Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Snackson1
Geb
Level 48
God Stats
32W - 21L
1,801 SR
Queue Stats
303W - 292L
1,375 Elo+
Party 1
Artemis
Artemis
berserkerwoden
Artemis
Level 64
God Stats
3W - 0L
1,865 SR
Queue Stats
64W - 65L
1,513 Elo+
Solo
Team Averages
Level 47
1,722 SR
1,463 Elo+

VS

Team Averages
Level 53
1,419 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PX Fresh6268
Zhong Kui
Level 52
God Stats
2W - 4L
1,465 SR
Queue Stats
41W - 42L
1,472 Elo+
Party 2
Maui
Maui
PX Oafish
Maui
Level 46
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 19L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 1 / 1
7,796
780
10,600
5,051
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 3
7,460
746
5,377
8,450
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 5
7,176
718
4,867
4,516
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 0
6,910
691
3,624
7,045
2,571
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
PX Fresh6268
Zhong Kui
11
0 / 1 / 0
6,284
628
4,001
6,978
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
0 / 2 / 1
6,794
679
2,750
10,110
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
1
4.5
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Zhong Kui
PX Fresh6268
Zhong Kui
0
1
0
0
L
Maui
0
2
1
0.25
W
1
0
3
2.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
10,375
18,017
Taken
24,133
10,456
Mitigated
14,520
3,873
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,600
1,304
0
47
5,051
1,868
593
2,414
2,637
33,702
0
L
Danzaburou
 
Danzaburou
3,624
785
0
721
7,045
2,571
0
4,379
2,456
0
18,965
L
Zhong Kui
PX Fresh6268
Zhong Kui
4,001
615
121
383
6,978
4,787
0
3,850
2,868
23,908
0
L
Maui
2,750
544
0
756
10,110
7,162
0
6,772
2,766
10,853
0
W
5,377
148
1,382
1,276
8,450
6,496
0
2,898
5,552
14,008
0
W
4,867
1,045
0
1,168
4,516
2,092
703
1,661
2,855
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
19,988
113
Minions Killed
96
0
Camps Cleared
0
584,786
Distance Traveled
549,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,796
780
59
6
0
175,459
0
L
Danzaburou
6,910
691
27
3
0
189,763
0
L
Zhong Kui
6,284
628
56
6
0
199,113
2
L
Maui
6,794
679
13
1
0
161,095
0
W
Geb
7,460
746
10
1
0
221,738
0
W
Artemis
7,176
718
44
4
0
187,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role