Player Matchup

Mulan
Mulan
DaRkFiRe4321
Mulan
Level 42
God Stats
7W - 11L
1,237 SR
Queue Stats
49W - 68L
1,363 Elo+
Party 3
Cernunnos
Cernunnos
GaymerCabbage
Cernunnos
Level 46
God Stats
2W - 5L
1,185 SR
Queue Stats
147W - 219L
1,481 Elo+
Party 2
Ganesha
Ganesha
MiracleCabbage
Ganesha
Level 158
God Stats
25W - 37L
1,435 SR
Queue Stats
140W - 201L
1,461 Elo+
Party 2
Bakasura
Bakasura
ScrubCabbage
Bakasura
Level 157
God Stats
2W - 0L
1,305 SR
Queue Stats
275W - 344L
1,497 Elo+
Party 2
Anubis
Anubis
VizualNinja7
Anubis
Level 68
God Stats
4W - 3L
1,533 SR
Queue Stats
107W - 99L
1,430 Elo+
Party 3
Team Averages
Level 94
1,339 SR
1,446 Elo+

VS

Team Averages
Level 53
1,493 SR
1,513 Elo+
Hel
Hel
BenHoHoHo
Hel
Level 38
God Stats
5W - 6L
1,500 SR
Queue Stats
34W - 32L
1,536 Elo+
Party 1
Ix Chel
Ix Chel
ChaBoyGarry
Ix Chel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,641 Elo+
Party 4
Nemesis
Nemesis
JohnGreen3841
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,306 Elo+
Party 4
Hercules
Hercules
Krimson8
Hercules
Level 45
God Stats
12W - 21L
1,187 SR
Queue Stats
202W - 186L
1,515 Elo+
Solo
Chernobog
Chernobog
ReeReeReeRee
Chernobog
Level 60
God Stats
0W - 1L
1,778 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,166
510
4,197
11,885
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
GaymerCabbage
Cernunnos
14
3 / 0 / 7
8,819
551
11,470
9,825
4,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 0 / 11
8,346
522
2,469
12,016
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
ScrubCabbage
Bakasura
17
7 / 1 / 3
10,379
649
10,923
12,430
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
9 / 3 / 4
10,259
641
15,697
8,494
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,459
466
5,623
11,043
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
ChaBoyGarry
Ix Chel
14
1 / 4 / 1
8,120
508
4,182
11,119
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
13
2 / 3 / 1
8,125
508
2,832
11,648
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Krimson8
Hercules
14
5 / 4 / 3
8,871
554
10,021
15,223
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
ReeReeReeRee
Chernobog
12
0 / 5 / 1
7,546
472
9,309
15,043
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
9
9
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ix Chel
ChaBoyGarry
Ix Chel
1
4
1
0.38
W
1
5
4
0.6
W
Cernunnos
GaymerCabbage
Cernunnos
3
0
7
6.5
L
Nemesis
2
3
1
0.83
L
Hercules
Krimson8
Hercules
5
4
3
1.63
W
0
0
11
5.5
L
Chernobog
ReeReeReeRee
Chernobog
0
5
1
0.1
W
Bakasura
ScrubCabbage
Bakasura
7
1
3
8.5
W
Anubis
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
31,967
54,650
Taken
64,076
36,318
Mitigated
29,880
19,175
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,623
799
2,191
4,491
11,043
6,526
0
3,250
7,173
24,703
0
L
Ix Chel
ChaBoyGarry
Ix Chel
4,182
204
126
2,665
11,119
3,068
0
7,081
3,898
67,107
0
W
4,197
964
0
3,258
11,885
7,860
0
158
11,118
0
39,999
W
Cernunnos
GaymerCabbage
Cernunnos
11,470
6,215
0
5,425
9,825
4,472
1,197
1,682
8,094
0
63,486
L
Nemesis
2,832
866
0
696
11,648
3,537
0
1,232
9,637
0
56,336
L
Hercules
Krimson8
Hercules
10,021
4,175
0
4,516
15,223
12,753
55
2,987
11,434
0
55,041
W
2,469
214
0
3,575
12,016
11,899
0
4,425
7,547
26,551
0
L
Chernobog
ReeReeReeRee
Chernobog
9,309
5,854
0
2,597
15,043
3,996
0
3,616
10,937
0
64,253
W
Bakasura
ScrubCabbage
Bakasura
10,923
7,417
0
6,139
12,430
6,775
0
1,299
11,131
0
98,120
W
Anubis
15,697
598
0
778
8,494
5,312
0
2,661
5,742
80,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
40,121
493
Minions Killed
422
0
Camps Cleared
0
1,718,340
Distance Traveled
1,496,862
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,459
466
37
2
0
260,019
0
L
Ix Chel
8,120
508
111
7
0
299,927
3
W
Mulan
8,166
510
61
4
0
321,217
4
W
Cernunnos
8,819
551
136
9
0
313,088
0
L
Nemesis
8,125
508
86
5
0
309,517
2
L
Hercules
8,871
554
84
5
0
314,999
0
W
Ganesha
8,346
522
6
0
0
329,690
10
L
Chernobog
7,546
472
104
7
0
312,400
0
W
Bakasura
10,379
649
148
9
0
426,043
0
W
Anubis
10,259
641
142
9
0
328,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role