Player Matchup

Nu Wa
Nu Wa
Gold IV
Chıpmunk
Nu Wa
Gold IV
Level 144
God Stats
0W - 1L
1,692 SR
Queue Stats
20W - 21L
1,698 MMR
Party 2
Hercules
Hercules
Gold IV
MaybeImBetter
Hercules
Gold IV
Level 64
God Stats
9W - 9L
1,637 SR
Queue Stats
32W - 29L
1,800 MMR
Party 2
Thor
Thor
Gold IV
MaybeYouAreTrash
Thor
Gold IV
Level 45
God Stats
3W - 1L
1,591 SR
Queue Stats
12W - 9L
1,800 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,640 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,703 SR
1,719 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
ErektPeachez
Ne Zha
Gold I
Level 106
God Stats
1W - 1L
1,642 SR
Queue Stats
19W - 10L
1,839 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
iceteafridge
Baron Samedi
Gold II
Level 129
God Stats
2W - 1L
1,966 SR
Queue Stats
16W - 7L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chıpmunk
Nu Wa
13
0 / 5 / 6
8,100
675
7,517
10,102
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MaybeImBetter
Hercules
14
5 / 3 / 1
9,133
761
9,300
17,561
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 4
7,957
663
5,929
14,627
8,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeAchillesMartichorasBacchusHel

VS

Bans
AtlasOdinVulcanVamanaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 2 / 12
10,504
875
9,954
16,629
20,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
13
2 / 4 / 8
8,853
738
7,724
10,739
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
iceteafridge
Baron Samedi
17
11 / 0 / 5
10,992
916
20,321
7,068
4,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
12
4.5
L
Nu Wa
Chıpmunk
Nu Wa
0
5
6
0.6
W
Ne Zha
2
4
8
1.5
L
Hercules
MaybeImBetter
Hercules
5
3
1
1.83
L
1
8
4
0.38
W
Baron Samedi
iceteafridge
Baron Samedi
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
37,999
42,290
Taken
34,436
21,633
Mitigated
29,051
3,298
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,954
324
0
6,682
16,629
20,142
551
4,080
11,915
30,887
913
L
Nu Wa
Chıpmunk
Nu Wa
7,517
2,862
0
222
10,102
2,929
0
6,120
3,982
38,575
0
W
Ne Zha
7,724
1,229
0
2,408
10,739
4,693
722
1,990
8,532
0
42,292
L
Hercules
MaybeImBetter
Hercules
9,300
2,152
0
2,804
17,561
10,347
0
14,219
3,342
0
17,656
L
5,929
1,098
0
272
14,627
8,357
0
9,092
5,535
0
23,219
W
Baron Samedi
iceteafridge
Baron Samedi
20,321
1,796
2,723
4,740
7,068
4,216
1,647
1,481
5,497
60,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
30,349
134
Minions Killed
205
0
Camps Cleared
0
636,357
Distance Traveled
727,282
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,504
875
55
5
0
248,477
0
L
Nu Wa
8,100
675
75
6
0
189,719
4
W
Ne Zha
8,853
738
54
5
0
242,531
0
L
Hercules
9,133
761
24
2
0
242,472
0
L
Thor
7,957
663
35
3
0
204,166
0
W
Baron Samedi
10,992
916
96
8
0
236,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role