Player Matchup

Sun Wukong
Sun Wukong
ProSad
Sun Wukong
Level 53
God Stats
1W - 1L
1,727 SR
Queue Stats
30W - 77L
1,283 Elo+
Party 1
Serqet
Serqet
SC0RP1NG
Serqet
Level 24
God Stats
5W - 8L
1,575 SR
Queue Stats
26W - 76L
1,219 Elo+
Party 1
Anubis
Anubis
TanakaGamer
Anubis
Level 29
God Stats
0W - 8L
1,010 SR
Queue Stats
26W - 66L
1,289 Elo+
Party 1
Team Averages
Level 35
1,437 SR
1,264 Elo+

VS

Team Averages
Level 50
1,426 SR
1,329 Elo+
Maui
Maui
Dakojv
Maui
Level 20
God Stats
5W - 2L
1,532 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
Tetamax
Danzaburou
Level 25
God Stats
22W - 14L
1,520 SR
Queue Stats
60W - 65L
1,274 Elo+
Party 2
Raijin
Raijin
iGash
Raijin
Level 104
God Stats
4W - 4L
1,226 SR
Queue Stats
57W - 60L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ProSad
Sun Wukong
13
1 / 0 / 2
8,323
595
6,813
13,902
14,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
SC0RP1NG
Serqet
14
0 / 3 / 3
8,352
597
1,942
9,045
6,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
2 / 3 / 1
9,060
647
8,967
10,668
7,338
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dakojv
Maui
15
0 / 1 / 6
10,164
726
4,622
11,989
12,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tetamax
Danzaburou
16
4 / 0 / 2
10,634
760
13,693
7,220
2,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
iGash
Raijin
15
2 / 2 / 4
10,098
721
11,599
6,059
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
Dakojv
Maui
0
1
6
3
L
Sun Wukong
ProSad
Sun Wukong
1
0
2
2
L
Serqet
SC0RP1NG
Serqet
0
3
3
0.5
L
Anubis
2
3
1
0.83
W
Danzaburou
Tetamax
Danzaburou
4
0
2
5
W
Raijin
iGash
Raijin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
29,914
33,615
Taken
25,268
28,036
Mitigated
17,187
4,264
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Dakojv
Maui
4,622
703
0
3,283
11,989
12,614
220
4,824
6,825
11,982
0
L
Sun Wukong
ProSad
Sun Wukong
6,813
981
0
1,257
13,902
14,618
0
5,329
8,573
0
27,131
L
Serqet
SC0RP1NG
Serqet
1,942
63
0
0
9,045
6,080
0
4,644
4,401
0
15,114
L
Anubis
8,967
152
0
3,007
10,668
7,338
0
6,282
4,386
35,903
0
W
Danzaburou
Tetamax
Danzaburou
13,693
8,652
0
2,992
7,220
2,728
2,059
2,297
4,578
0
62,985
W
Raijin
iGash
Raijin
11,599
464
250
561
6,059
1,845
679
2,000
3,547
58,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
30,896
143
Minions Killed
187
0
Camps Cleared
0
770,965
Distance Traveled
725,416
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,164
726
8
1
0
237,402
0
L
Sun Wukong
8,323
595
31
2
0
257,049
0
L
Serqet
8,352
597
25
2
0
268,911
0
L
Anubis
9,060
647
87
6
0
245,005
0
W
Danzaburou
10,634
760
102
7
0
257,761
0
W
Raijin
10,098
721
77
6
0
230,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role