Player Matchup

Xbalanque
Xbalanque
Loastic37
Xbalanque
Level 143
God Stats
7W - 4L
1,486 SR
Queue Stats
356W - 334L
1,571 Elo+
Solo
Sylvanus
Sylvanus
MarimbaIsLife
Sylvanus
Level 139
God Stats
5W - 3L
1,677 SR
Queue Stats
92W - 108L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PhatAndre
Cu Chulainn
Level 122
God Stats
1W - 3L
1,411 SR
Queue Stats
35W - 40L
1,408 Elo+
Party 1
Olorun
Olorun
V4L4C
Olorun
Level 129
God Stats
7W - 12L
1,608 SR
Queue Stats
221W - 209L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
Zreyn1120
Ratatoskr
Level 154
God Stats
2W - 2L
1,302 SR
Queue Stats
136W - 134L
1,481 Elo+
Party 1
Team Averages
Level 137
1,497 SR
1,490 Elo+

VS

Team Averages
Level 147
1,601 SR
1,536 Elo+
Bacchus
Bacchus
ArcticFoxxxx
Bacchus
Level 138
God Stats
36W - 26L
1,773 SR
Queue Stats
396W - 387L
1,536 Elo+
Party 2
Chang'e
Chang'e
Hayssss
Chang'e
Level 157
God Stats
48W - 37L
1,578 SR
Queue Stats
365W - 336L
1,535 Elo+
Solo
Achilles
Achilles
MeticulousZay
Achilles
Level 128
God Stats
3W - 5L
1,556 SR
Queue Stats
425W - 424L
1,523 Elo+
Party 2
Ne Zha
Ne Zha
estirxn123
Ne Zha
Level 174
God Stats
7W - 6L
1,537 SR
Queue Stats
430W - 386L
1,527 Elo+
Solo
Hachiman
Hachiman
iZpratt
Hachiman
Level 140
God Stats
136W - 97L
1,559 SR
Queue Stats
344W - 314L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Loastic37
Xbalanque
12
0 / 3 / 5
7,071
471
7,073
12,610
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
MarimbaIsLife
Sylvanus
11
0 / 3 / 3
7,159
477
5,611
14,555
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
PhatAndre
Cu Chulainn
15
3 / 1 / 2
8,828
589
10,154
14,393
15,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
V4L4C
Olorun
14
4 / 1 / 1
8,332
555
7,305
11,409
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Zreyn1120
Ratatoskr
15
5 / 2 / 4
8,471
565
8,541
12,301
4,831
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArcticFoxxxx
Bacchus
12
0 / 2 / 6
7,322
488
6,143
14,345
16,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Hayssss
Chang'e
13
2 / 2 / 4
7,852
523
7,448
12,481
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MeticulousZay
Achilles
13
1 / 3 / 1
7,279
485
8,520
14,462
15,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
estirxn123
Ne Zha
12
2 / 5 / 1
7,407
494
10,264
13,157
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
iZpratt
Hachiman
15
5 / 0 / 0
8,720
581
11,696
11,176
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
10
10
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArcticFoxxxx
Bacchus
0
2
6
1.5
W
Chang'e
Hayssss
Chang'e
2
2
4
2
L
Xbalanque
Loastic37
Xbalanque
0
3
5
0.83
L
Sylvanus
MarimbaIsLife
Sylvanus
0
3
3
0.5
W
Achilles
MeticulousZay
Achilles
1
3
1
0.5
L
Cu Chulainn
PhatAndre
Cu Chulainn
3
1
2
4
L
Olorun
V4L4C
Olorun
4
1
1
4.5
L
Ratatoskr
Zreyn1120
Ratatoskr
5
2
4
3.5
W
Ne Zha
estirxn123
Ne Zha
2
5
1
0.5
W
Hachiman
iZpratt
Hachiman
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,684
Damage
44,071
65,268
Taken
65,621
44,264
Mitigated
46,987
19,250
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArcticFoxxxx
Bacchus
6,143
1,165
1,744
4,899
14,345
16,555
0
5,060
9,285
17,412
0
W
Chang'e
Hayssss
Chang'e
7,448
733
684
5,806
12,481
4,430
0
469
12,012
61,693
0
L
Xbalanque
Loastic37
Xbalanque
7,073
2,908
0
3,289
12,610
4,354
0
1,801
10,809
0
48,921
L
Sylvanus
MarimbaIsLife
Sylvanus
5,611
619
1,724
4,930
14,555
14,857
0
3,519
11,036
23,184
0
W
Achilles
MeticulousZay
Achilles
8,520
2,369
0
1,100
14,462
15,009
147
951
13,511
0
57,447
L
Cu Chulainn
PhatAndre
Cu Chulainn
10,154
1,526
0
773
14,393
15,124
276
2,500
11,893
1,466
73,716
L
Olorun
V4L4C
Olorun
7,305
3,795
122
6,758
11,409
5,098
0
1,457
9,952
73,925
0
L
Ratatoskr
Zreyn1120
Ratatoskr
8,541
1,541
0
1,654
12,301
4,831
0
4,314
7,987
0
64,982
W
Ne Zha
estirxn123
Ne Zha
10,264
2,037
0
2,532
13,157
6,316
0
5,922
7,235
0
66,242
W
Hachiman
iZpratt
Hachiman
11,696
6,598
0
6,121
11,176
4,677
932
1,257
9,919
0
76,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,861
Gold Earned
38,580
455
Minions Killed
429
0
Camps Cleared
0
1,467,305
Distance Traveled
1,510,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,322
488
22
1
0
296,686
0
W
Chang'e
7,852
523
108
7
0
330,275
3
L
Xbalanque
7,071
471
81
5
0
269,112
2
L
Sylvanus
7,159
477
28
2
0
269,525
0
W
Achilles
7,279
485
76
5
0
303,492
2
L
Cu Chulainn
8,828
589
113
8
0
276,493
0
L
Olorun
8,332
555
144
10
0
286,162
3
L
Ratatoskr
8,471
565
89
6
0
366,013
1
W
Ne Zha
7,407
494
102
7
0
295,435
0
W
Hachiman
8,720
581
121
8
0
284,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role