Player Matchup

Vulcan
Vulcan
DAT DWARF KING
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,627 Elo+
Party 3
Anhur
Anhur
IllucidDreams
Anhur
Level 157
God Stats
2W - 1L
1,703 SR
Queue Stats
92W - 90L
1,579 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kodasak
Kumbhakarna
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 142L
1,447 Elo+
Party 3
Terra
Terra
icywiener
Terra
Level 104
God Stats
2W - 1L
1,649 SR
Queue Stats
160W - 144L
1,539 Elo+
Party 2
Serqet
Serqet
sydnellia
Serqet
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 274L
1,519 Elo+
Party 2
Team Averages
Level 129
1,570 SR
1,542 Elo+

VS

Team Averages
Level 106
1,531 SR
1,417 Elo+
Cabrakan
Cabrakan
Kotexis
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,470 Elo+
Party 1
Da Ji
Da Ji
Pac23
Da Ji
Level 109
God Stats
1W - 1L
1,712 SR
Queue Stats
113W - 96L
1,541 Elo+
Solo
Chang'e
Chang'e
S3Premium
Chang'e
Level 148
God Stats
2W - 1L
1,736 SR
Queue Stats
163W - 158L
1,483 Elo+
Party 1
Susano
Susano
WhereIsThisGuy
Susano
Level 119
God Stats
1W - 3L
1,205 SR
Queue Stats
155W - 145L
1,539 Elo+
Solo
Poseidon
Poseidon
rave23
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
8,459
1,208
13,125
6,155
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
8 / 1 / 6
8,574
1,225
14,980
7,693
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Kodasak
Kumbhakarna
10
0 / 3 / 12
6,673
953
2,902
10,919
10,593
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Terra
icywiener
Terra
13
1 / 0 / 9
7,012
1,002
2,768
7,037
5,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
sydnellia
Serqet
11
0 / 3 / 6
6,404
915
2,703
6,310
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kotexis
Cabrakan
11
3 / 4 / 5
7,123
1,018
4,473
11,580
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Pac23
Da Ji
13
2 / 2 / 7
6,940
991
5,935
7,792
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
S3Premium
Chang'e
13
2 / 2 / 6
7,046
1,007
8,929
9,046
5,261
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 4
5,674
811
3,688
6,779
2,598
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
rave23
Poseidon
11
1 / 6 / 3
6,007
858
8,065
7,692
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
15
Kills
9
9
Deaths
15
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
8
1
6
11
W
Kumbhakarna
Kodasak
Kumbhakarna
0
3
12
2
L
Cabrakan
Kotexis
Cabrakan
3
4
5
1.38
L
Da Ji
Pac23
Da Ji
2
2
7
2.75
L
Chang'e
S3Premium
Chang'e
2
2
6
2.5
L
1
1
4
3
W
Terra
icywiener
Terra
1
0
9
5.5
L
Poseidon
rave23
Poseidon
1
6
3
0.42
W
Serqet
sydnellia
Serqet
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
31,090
38,114
Taken
42,889
29,525
Mitigated
29,371
16,866
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,125
2,606
1,095
722
6,155
2,980
1,295
3,846
2,309
30,976
0
W
14,980
10,288
694
1,388
7,693
3,661
1,750
4,748
2,945
0
25,229
W
Kumbhakarna
Kodasak
Kumbhakarna
2,902
601
1,804
1,658
10,919
10,593
0
4,223
6,696
3,926
0
L
Cabrakan
Kotexis
Cabrakan
4,473
610
348
983
11,580
13,897
0
5,662
5,527
8,350
0
L
Da Ji
Pac23
Da Ji
5,935
1,077
1,537
1,941
7,792
4,582
0
2,996
4,640
0
8,665
L
Chang'e
S3Premium
Chang'e
8,929
530
5,431
3,835
9,046
5,261
30
3,317
5,316
17,532
0
L
3,688
520
358
980
6,779
2,598
272
2,969
3,769
0
10,163
W
Terra
icywiener
Terra
2,768
728
4,668
4,257
7,037
5,457
419
5,093
1,944
4,499
0
L
Poseidon
rave23
Poseidon
8,065
1,327
0
0
7,692
3,033
334
3,851
3,794
14,098
0
W
Serqet
sydnellia
Serqet
2,703
832
205
375
6,310
6,834
430
3,557
2,753
0
3,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
32,790
78
Minions Killed
60
0
Camps Cleared
0
789,503
Distance Traveled
679,553
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,459
1,208
36
5
0
156,403
0
W
Anhur
8,574
1,225
24
3
0
161,664
0
W
Kumbhakarna
6,673
953
3
0
0
160,893
2
L
Cabrakan
7,123
1,018
8
1
0
139,014
0
L
Da Ji
6,940
991
2
0
0
142,547
0
L
Chang'e
7,046
1,007
26
4
0
156,685
0
L
Susano
5,674
811
7
1
0
125,914
0
W
Terra
7,012
1,002
4
1
0
182,645
0
L
Poseidon
6,007
858
17
2
0
115,393
0
W
Serqet
6,404
915
11
2
0
127,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role