Player Matchup

Ymir
Ymir
AustiXnx
Ymir
Level 78
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
Dillpickley410
Apollo
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
KimchiFriedRice1
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Yourtrite
Jing Wei
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 23L
1,449 Elo+
Solo
Arachne
Arachne
rokop19
Arachne
Level 66
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,485 SR
1,500 Elo+

VS

Team Averages
Level 20
1,460 SR
1,391 Elo+
Chiron
Chiron
Morcerf582
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 43L
1,224 Elo+
Solo
Surtr
Surtr
RickyHaze
Surtr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
StoicStew5647
Heimdallr
Level 28
God Stats
6W - 2L
1,299 SR
Queue Stats
199W - 210L
1,386 Elo+
Solo
Tiamat
Tiamat
amYouRbaBa
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 137L
1,402 Elo+
Solo
Janus
Janus
jegannj8
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 8 / 4
7,642
695
3,094
15,179
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 8 / 5
6,982
635
4,734
12,061
4,889
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 7
8,218
747
11,450
8,742
3,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Yourtrite
Jing Wei
17
3 / 3 / 4
8,598
782
7,028
10,407
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
rokop19
Arachne
15
4 / 3 / 3
8,037
731
5,709
12,327
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Morcerf582
Chiron
15
2 / 1 / 13
8,670
788
7,071
4,966
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
RickyHaze
Surtr
15
6 / 3 / 11
9,573
870
10,533
13,360
13,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
StoicStew5647
Heimdallr
15
3 / 2 / 13
9,000
818
6,315
7,741
4,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
amYouRbaBa
Tiamat
15
5 / 3 / 13
9,249
841
11,147
9,864
8,865
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
jegannj8
Janus
16
9 / 2 / 8
10,189
926
19,649
8,079
3,452
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
10
Kills
25
25
Deaths
11
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
8
4
0.38
L
0
8
5
0.31
L
2
3
7
1.83
W
Chiron
Morcerf582
Chiron
2
1
13
8.5
W
Surtr
RickyHaze
Surtr
6
3
11
3.83
W
Heimdallr
StoicStew5647
Heimdallr
3
2
13
4.75
L
Jing Wei
Yourtrite
Jing Wei
3
3
4
1.67
W
Tiamat
amYouRbaBa
Tiamat
5
3
13
3.83
W
Janus
jegannj8
Janus
9
2
8
6.5
L
Arachne
rokop19
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
54,715
58,716
Taken
44,010
35,148
Mitigated
32,045
13,034
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,094
226
0
428
15,179
13,853
0
7,438
7,471
8,122
0
L
4,734
1,672
0
250
12,061
4,889
0
7,778
4,114
0
9,867
L
11,450
256
1,836
2,823
8,742
3,561
0
4,105
4,436
32,466
0
W
Chiron
Morcerf582
Chiron
7,071
1,760
1,680
1,105
4,966
2,092
1,422
2,899
2,067
0
16,072
W
Surtr
RickyHaze
Surtr
10,533
4,390
410
2,697
13,360
13,466
105
2,161
11,199
437
21,239
W
Heimdallr
StoicStew5647
Heimdallr
6,315
1,870
0
1,419
7,741
4,170
974
3,211
4,530
0
17,067
L
Jing Wei
Yourtrite
Jing Wei
7,028
6,545
585
3,365
10,407
5,060
0
6,364
3,927
0
21,722
W
Tiamat
amYouRbaBa
Tiamat
11,147
1,065
1,462
3,553
9,864
8,865
690
2,305
7,559
20,382
0
W
Janus
jegannj8
Janus
19,649
675
1,376
1,715
8,079
3,452
906
3,968
4,111
33,821
0
L
Arachne
rokop19
Arachne
5,709
3,376
348
3,399
12,327
7,785
0
4,638
7,604
0
11,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
46,681
123
Minions Killed
154
0
Camps Cleared
0
979,453
Distance Traveled
1,117,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,642
695
11
1
0
152,659
0
L
Apollo
6,982
635
13
1
0
167,198
0
L
Scylla
8,218
747
45
4
0
193,728
0
W
Chiron
8,670
788
30
3
0
211,548
0
W
Surtr
9,573
870
34
3
0
230,379
0
W
Heimdallr
9,000
818
39
4
0
222,597
0
L
Jing Wei
8,598
782
43
4
0
210,591
0
W
Tiamat
9,249
841
19
2
0
222,944
0
W
Janus
10,189
926
32
3
0
229,996
0
L
Arachne
8,037
731
11
1
0
255,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role