Player Matchup

Geb
Geb
 
Geb
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlidosDax
Thanatos
Level 63
God Stats
68W - 54L
1,635 SR
Queue Stats
462W - 413L
1,517 Elo+
Solo
Merlin
Merlin
DarthJarwood
Merlin
Level 69
God Stats
22W - 24L
1,523 SR
Queue Stats
594W - 588L
1,471 Elo+
Solo
Danzaburou
Danzaburou
NoxDyDy
Danzaburou
Level 46
God Stats
213W - 179L
1,488 SR
Queue Stats
247W - 232L
1,372 Elo+
Party 1
Surtr
Surtr
Zvspartan541
Surtr
Level 75
God Stats
14W - 7L
1,474 SR
Queue Stats
109W - 105L
1,402 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,452 Elo+

VS

Team Averages
Level 76
1,496 SR
1,351 Elo+
Bakasura
Bakasura
Andrescggod2
Bakasura
Level 107
God Stats
4W - 7L
1,293 SR
Queue Stats
151W - 161L
1,436 Elo+
Solo
Ganesha
Ganesha
FrankieSama
Ganesha
Level 126
God Stats
2W - 1L
1,877 SR
Queue Stats
118W - 101L
1,457 Elo+
Party 2
Surtr
Surtr
Osamabilakin
Surtr
Level 69
God Stats
38W - 32L
1,472 SR
Queue Stats
41W - 43L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
Reyes999
Danzaburou
Level 33
God Stats
5W - 10L
1,338 SR
Queue Stats
11W - 24L
1,172 Elo+
Solo
Anubis
Anubis
Yelariesiaic
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 4 / 7
8,282
518
5,268
14,737
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
BlidosDax
Thanatos
17
14 / 3 / 3
10,940
684
14,790
13,889
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
13
0 / 4 / 6
8,027
502
8,317
7,456
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NoxDyDy
Danzaburou
13
4 / 5 / 6
8,759
547
5,219
10,099
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 7
7,774
486
8,809
15,380
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andrescggod2
Bakasura
14
9 / 3 / 2
9,665
604
7,829
12,743
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
FrankieSama
Ganesha
12
1 / 5 / 9
8,314
520
5,457
14,189
13,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 3
8,707
544
10,692
15,315
14,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Reyes999
Danzaburou
12
5 / 3 / 3
7,912
495
7,086
9,099
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
4 / 5 / 5
8,855
553
8,884
10,738
4,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
21
Kills
23
23
Deaths
21
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
7
1.38
L
Bakasura
Andrescggod2
Bakasura
9
3
2
3.33
W
Thanatos
BlidosDax
Thanatos
14
3
3
5.17
W
Merlin
0
4
6
0.75
L
Ganesha
FrankieSama
Ganesha
1
5
9
1.1
W
Danzaburou
NoxDyDy
Danzaburou
4
5
6
1.4
L
4
5
3
1.1
L
Danzaburou
Reyes999
Danzaburou
5
3
3
2.17
L
Anubis
4
5
5
1.3
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,403
Damage
39,948
61,561
Taken
62,084
34,505
Mitigated
41,381
19,066
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,268
967
0
1,316
14,737
10,704
0
4,739
9,829
21,480
0
L
Bakasura
Andrescggod2
Bakasura
7,829
5,094
0
2,918
12,743
6,252
1,149
3,233
9,510
0
63,684
W
Thanatos
BlidosDax
Thanatos
14,790
5,174
0
12,629
13,889
7,112
0
3,486
10,042
0
75,514
W
Merlin
8,317
234
0
570
7,456
2,557
0
2,152
5,284
64,291
0
L
Ganesha
FrankieSama
Ganesha
5,457
815
239
3,522
14,189
13,125
15
4,666
9,523
32,832
0
W
Danzaburou
NoxDyDy
Danzaburou
5,219
2,199
0
1,418
10,099
3,736
1,379
2,249
7,522
0
43,647
L
10,692
5,118
0
2,294
15,315
14,393
62
2,668
12,647
974
66,667
L
Danzaburou
Reyes999
Danzaburou
7,086
3,399
0
2,850
9,099
3,522
853
1,481
7,618
0
49,509
L
Anubis
8,884
212
0
4,002
10,738
4,089
0
2,250
8,488
60,186
0
W
8,809
2,782
0
3,133
15,380
10,396
87
2,037
13,028
1,916
53,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
43,453
390
Minions Killed
440
0
Camps Cleared
0
1,630,300
Distance Traveled
1,604,954
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,282
518
20
1
0
334,779
14
L
Bakasura
9,665
604
120
8
0
341,806
0
W
Thanatos
10,940
684
117
7
0
365,783
2
W
Merlin
8,027
502
99
6
0
307,122
0
L
Ganesha
8,314
520
12
1
0
317,617
4
W
Danzaburou
8,759
547
69
4
0
298,250
0
L
Surtr
8,707
544
112
7
0
334,269
1
L
Danzaburou
7,912
495
88
6
0
310,561
0
L
Anubis
8,855
553
108
7
0
300,701
2
W
Surtr
7,774
486
85
5
0
324,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role