Player Matchup

Tiamat
Tiamat
Blues73cabj
Tiamat
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 41L
1,439 Elo+
Solo
Cerberus
Cerberus
RadanThys
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Cu Chulainn
Cu Chulainn
Saulera
Cu Chulainn
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 194L
1,431 Elo+
Solo
Nox
Nox
ºAfroADCº
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
вrαυℓєr
Chaac
Level 16
God Stats
1W - 0L
1,700 SR
Queue Stats
16W - 24L
1,654 Elo+
Party 1
Team Averages
Level 62
1,587 SR
1,454 Elo+

VS

Team Averages
Level 119
1,558 SR
1,403 Elo+
Kukulkan
Kukulkan
ApexllVll
Kukulkan
Level 40
God Stats
8W - 4L
1,986 SR
Queue Stats
313W - 320L
1,571 Elo+
Solo
Geb
Geb
Kairros17
Geb
Level 158
God Stats
1W - 3L
1,306 SR
Queue Stats
199W - 219L
1,430 Elo+
Solo
Izanami
Izanami
Kaiser98
Izanami
Level 108
God Stats
1W - 2L
1,693 SR
Queue Stats
54W - 68L
1,432 Elo+
Solo
Ishtar
Ishtar
Manu09
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,256 Elo+
Solo
Thor
Thor
MordomöMenta
Thor
Level 171
God Stats
1W - 1L
1,303 SR
Queue Stats
21W - 37L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 7
5,542
1,108
3,826
3,856
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
RadanThys
Cerberus
8
0 / 1 / 6
5,306
1,061
1,179
3,931
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Saulera
Cu Chulainn
11
2 / 0 / 5
6,090
1,218
3,579
5,711
5,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 2 / 4
6,790
1,358
5,987
4,031
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 6
6,625
1,325
9,172
6,670
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ApexllVll
Kukulkan
5
0 / 0 / 0
4,328
866
0
0
0
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 3 / 4
5,349
1,070
6,203
9,640
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kaiser98
Izanami
8
0 / 3 / 1
4,759
952
3,637
5,613
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Manu09
Ishtar
11
3 / 2 / 1
6,176
1,235
5,396
5,458
2,609
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 3
5,491
1,098
5,536
5,301
2,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
4
4
Deaths
10
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ApexllVll
Kukulkan
0
0
0
0
W
Tiamat
0
1
7
3.5
L
0
3
4
0.67
L
Izanami
Kaiser98
Izanami
0
3
1
0.17
L
Ishtar
Manu09
Ishtar
3
2
1
1.75
L
1
2
3
1.25
W
Cerberus
RadanThys
Cerberus
0
1
6
3
W
Cu Chulainn
Saulera
Cu Chulainn
2
0
5
4.5
W
4
2
4
3
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
20,772
24,199
Taken
26,012
19,479
Mitigated
16,201
10,855
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ApexllVll
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
3,826
421
659
698
3,856
1,915
340
1,103
2,753
9,554
0
L
6,203
161
0
1,539
9,640
8,854
0
4,282
4,602
10,706
0
L
Izanami
Kaiser98
Izanami
3,637
1,779
103
228
5,613
2,382
0
2,411
2,945
0
5,870
L
Ishtar
Manu09
Ishtar
5,396
3,580
880
1,146
5,458
2,609
0
1,665
3,576
0
13,643
L
5,536
705
225
278
5,301
2,356
0
2,634
2,299
0
7,723
W
Cerberus
RadanThys
Cerberus
1,179
188
493
1,371
3,931
3,099
336
623
3,308
1,563
0
W
Cu Chulainn
Saulera
Cu Chulainn
3,579
448
480
1,094
5,711
5,311
324
1,551
4,160
0
4,677
W
5,987
467
602
648
4,031
1,693
0
1,544
2,487
12,216
0
W
9,172
513
884
3,926
6,670
7,461
332
1,382
5,288
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
26,103
59
Minions Killed
39
0
Camps Cleared
0
597,926
Distance Traveled
389,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,328
866
0
0
0
447
0
W
Tiamat
5,542
1,108
14
3
0
113,707
0
L
Geb
5,349
1,070
1
0
0
114,811
0
L
Izanami
4,759
952
9
2
0
94,898
0
L
Ishtar
6,176
1,235
24
5
0
101,058
0
L
Thor
5,491
1,098
5
1
0
78,770
0
W
Cerberus
5,306
1,061
1
0
0
88,055
0
W
Cu Chulainn
6,090
1,218
8
2
0
119,785
0
W
Nox
6,790
1,358
21
4
0
121,998
0
W
Chaac
6,625
1,325
15
3
0
154,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role