Player Matchup

Anubis
Anubis
CaII Me KinKy
Anubis
Level 229
God Stats
7W - 11L
1,469 SR
Queue Stats
196W - 198L
1,538 Elo+
Party 1
Skadi
Skadi
Crocko--
Skadi
Level 122
God Stats
3W - 2L
1,512 SR
Queue Stats
110W - 84L
1,476 Elo+
Party 3
Ares
Ares
JohnWick358838
Ares
Level 106
God Stats
5W - 2L
1,824 SR
Queue Stats
393W - 394L
1,523 Elo+
Party 1
Bellona
Bellona
PrinceofRavens6
Bellona
Level 86
God Stats
4W - 3L
1,735 SR
Queue Stats
169W - 164L
1,485 Elo+
Party 1
Thanatos
Thanatos
bkjs111
Thanatos
Level 75
God Stats
3W - 0L
1,838 SR
Queue Stats
57W - 46L
1,485 Elo+
Party 3
Team Averages
Level 124
1,675 SR
1,502 Elo+

VS

Team Averages
Level 122
1,665 SR
1,506 Elo+
Anubis
Anubis
CheshirexCatx
Anubis
Level 100
God Stats
9W - 3L
1,846 SR
Queue Stats
26W - 25L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
ITSDEWW
Danzaburou
Level 129
God Stats
3W - 5L
1,554 SR
Queue Stats
181W - 160L
1,482 Elo+
Party 2
King Arthur
King Arthur
JackFrost594
King Arthur
Level 147
God Stats
1W - 2L
1,553 SR
Queue Stats
174W - 155L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
SillyZeem
Jing Wei
Level 108
God Stats
1W - 1L
1,820 SR
Queue Stats
37W - 27L
1,538 Elo+
Solo
Ymir
Ymir
thebobbylobby
Ymir
Level 128
God Stats
19W - 28L
1,554 SR
Queue Stats
343W - 297L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
9,041
695
11,307
6,547
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Crocko--
Skadi
14
4 / 1 / 3
8,305
639
8,871
7,116
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
7,641
588
8,441
9,681
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 1 / 1
6,695
515
4,557
11,110
12,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
bkjs111
Thanatos
13
2 / 1 / 6
7,542
580
3,395
9,126
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,286
484
3,452
9,597
3,656
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ITSDEWW
Danzaburou
12
2 / 0 / 0
7,243
557
4,781
8,573
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
JackFrost594
King Arthur
12
1 / 2 / 0
6,827
525
9,160
14,053
12,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
SillyZeem
Jing Wei
11
0 / 5 / 1
6,602
508
2,991
8,438
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
5,646
434
2,195
13,691
8,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
3
3
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
0
7
1
0.07
W
Skadi
Crocko--
Skadi
4
1
3
5.5
L
Danzaburou
ITSDEWW
Danzaburou
2
0
0
2
L
King Arthur
JackFrost594
King Arthur
1
2
0
0.5
W
4
0
3
5.5
W
0
1
1
0.5
L
Jing Wei
SillyZeem
Jing Wei
0
5
1
0.1
W
Thanatos
bkjs111
Thanatos
2
1
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
22,579
43,580
Taken
54,352
33,052
Mitigated
30,635
15,097
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,307
326
0
3,534
6,547
3,286
453
2,732
3,815
73,505
0
L
3,452
121
0
1,831
9,597
3,656
0
6,037
3,560
47,180
0
W
Skadi
Crocko--
Skadi
8,871
4,328
0
1,562
7,116
2,866
2,903
687
6,429
0
65,242
L
Danzaburou
ITSDEWW
Danzaburou
4,781
1,343
0
1,340
8,573
3,344
0
2,174
6,399
0
52,145
L
King Arthur
JackFrost594
King Arthur
9,160
525
0
1,705
14,053
12,377
0
4,187
9,866
560
43,666
W
8,441
489
0
2,308
9,681
10,443
325
1,206
8,475
28,600
0
W
4,557
2,024
0
1,856
11,110
12,867
705
115
10,995
0
40,128
L
Jing Wei
SillyZeem
Jing Wei
2,991
1,818
0
219
8,438
2,789
592
1,886
6,552
0
45,290
W
Thanatos
bkjs111
Thanatos
3,395
306
0
5,837
9,126
3,590
0
1,106
8,020
0
53,294
L
2,195
215
1,292
2,271
13,691
8,469
0
5,464
8,227
11,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
32,604
401
Minions Killed
312
0
Camps Cleared
0
1,295,825
Distance Traveled
1,270,453
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,041
695
122
9
0
268,602
2
L
Anubis
6,286
484
68
5
0
222,127
0
W
Skadi
8,305
639
103
8
0
233,163
0
L
Danzaburou
7,243
557
81
6
0
288,918
0
L
King Arthur
6,827
525
71
5
0
262,730
0
W
Ares
7,641
588
25
2
0
262,004
2
W
Bellona
6,695
515
71
5
0
224,778
3
L
Jing Wei
6,602
508
77
6
0
238,397
0
W
Thanatos
7,542
580
80
6
0
307,278
0
L
Ymir
5,646
434
15
1
0
258,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role