Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Droppedya boi
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 204L
1,490 Elo+
Party 2
The Morrigan
The Morrigan
LilWalrus
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 195L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
MRxDESECK
Cthulhu
Level 105
God Stats
1W - 1L
1,728 SR
Queue Stats
7W - 9L
1,495 Elo+
Solo
Danzaburou
Danzaburou
parkrangerdave
Danzaburou
Level 78
God Stats
4W - 4L
1,616 SR
Queue Stats
125W - 137L
1,486 Elo+
Party 2
Team Averages
Level 96
1,569 SR
1,494 Elo+

VS

Team Averages
Level 124
1,583 SR
1,453 Elo+
Zhong Kui
Zhong Kui
GrandArch21
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,502 Elo+
Party 1
Tiamat
Tiamat
Jezzyyyy
Tiamat
Level 126
God Stats
4W - 6L
1,729 SR
Queue Stats
227W - 214L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Miracle Void
Cthulhu
Level 120
God Stats
28W - 25L
1,384 SR
Queue Stats
636W - 652L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
YungSkeeter96
Tsukuyomi
Level 129
God Stats
28W - 24L
1,500 SR
Queue Stats
480W - 434L
1,449 Elo+
Solo
Medusa
Medusa
burnt toast1177
Medusa
Level 105
God Stats
8W - 5L
1,802 SR
Queue Stats
101W - 106L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
6,381
425
1,647
9,287
7,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 1
6,608
441
5,290
15,139
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Morrigan
LilWalrus
The Morrigan
12
0 / 4 / 0
6,635
442
4,762
10,700
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MRxDESECK
Cthulhu
10
1 / 4 / 1
6,349
423
5,947
15,206
9,861
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
parkrangerdave
Danzaburou
10
2 / 2 / 1
6,879
459
4,174
9,191
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrandArch21
Zhong Kui
14
6 / 1 / 1
8,991
599
5,830
8,157
5,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Jezzyyyy
Tiamat
14
4 / 1 / 5
8,744
583
10,947
6,863
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Miracle Void
Cthulhu
10
1 / 0 / 3
6,572
438
6,331
9,590
8,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
YungSkeeter96
Tsukuyomi
15
2 / 0 / 3
8,786
586
5,307
12,135
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 3
6,623
442
6,029
8,553
3,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
0
2
1
0.25
W
Zhong Kui
GrandArch21
Zhong Kui
6
1
1
6.5
W
Tiamat
Jezzyyyy
Tiamat
4
1
5
6.5
L
The Morrigan
LilWalrus
The Morrigan
0
4
0
0
L
Cthulhu
MRxDESECK
Cthulhu
1
4
1
0.38
W
Cthulhu
Miracle Void
Cthulhu
1
0
3
2.5
W
Tsukuyomi
YungSkeeter96
Tsukuyomi
2
0
3
3.5
W
1
2
3
1.25
L
Danzaburou
parkrangerdave
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
34,444
59,523
Taken
45,298
30,576
Mitigated
26,889
15,241
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,647
326
62
1,229
9,287
7,469
48
3,116
6,171
0
26,415
L
5,290
2,143
0
5,684
15,139
5,738
0
4,531
10,608
0
38,239
W
Zhong Kui
GrandArch21
Zhong Kui
5,830
218
0
4,097
8,157
5,781
1,129
1,086
7,031
55,114
0
W
Tiamat
Jezzyyyy
Tiamat
10,947
1,044
0
2,541
6,863
4,986
139
1,801
4,934
62,943
0
L
The Morrigan
LilWalrus
The Morrigan
4,762
410
0
720
10,700
3,712
0
4,406
6,175
49,466
1,046
L
Cthulhu
MRxDESECK
Cthulhu
5,947
795
446
3,921
15,206
9,861
0
6,234
8,972
36,743
0
W
Cthulhu
Miracle Void
Cthulhu
6,331
337
243
1,036
9,590
8,133
60
2,746
6,810
29,047
0
W
Tsukuyomi
YungSkeeter96
Tsukuyomi
5,307
1,228
0
3,264
12,135
4,760
2,354
1,240
10,701
0
91,337
W
6,029
3,455
0
1,313
8,553
3,229
748
3,019
5,526
0
32,744
L
Danzaburou
parkrangerdave
Danzaburou
4,174
1,673
0
3,179
9,191
3,796
420
4,707
4,484
0
31,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
39,716
296
Minions Killed
430
0
Camps Cleared
0
1,537,455
Distance Traveled
1,494,180
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,381
425
38
3
0
321,068
0
L
Awilix
6,608
441
69
5
0
361,680
0
W
Zhong Kui
8,991
599
98
7
0
284,255
3
W
Tiamat
8,744
583
121
8
0
292,055
6
L
The Morrigan
6,635
442
84
6
0
285,804
2
L
Cthulhu
6,349
423
52
3
0
304,112
2
W
Cthulhu
6,572
438
34
2
0
320,053
0
W
Tsukuyomi
8,786
586
127
8
0
319,374
0
W
Medusa
6,623
442
50
3
0
278,443
0
L
Danzaburou
6,879
459
53
4
0
264,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role