
4.83
L
3
5
5
1.1
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
29,696
39,201
Taken
41,896
17,097
Mitigated
39,048
1,684
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,186
837
790
1,818
13,296
16,373
347
0
13,296
14,852
0
L
Tsukuyomi
HeimdaIIur
Tsukuyomi
6,275
2,456
0
795
13,952
5,281
0
5,657
8,295
0
24,467
W
Fafnir
6,576
2,320
1,599
4,032
16,725
17,086
364
24
16,701
13,626
184
W
Izanami
18,934
14,709
0
464
11,875
5,589
1,901
15
11,860
0
72,487
L
9,602
2,922
0
639
12,894
6,678
0
2,856
10,038
0
24,892
L
11,438
2,299
0
250
12,355
5,138
0
2,149
10,206
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
31,731
104
Minions Killed
138
0
Camps Cleared
0
615,159
Distance Traveled
610,513
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,880
760
13
1
0
208,151
0
L
Tsukuyomi
8,523
656
26
2
0
193,494
0
W
Fafnir
9,974
767
13
1
0
215,283
0
W
Izanami
11,877
914
112
9
0
187,079
0
L
Da Ji
9,272
713
20
2
0
204,199
0
L
Susano
10,226
787
58
4
0
217,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role