Player Matchup

Sylvanus
Sylvanus
Death115935
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,824 Elo+
Party 1
Chronos
Chronos
SwaggySteve25
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,569 Elo+
Party 1
Cupid
Cupid
What4Breakfast
Cupid
Level 27
God Stats
1W - 1L
1,663 SR
Queue Stats
6W - 6L
1,595 Elo+
Party 1
Team Averages
Level 53
1,554 SR
1,663 Elo+

VS

Team Averages
Level 84
1,537 SR
1,548 Elo+
Janus
Janus
Morgänä
Janus
Level 105
God Stats
10W - 6L
1,348 SR
Queue Stats
219W - 231L
1,548 Elo+
Party 2
Cerberus
Cerberus
Ramlethál
Cerberus
Level 81
God Stats
9W - 4L
1,671 SR
Queue Stats
219W - 231L
1,548 Elo+
Party 2
Izanami
Izanami
Xmyniad
Izanami
Level 65
God Stats
22W - 16L
1,593 SR
Queue Stats
203W - 216L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Death115935
Sylvanus
15
0 / 1 / 4
9,983
666
7,208
16,284
18,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos
15
3 / 3 / 1
9,898
660
12,207
14,400
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 3
9,138
609
7,363
14,220
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Morgänä
Janus
16
3 / 0 / 3
10,587
706
14,440
8,230
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ramlethál
Cerberus
17
0 / 1 / 5
10,047
670
14,653
14,972
17,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Xmyniad
Izanami
16
5 / 3 / 2
10,994
733
9,301
11,174
4,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
8
8
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Death115935
Sylvanus
0
1
4
2
W
Janus
Morgänä
Janus
3
0
3
4.5
W
Cerberus
Ramlethál
Cerberus
0
1
5
2.5
L
Chronos
3
3
1
1.17
L
1
4
3
0.63
W
Izanami
Xmyniad
Izanami
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,778
Damage
38,394
44,904
Taken
34,376
30,124
Mitigated
25,288
13,866
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Death115935
Sylvanus
7,208
2,032
3,052
5,442
16,284
18,010
0
10,514
5,770
19,901
0
W
Janus
Morgänä
Janus
14,440
253
0
1,277
8,230
3,460
76
5,242
2,988
52,343
0
W
Cerberus
Ramlethál
Cerberus
14,653
531
0
5,936
14,972
17,340
354
8,847
6,125
42,924
1,555
L
Chronos
12,207
2,786
0
2,273
14,400
6,202
31
9,408
4,992
50,925
0
L
7,363
4,222
210
2,889
14,220
5,912
348
7,638
6,582
0
35,608
W
Izanami
Xmyniad
Izanami
9,301
6,221
0
2,302
11,174
4,488
1,709
5,405
5,769
0
58,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
31,628
156
Minions Killed
268
0
Camps Cleared
0
765,812
Distance Traveled
881,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,983
666
22
1
0
263,328
0
W
Janus
10,587
706
86
6
0
314,654
0
W
Cerberus
10,047
670
93
6
0
307,967
0
L
Chronos
9,898
660
70
5
0
267,722
0
L
Cupid
9,138
609
64
4
0
234,762
0
W
Izanami
10,994
733
89
6
0
258,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role