Player Matchup

Discordia
Discordia
MonstazTwelve
Discordia
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,441 Elo+
Party 1
Bacchus
Bacchus
Tony2Toney
Bacchus
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
57W - 58L
1,441 Elo+
Party 1
Anhur
Anhur
fregfregfregfreg
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,398 Elo+
Party 1
Team Averages
Level 31
1,434 SR
1,427 Elo+

VS

Team Averages
Level 81
1,509 SR
1,332 Elo+
Charybdis
Charybdis
Joey442
Charybdis
Level 69
God Stats
4W - 4L
1,491 SR
Queue Stats
12W - 18L
1,394 Elo+
Party 2
Janus
Janus
MAG1K M1KE
Janus
Level 84
God Stats
19W - 16L
1,537 SR
Queue Stats
103W - 110L
1,329 Elo+
Solo
Tyr
Tyr
Nell115
Tyr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MonstazTwelve
Discordia
13
3 / 5 / 1
8,490
708
13,193
8,987
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tony2Toney
Bacchus
14
1 / 3 / 2
9,130
761
7,889
14,637
20,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 9 / 2
8,174
681
7,175
15,830
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joey442
Charybdis
16
6 / 1 / 10
9,969
831
8,282
8,964
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
14
4 / 4 / 7
9,545
795
13,291
9,981
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
15
6 / 1 / 10
9,725
810
11,754
13,944
11,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
16
17
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Joey442
Charybdis
6
1
10
11
W
Janus
4
4
7
1.88
L
Discordia
MonstazTwelve
Discordia
3
5
1
0.7
W
Tyr
6
1
10
11
L
Bacchus
Tony2Toney
Bacchus
1
3
2
0.67
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
33,327
39,454
Taken
32,889
30,458
Mitigated
18,081
4,733
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Joey442
Charybdis
8,282
4,696
0
1,278
8,964
2,993
1,348
5,483
3,097
0
28,868
W
Janus
13,291
648
0
0
9,981
3,387
308
7,129
2,428
39,838
0
L
Discordia
MonstazTwelve
Discordia
13,193
1,243
0
1,976
8,987
3,719
0
3,680
5,307
30,101
0
W
Tyr
11,754
1,246
0
1,776
13,944
11,701
252
7,437
6,195
0
26,159
L
Bacchus
Tony2Toney
Bacchus
7,889
1,512
0
1,913
14,637
20,914
0
4,896
9,741
17,801
0
L
7,175
2,571
0
844
15,830
5,825
90
4,715
11,115
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
29,239
100
Minions Killed
138
0
Camps Cleared
0
642,258
Distance Traveled
728,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,969
831
51
4
0
244,735
0
W
Janus
9,545
795
63
5
0
215,498
0
L
Discordia
8,490
708
47
4
0
199,314
0
W
Tyr
9,725
810
24
2
0
268,651
0
L
Bacchus
9,130
761
22
2
0
236,082
0
L
Anhur
8,174
681
31
3
0
206,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role