Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Suhh_Dude951
Cthulhu
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
60W - 60L
1,414 Elo+
Party 1
Neith
Neith
gio_soccer09
Neith
Level 57
God Stats
26W - 31L
1,571 SR
Queue Stats
101W - 107L
1,435 Elo+
Party 1
Team Averages
Level 79
1,524 SR
1,449 Elo+

VS

Team Averages
Level 35
1,611 SR
1,430 Elo+
Zeus
Zeus
AlanHex11
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 2
Ares
Ares
Anyshadoww
Ares
Level 10
God Stats
4W - 1L
1,700 SR
Queue Stats
8W - 7L
1,430 Elo+
Party 2
Nemesis
Nemesis
SnxgzKrash
Nemesis
Level 60
God Stats
17W - 15L
1,634 SR
Queue Stats
158W - 146L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 4
7,233
723
10,209
3,220
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Suhh_Dude951
Cthulhu
12
3 / 0 / 3
7,451
745
7,042
7,670
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 1 / 3
7,472
747
3,995
5,897
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 2 / 1
6,545
655
6,026
5,320
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 1
7,132
713
3,560
11,849
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
SnxgzKrash
Nemesis
10
1 / 3 / 0
6,390
639
3,599
9,095
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Zeus
0
2
1
0.25
L
0
1
1
0.5
L
Nemesis
SnxgzKrash
Nemesis
1
3
0
0.33
W
Cthulhu
Suhh_Dude951
Cthulhu
3
0
3
4.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
13,185
16,787
Taken
26,264
11,617
Mitigated
14,908
3,603
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,209
5,323
0
0
3,220
1,267
844
1,651
1,403
28,151
0
L
Zeus
6,026
1,026
0
475
5,320
2,269
0
3,726
1,346
39,291
0
L
3,560
104
0
3,431
11,849
8,788
0
8,076
3,573
18,048
0
L
Nemesis
SnxgzKrash
Nemesis
3,599
1,340
0
997
9,095
3,851
0
4,694
4,019
0
21,253
W
Cthulhu
Suhh_Dude951
Cthulhu
7,042
409
474
2,430
7,670
8,140
0
4,140
3,378
17,078
0
W
3,995
1,639
0
699
5,897
2,210
456
3,865
1,927
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,156
Gold Earned
20,067
123
Minions Killed
135
0
Camps Cleared
0
534,533
Distance Traveled
545,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,233
723
46
5
0
182,577
2
L
Zeus
6,545
655
84
8
0
177,017
0
L
Ares
7,132
713
18
2
0
177,144
0
L
Nemesis
6,390
639
33
3
0
191,159
1
W
Cthulhu
7,451
745
18
2
0
194,302
0
W
Neith
7,472
747
59
6
0
157,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role