Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bowman
Osiris
Level 181
God Stats
0W - 1L
1,696 SR
Queue Stats
84W - 90L
1,519 Elo+
Party 1
Anubis
Anubis
OliverSkeew
Anubis
Level 139
God Stats
7W - 10L
1,497 SR
Queue Stats
63W - 75L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Skadith
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,517 Elo+
Party 1
Discordia
Discordia
ThePoquah
Discordia
Level 109
God Stats
8W - 7L
1,576 SR
Queue Stats
64W - 68L
1,554 Elo+
Party 1
Team Averages
Level 146
1,554 SR
1,525 Elo+

VS

Team Averages
Level 149
1,584 SR
1,590 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MioTheo
Merlin
Level 157
God Stats
1W - 1L
1,350 SR
Queue Stats
51W - 48L
1,570 Elo+
Party 2
Eset
Eset
MrZaBr3w3r
Eset
Level 147
God Stats
7W - 5L
1,809 SR
Queue Stats
145W - 116L
1,630 Elo+
Solo
Fenrir
Fenrir
NeverF6AlwaysF7
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 14L
1,585 Elo+
Solo
Vamana
Vamana
PoGi_MaTTeRs
Vamana
Level 175
God Stats
2W - 0L
1,759 SR
Queue Stats
109W - 91L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
1 / 5 / 0
7,175
718
4,840
11,155
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Bowman
Osiris
12
0 / 8 / 4
6,908
691
7,319
13,708
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
1 / 8 / 1
7,042
704
1,987
12,325
5,594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Skadith
Kumbhakarna
14
2 / 3 / 2
8,106
811
9,045
15,984
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ThePoquah
Discordia
13
1 / 4 / 2
7,000
700
6,146
8,191
7,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 16
7,714
771
5,407
10,427
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MioTheo
Merlin
15
5 / 0 / 8
8,248
825
9,517
6,010
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 10
9,325
933
11,096
7,047
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 2 / 9
8,616
862
14,899
11,377
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
7 / 2 / 10
8,561
856
13,051
10,811
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
28
28
Deaths
5
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
5
0
0.2
W
Kuzenbo
 
Kuzenbo
2
1
16
10
L
Osiris
Bowman
Osiris
0
8
4
0.25
W
Merlin
MioTheo
Merlin
5
0
8
9
W
7
0
10
12
W
7
2
9
5.75
L
Anubis
1
8
1
0.19
W
Vamana
7
2
10
6
L
Kumbhakarna
Skadith
Kumbhakarna
2
3
2
1
L
Discordia
ThePoquah
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
53,970
61,363
Taken
45,672
34,782
Mitigated
33,390
2,879
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,840
2,407
0
1,347
11,155
5,336
122
4,654
6,162
0
23,778
W
Kuzenbo
 
Kuzenbo
5,407
1,551
0
2,542
10,427
11,978
285
3,085
7,161
10,993
186
L
Osiris
Bowman
Osiris
7,319
2,969
0
435
13,708
7,923
0
5,452
7,869
0
17,889
W
Merlin
MioTheo
Merlin
9,517
506
0
0
6,010
2,760
109
1,554
4,456
29,118
0
W
11,096
312
208
1,161
7,047
3,109
523
3,730
3,098
43,904
0
W
14,899
6,222
0
2,714
11,377
5,094
1,057
4,754
6,258
0
30,816
L
Anubis
1,987
46
0
1,095
12,325
5,594
46
6,409
5,460
16,720
0
W
Vamana
13,051
7,131
0
1,515
10,811
10,449
509
3,189
7,521
0
28,732
L
Kumbhakarna
Skadith
Kumbhakarna
9,045
598
0
0
15,984
8,138
0
5,050
10,580
26,327
0
L
Discordia
ThePoquah
Discordia
6,146
450
0
2
8,191
7,791
0
3,426
4,498
10,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
42,464
156
Minions Killed
236
0
Camps Cleared
0
945,113
Distance Traveled
1,136,200
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,175
718
47
5
0
157,309
0
W
Kuzenbo
7,714
771
12
1
0
233,667
0
L
Osiris
6,908
691
25
3
0
202,477
0
W
Merlin
8,248
825
43
4
0
202,303
0
W
Eset
9,325
933
93
9
0
227,690
0
W
Fenrir
8,616
862
50
5
0
239,483
0
L
Anubis
7,042
704
27
3
0
190,122
0
W
Vamana
8,561
856
38
4
0
233,057
0
L
Kumbhakarna
8,106
811
48
5
0
213,211
1
L
Discordia
7,000
700
9
1
0
181,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role