Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cat Shrapnel
Chaac
Level 122
God Stats
1W - 1L
1,284 SR
Queue Stats
111W - 106L
1,480 Elo+
Party 1
Izanami
Izanami
FeedCrayfish872
Izanami
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,466 Elo+
Party 1
Nox
Nox
cRuIIClutch
Nox
Level 91
God Stats
2W - 1L
1,443 SR
Queue Stats
110W - 100L
1,468 Elo+
Party 1
Team Averages
Level 103
1,445 SR
1,483 Elo+

VS

Team Averages
Level 84
1,531 SR
1,460 Elo+
Atlas
Atlas
JollyKitten158
Atlas
Level 108
God Stats
102W - 92L
1,557 SR
Queue Stats
111W - 102L
1,505 Elo+
Party 3
Thanatos
Thanatos
TorqdHammer
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 123L
1,503 Elo+
Party 3
Serqet
Serqet
Xsoimmaculate_YT
Serqet
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 97L
1,475 Elo+
Party 2
Izanami
Izanami
YaBoyAlfred
Izanami
Level 39
God Stats
8W - 2L
1,858 SR
Queue Stats
41W - 39L
1,451 Elo+
Party 3
Anubis
Anubis
yGank
Anubis
Level 22
God Stats
1W - 3L
1,241 SR
Queue Stats
15W - 16L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 0 / 2
7,256
660
5,704
8,153
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
3 / 2 / 4
6,288
572
7,197
5,751
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
6,495
590
5,571
10,523
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 5
5,456
496
4,340
5,138
1,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 5
5,707
519
3,241
6,528
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,753
523
5,022
9,881
5,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
TorqdHammer
Thanatos
8
1 / 3 / 1
5,102
464
2,803
8,665
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
5,770
525
5,101
8,089
6,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YaBoyAlfred
Izanami
11
1 / 1 / 2
6,088
553
5,040
4,082
1,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
yGank
Anubis
10
0 / 5 / 1
5,656
514
1,875
9,007
4,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
2
8
W
Baron Samedi
 
Baron Samedi
3
2
4
2.5
W
2
1
3
3.5
W
0
1
5
2.5
L
1
2
2
1
L
Thanatos
TorqdHammer
Thanatos
1
3
1
0.5
L
1
1
0
1
L
Izanami
YaBoyAlfred
Izanami
1
1
2
2
W
0
0
5
2.5
L
Anubis
yGank
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
19,841
36,093
Taken
39,724
17,510
Mitigated
21,139
11,517
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,704
4,508
0
2,135
8,153
3,147
0
1,438
6,715
0
50,471
W
Baron Samedi
 
Baron Samedi
7,197
349
189
1,514
5,751
2,727
0
1,059
4,692
46,065
0
W
5,571
842
0
3,347
10,523
5,707
0
470
9,539
0
44,974
W
4,340
2,691
0
1,891
5,138
1,774
934
1,470
3,668
0
36,242
L
5,022
1,771
1,260
2,418
9,881
5,810
0
1,635
8,246
21,421
0
L
Thanatos
TorqdHammer
Thanatos
2,803
645
0
6,013
8,665
3,038
0
1,525
7,140
0
24,433
L
5,101
1,246
0
1,140
8,089
6,509
0
1,000
7,089
0
32,481
L
Izanami
YaBoyAlfred
Izanami
5,040
3,422
0
989
4,082
1,267
0
908
3,174
0
54,163
W
3,241
617
0
2,441
6,528
4,155
62
2,460
4,068
20,508
0
L
Anubis
yGank
Anubis
1,875
114
0
2,733
9,007
4,515
0
5,370
3,637
37,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
28,369
316
Minions Killed
292
0
Camps Cleared
0
1,095,790
Distance Traveled
1,012,099
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,256
660
84
8
0
267,394
2
W
Baron Samedi
6,288
572
75
7
0
202,659
0
W
Chaac
6,495
590
62
6
0
210,081
0
W
Izanami
5,456
496
68
6
0
204,385
1
L
Atlas
5,753
523
16
1
0
198,675
4
L
Thanatos
5,102
464
37
3
0
211,171
0
L
Serqet
5,770
525
45
4
0
213,529
0
L
Izanami
6,088
553
115
10
0
187,704
0
W
Nox
5,707
519
27
2
0
211,271
0
L
Anubis
5,656
514
79
7
0
201,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role