Player Matchup

Ymir
Ymir
Dersmeister
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 98L
1,424 Elo+
Solo
Martichoras
Martichoras
DogK
Martichoras
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Party 2
Hera
Hera
Dtaux
Hera
Level 28
God Stats
1W - 1L
1,201 SR
Queue Stats
17W - 25L
1,430 Elo+
Party 2
Da Ji
Da Ji
I Slap G0D
Da Ji
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,278 Elo+
Solo
Yu Huang
Yu Huang
clubS8N
Yu Huang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,455 Elo+
Party 2
Team Averages
Level 21
1,440 SR
1,415 Elo+

VS

Team Averages
Level 23
1,495 SR
1,380 Elo+
Janus
Janus
DeepWrinkle
Janus
Level 17
God Stats
2W - 5L
1,474 SR
Queue Stats
186W - 191L
1,415 Elo+
Solo
Raijin
Raijin
Destiny072801
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Izak_BuN
Chronos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,359 Elo+
Party 1
Odin
Odin
lXl_MigueI_lXl
Odin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 125L
1,238 Elo+
Party 1
Sobek
Sobek
lik3535br
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 28
10,051
838
8,690
19,701
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
DogK
Martichoras
18
13 / 2 / 22
11,535
961
21,569
12,050
7,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Dtaux
Hera
17
8 / 2 / 23
10,655
888
19,779
6,656
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
16
12 / 1 / 17
10,922
910
10,645
8,947
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
clubS8N
Yu Huang
16
6 / 2 / 23
10,174
848
13,354
10,572
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
9,518
793
16,548
10,989
5,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 11 / 2
7,850
654
4,359
15,791
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Izak_BuN
Chronos
15
3 / 8 / 2
8,907
742
6,920
15,904
7,339
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 7 / 6
7,907
659
6,228
18,500
19,139
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
lik3535br
Sobek
12
1 / 8 / 4
8,043
670
3,891
20,645
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
26
41
Kills
10
11
Deaths
41
113
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
2
4
28
4
L
2
11
2
0.27
W
Martichoras
DogK
Martichoras
13
2
22
12
W
Hera
Dtaux
Hera
8
2
23
9.75
W
Da Ji
12
1
17
20.5
L
Chronos
Izak_BuN
Chronos
3
8
2
0.5
W
Yu Huang
clubS8N
Yu Huang
6
2
23
8.75
L
0
7
6
0.43
L
Sobek
lik3535br
Sobek
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,037
Damage
37,946
57,926
Taken
81,829
39,341
Mitigated
58,893
21,953
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,548
306
454
583
10,989
5,043
0
5,904
5,085
32,341
0
W
8,690
1,865
1,150
4,890
19,701
18,389
650
7,987
11,714
15,880
0
L
4,359
996
0
36
15,791
7,143
0
5,341
10,450
12,649
0
W
Martichoras
DogK
Martichoras
21,569
9,776
1,662
4,027
12,050
7,021
2,661
7,121
4,929
0
44,906
W
Hera
Dtaux
Hera
19,779
4,797
1,000
841
6,656
3,282
2,532
4,151
2,505
36,161
0
W
Da Ji
10,645
1,856
2,403
2,191
8,947
5,321
493
6,351
2,596
0
13,553
L
Chronos
Izak_BuN
Chronos
6,920
1,745
110
1,068
15,904
7,339
0
6,869
9,035
18,643
0
W
Yu Huang
clubS8N
Yu Huang
13,354
582
1,674
2,115
10,572
5,328
609
7,004
3,568
19,331
0
L
6,228
1,274
286
1,482
18,500
19,139
0
10,935
7,565
1,811
9,484
L
Sobek
lik3535br
Sobek
3,891
622
344
1,982
20,645
20,229
0
12,774
7,871
9,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
42,225
123
Minions Killed
88
0
Camps Cleared
0
1,083,847
Distance Traveled
840,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,518
793
40
3
0
184,472
0
W
Ymir
10,051
838
10
1
0
201,014
0
L
Raijin
7,850
654
14
1
0
117,563
0
W
Martichoras
11,535
961
47
4
0
212,646
0
W
Hera
10,655
888
37
3
0
220,418
0
W
Da Ji
10,922
910
7
1
0
225,715
0
L
Chronos
8,907
742
24
2
0
190,416
0
W
Yu Huang
10,174
848
22
2
0
224,054
0
L
Odin
7,907
659
4
0
0
187,719
0
L
Sobek
8,043
670
6
1
0
160,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role