Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Averoth
Bacchus
Level 63
God Stats
6W - 5L
1,870 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
XxJack156xX
Bellona
Level 17
God Stats
5W - 4L
1,792 SR
Queue Stats
9W - 15L
1,538 Elo+
Party 2
Ullr
Ullr
matthewjc7
Ullr
Level 105
God Stats
2W - 1L
1,379 SR
Queue Stats
15W - 20L
1,523 Elo+
Party 2
Terra
Terra
shiftyschefft
Terra
Level 109
God Stats
2W - 4L
1,737 SR
Queue Stats
28W - 26L
1,582 Elo+
Party 2
Team Averages
Level 88
1,655 SR
1,529 Elo+

VS

Team Averages
Level 34
1,495 SR
1,387 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LeBreadMan
Bacchus
Level 25
God Stats
0W - 2L
1,530 SR
Queue Stats
5W - 17L
1,266 Elo+
Party 1
Nu Wa
Nu Wa
RCBlaze
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 1
Da Ji
Da Ji
fenychu
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,360 Elo+
Party 1
Charybdis
Charybdis
natethegreat318
Charybdis
Level 43
God Stats
13W - 19L
1,443 SR
Queue Stats
261W - 252L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
12 / 0 / 5
9,597
738
14,980
8,548
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Averoth
Bacchus
10
1 / 1 / 8
6,949
535
3,718
12,213
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
XxJack156xX
Bellona
13
6 / 1 / 4
8,202
631
7,459
9,014
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 2
7,054
543
5,936
6,687
2,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 8
8,068
621
7,927
12,908
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 8 / 2
6,202
477
3,784
14,382
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
LeBreadMan
Bacchus
8
0 / 6 / 1
5,927
456
2,753
12,243
11,961
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
RCBlaze
Nu Wa
11
2 / 4 / 1
6,806
524
6,785
7,603
2,386
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
fenychu
Da Ji
12
0 / 5 / 3
6,559
505
5,804
11,892
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
natethegreat318
Charybdis
11
0 / 3 / 0
6,334
487
4,268
10,074
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
26
Kills
3
3
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
0
5
14.5
L
Amaterasu
 
Amaterasu
1
8
2
0.25
W
Bacchus
Averoth
Bacchus
1
1
8
5
L
Bacchus
LeBreadMan
Bacchus
0
6
1
0.08
L
Nu Wa
RCBlaze
Nu Wa
2
4
1
0.63
W
Bellona
XxJack156xX
Bellona
6
1
4
8
L
Da Ji
fenychu
Da Ji
0
5
3
0.3
W
3
0
2
4
L
Charybdis
natethegreat318
Charybdis
0
3
0
0
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
23,394
49,370
Taken
56,194
31,721
Mitigated
28,612
21,336
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,980
1,002
0
6,252
8,548
4,625
592
2,902
5,609
84,991
0
L
Amaterasu
 
Amaterasu
3,784
1,367
0
2,025
14,382
6,521
350
5,110
8,828
0
24,929
W
Bacchus
Averoth
Bacchus
3,718
748
0
3,711
12,213
9,862
90
2,501
9,676
16,738
0
L
Bacchus
LeBreadMan
Bacchus
2,753
673
0
1,968
12,243
11,961
0
7,116
5,038
12,522
0
L
Nu Wa
RCBlaze
Nu Wa
6,785
1,364
0
803
7,603
2,386
0
5,721
1,882
33,089
0
W
Bellona
XxJack156xX
Bellona
7,459
2,265
0
2,730
9,014
7,452
201
1,253
7,751
0
45,660
L
Da Ji
fenychu
Da Ji
5,804
1,710
0
2,294
11,892
4,550
0
5,720
6,052
0
47,757
W
5,936
3,876
0
2,592
6,687
2,665
837
494
6,193
0
47,814
L
Charybdis
natethegreat318
Charybdis
4,268
2,702
0
2,660
10,074
3,194
687
2,958
7,116
0
48,905
W
7,927
1,432
163
5,888
12,908
7,117
0
2,294
10,603
55,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
31,828
397
Minions Killed
291
0
Camps Cleared
0
1,291,089
Distance Traveled
1,263,052
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,597
738
134
10
0
269,819
3
L
Amaterasu
6,202
477
45
3
0
279,830
0
W
Bacchus
6,949
535
25
2
0
271,492
2
L
Bacchus
5,927
456
11
1
0
241,774
0
L
Nu Wa
6,806
524
63
5
0
236,630
6
W
Bellona
8,202
631
70
5
0
245,505
2
L
Da Ji
6,559
505
79
6
0
264,912
5
W
Ullr
7,054
543
73
6
0
235,386
0
L
Charybdis
6,334
487
93
7
0
239,906
4
W
Terra
8,068
621
95
7
0
268,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role