Player Matchup

Serqet
Serqet
AJkevin123
Serqet
Level 153
God Stats
6W - 9L
1,787 SR
Queue Stats
825W - 720L
1,598 Elo+
Party 1
Nox
Nox
AJsanti132
Nox
Level 200
God Stats
279W - 208L
1,623 SR
Queue Stats
1,074W - 930L
1,579 Elo+
Party 1
Thanatos
Thanatos
DarkChainFire
Thanatos
Level 86
God Stats
14W - 9L
1,616 SR
Queue Stats
475W - 424L
1,476 Elo+
Party 1
Surtr
Surtr
R3D_N3CK_STYL3_
Surtr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 3
Khepri
Khepri
Skip2MyZack34
Khepri
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,452 Elo+
Party 3
Team Averages
Level 142
1,605 SR
1,511 Elo+

VS

Team Averages
Level 119
1,472 SR
1,501 Elo+
Odin
Odin
BigManJav
Odin
Level 125
God Stats
6W - 6L
1,539 SR
Queue Stats
407W - 397L
1,450 Elo+
Party 2
Maui
Maui
Vomitspiit
Maui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
thatguynas
Guan Yu
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
397W - 360L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xVMCx flashy
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,309 SR
Queue Stats
230W - 208L
1,525 Elo+
Solo
Danzaburou
Danzaburou
xxYato
Danzaburou
Level 124
God Stats
5W - 6L
1,513 SR
Queue Stats
434W - 406L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AJkevin123
Serqet
13
3 / 3 / 1
7,605
543
9,954
12,959
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 3
6,014
430
5,559
5,750
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
DarkChainFire
Thanatos
11
0 / 2 / 0
6,093
435
4,430
10,981
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 0
6,143
439
7,036
14,810
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 0
6,565
469
2,700
2,835
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 1 / 3
7,248
518
4,910
11,264
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 1 / 4
6,730
481
2,261
7,365
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
thatguynas
Guan Yu
15
8 / 1 / 1
9,207
658
9,777
12,566
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
xVMCx flashy
Ah Muzen Cab
12
0 / 2 / 2
7,447
532
7,499
9,657
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xxYato
Danzaburou
13
3 / 0 / 0
7,512
537
5,526
8,576
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
14
15
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
AJkevin123
Serqet
3
3
1
1.17
L
0
3
3
0.5
W
Odin
3
1
3
4.5
L
Thanatos
DarkChainFire
Thanatos
0
2
0
0
L
1
7
0
0.14
L
1
0
0
1
W
0
1
4
2
W
Guan Yu
thatguynas
Guan Yu
8
1
1
8.5
W
Ah Muzen Cab
xVMCx flashy
Ah Muzen Cab
0
2
2
0.5
W
Danzaburou
xxYato
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
29,973
47,335
Taken
49,428
26,667
Mitigated
29,359
13,024
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AJkevin123
Serqet
9,954
2,290
0
3,487
12,959
5,358
0
171
12,578
0
57,536
L
5,559
806
0
384
5,750
2,515
0
844
4,906
44,556
0
W
Odin
4,910
1,074
0
3,125
11,264
4,316
0
608
10,177
0
45,999
L
Thanatos
DarkChainFire
Thanatos
4,430
1,346
0
5,665
10,981
5,504
0
720
10,261
0
38,754
L
7,036
2,472
0
1,528
14,810
10,932
9
384
13,598
438
29,395
L
2,700
69
244
1,716
2,835
2,358
0
142
2,693
19,829
0
W
2,261
757
0
2,692
7,365
5,532
0
3,106
4,075
14,477
0
W
Guan Yu
thatguynas
Guan Yu
9,777
1,644
78
5,707
12,566
12,272
0
242
11,337
0
63,535
W
Ah Muzen Cab
xVMCx flashy
Ah Muzen Cab
7,499
3,029
0
1,600
9,657
3,682
505
2,346
7,121
0
63,245
W
Danzaburou
xxYato
Danzaburou
5,526
3,151
0
4,198
8,576
3,557
0
1,825
6,419
0
65,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
38,144
335
Minions Killed
427
0
Camps Cleared
0
1,334,680
Distance Traveled
1,399,611
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,605
543
99
7
0
311,760
0
L
Nox
6,014
430
89
6
0
223,827
4
W
Odin
7,248
518
74
5
0
325,220
2
L
Thanatos
6,093
435
72
5
0
278,975
1
L
Surtr
6,143
439
43
3
0
244,117
0
L
Khepri
6,565
469
32
2
0
276,001
6
W
Maui
6,730
481
25
2
0
282,949
5
W
Guan Yu
9,207
658
118
8
0
286,213
2
W
Ah Muzen Cab
7,447
532
98
7
0
248,275
2
W
Danzaburou
7,512
537
112
8
0
256,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role