Player Matchup

Izanami
Izanami
DasBlitzgood
Izanami
Level 60
God Stats
5W - 9L
1,318 SR
Queue Stats
103W - 117L
1,376 Elo+
Solo
Atlas
Atlas
JollyKitten158
Atlas
Level 108
God Stats
102W - 92L
1,547 SR
Queue Stats
111W - 102L
1,496 Elo+
Party 2
King Arthur
King Arthur
TTV_GodlyKiwi
King Arthur
Level 87
God Stats
5W - 5L
1,687 SR
Queue Stats
377W - 344L
1,389 Elo+
Solo
Bakasura
Bakasura
TorqdHammer
Bakasura
Level 117
God Stats
24W - 17L
1,563 SR
Queue Stats
138W - 123L
1,493 Elo+
Party 2
Ra
Ra
YaBoyAlfred
Ra
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,442 Elo+
Party 2
Team Averages
Level 82
1,523 SR
1,439 Elo+

VS

Team Averages
Level 51
1,488 SR
1,422 Elo+
Chang'e
Chang'e
SM0K3_DABEAR
Chang'e
Level 63
God Stats
3W - 1L
1,934 SR
Queue Stats
217W - 230L
1,381 Elo+
Solo
Set
Set
Slemur_88
Set
Level 43
God Stats
4W - 10L
1,210 SR
Queue Stats
48W - 72L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Strangemost
Sylvanus
Level 48
God Stats
4W - 6L
1,500 SR
Queue Stats
342W - 320L
1,408 Elo+
Solo
Janus
Janus
Sy1ex
Janus
Level 61
God Stats
42W - 41L
1,302 SR
Queue Stats
531W - 481L
1,466 Elo+
Party 1
Freya
Freya
iusaQ
Freya
Level 39
God Stats
2W - 3L
1,496 SR
Queue Stats
53W - 41L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DasBlitzgood
Izanami
9
3 / 2 / 2
5,969
597
6,538
6,656
2,190
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
3 / 2 / 4
6,476
648
6,331
10,797
5,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
TTV_GodlyKiwi
King Arthur
11
1 / 1 / 0
6,177
618
5,996
8,176
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TorqdHammer
Bakasura
10
2 / 2 / 4
5,994
599
3,830
9,620
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 0
6,565
657
1,389
2,072
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SM0K3_DABEAR
Chang'e
10
0 / 1 / 1
5,472
547
2,092
8,323
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 3 / 0
6,880
688
6,870
9,028
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Strangemost
Sylvanus
7
0 / 4 / 5
5,154
515
3,350
9,423
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Sy1ex
Janus
10
0 / 0 / 1
5,371
537
2,051
3,821
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
iusaQ
Freya
8
0 / 1 / 2
4,673
467
7,614
7,156
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
7
7
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
DasBlitzgood
Izanami
3
2
2
2
W
3
2
4
2.5
L
Chang'e
SM0K3_DABEAR
Chang'e
0
1
1
0.5
L
7
3
0
2.33
L
Sylvanus
Strangemost
Sylvanus
0
4
5
0.63
L
Janus
Sy1ex
Janus
0
0
1
0.5
W
King Arthur
TTV_GodlyKiwi
King Arthur
1
1
0
1
W
Bakasura
TorqdHammer
Bakasura
2
2
4
2
W
0
0
0
0
L
Freya
iusaQ
Freya
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
21,977
37,321
Taken
37,751
16,886
Mitigated
16,191
12,898
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DasBlitzgood
Izanami
6,538
5,172
0
855
6,656
2,190
500
2,698
3,770
0
33,046
W
6,331
3,162
1,310
4,179
10,797
5,097
0
5,682
4,871
21,481
0
L
Chang'e
SM0K3_DABEAR
Chang'e
2,092
632
360
5,029
8,323
2,546
0
0
8,323
32,105
0
L
6,870
3,586
0
898
9,028
4,097
0
1,069
7,950
0
43,687
L
Sylvanus
Strangemost
Sylvanus
3,350
1,163
1,452
1,865
9,423
5,836
0
2,593
6,605
11,247
0
L
Janus
Sy1ex
Janus
2,051
121
0
965
3,821
1,243
0
1,526
2,237
39,414
0
W
King Arthur
TTV_GodlyKiwi
King Arthur
5,996
648
0
1,625
8,176
4,986
0
2,092
6,084
0
43,819
W
Bakasura
TorqdHammer
Bakasura
3,830
2,873
0
3,852
9,620
3,822
58
3,337
6,153
0
29,015
W
1,389
163
84
993
2,072
791
591
736
1,336
57,975
0
L
Freya
iusaQ
Freya
7,614
2,390
0
1,862
7,156
2,469
0
2,474
4,628
32,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
27,550
329
Minions Killed
278
0
Camps Cleared
0
1,024,616
Distance Traveled
993,477
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,969
597
62
6
0
182,250
2
W
Atlas
6,476
648
32
3
0
207,453
3
L
Chang'e
5,472
547
59
6
0
181,012
1
L
Set
6,880
688
67
7
0
221,388
0
L
Sylvanus
5,154
515
14
1
0
166,394
0
L
Janus
5,371
537
86
9
0
216,240
0
W
King Arthur
6,177
618
68
7
0
196,050
0
W
Bakasura
5,994
599
60
6
0
234,917
1
W
Ra
6,565
657
107
11
0
203,946
0
L
Freya
4,673
467
52
5
0
208,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role