Player Matchup

Xing Tian
Xing Tian
Mecanicor-Tank
Xing Tian
Level 134
God Stats
3W - 1L
1,315 SR
Queue Stats
284W - 268L
1,454 Elo+
Party 1
Khepri
Khepri
Pekenos
Khepri
Level 105
God Stats
1W - 2L
1,292 SR
Queue Stats
339W - 336L
1,406 Elo+
Party 1
Artemis
Artemis
t0kinn
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,538 Elo+
Party 2
Ratatoskr
Ratatoskr
velvetxv
Ratatoskr
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 41L
1,531 Elo+
Party 2
Rama
Rama
xElectxThexDeadx
Rama
Level 28
God Stats
7W - 5L
1,322 SR
Queue Stats
79W - 77L
1,368 Elo+
Party 1
Team Averages
Level 67
1,386 SR
1,459 Elo+

VS

Team Averages
Level 39
1,510 SR
1,399 Elo+
Scylla
Scylla
Ailyen
Scylla
Level 21
God Stats
0W - 2L
1,253 SR
Queue Stats
21W - 29L
1,353 Elo+
Party 3
King Arthur
King Arthur
DeepWrinkle
King Arthur
Level 17
God Stats
2W - 4L
1,731 SR
Queue Stats
186W - 191L
1,441 Elo+
Solo
Ishtar
Ishtar
Galack
Ishtar
Level 114
God Stats
3W - 2L
1,568 SR
Queue Stats
176W - 118L
1,454 Elo+
Party 3
Nemesis
Nemesis
doinkey
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 141L
1,504 Elo+
Solo
Merlin
Merlin
kingmisato
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mecanicor-Tank
Xing Tian
19
2 / 4 / 19
12,676
746
8,930
32,438
37,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
Pekenos
Khepri
18
1 / 2 / 20
11,585
681
9,353
24,167
27,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
t0kinn
Artemis
20
17 / 4 / 9
14,501
853
35,593
21,524
13,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
velvetxv
Ratatoskr
20
9 / 4 / 18
12,917
760
21,745
24,190
23,466
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
1 / 2 / 17
12,410
730
11,849
13,547
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ailyen
Scylla
16
2 / 8 / 4
10,185
599
13,950
17,228
7,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DeepWrinkle
King Arthur
16
0 / 9 / 6
9,719
572
12,584
28,339
38,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Galack
Ishtar
19
8 / 5 / 6
11,854
697
30,815
16,330
10,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
doinkey
Nemesis
18
3 / 8 / 10
11,004
647
10,120
22,045
23,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
kingmisato
Merlin
20
3 / 1 / 9
11,736
690
25,125
12,410
7,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
51
30
Kills
16
16
Deaths
31
83
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ailyen
Scylla
2
8
4
0.5
L
King Arthur
DeepWrinkle
King Arthur
0
9
6
0.33
L
Ishtar
Galack
Ishtar
8
5
6
2.2
W
Xing Tian
Mecanicor-Tank
Xing Tian
2
4
19
2.88
W
Khepri
Pekenos
Khepri
1
2
20
5.5
L
Nemesis
doinkey
Nemesis
3
8
10
1
L
Merlin
kingmisato
Merlin
3
1
9
7.5
W
Artemis
t0kinn
Artemis
17
4
9
5.38
W
Ratatoskr
velvetxv
Ratatoskr
9
4
18
4.5
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,470
Damage
92,594
115,866
Taken
96,352
111,533
Mitigated
86,581
44,951
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ailyen
Scylla
13,950
2,296
375
2,291
17,228
7,833
0
3,740
13,488
29,387
0
L
King Arthur
DeepWrinkle
King Arthur
12,584
38
556
618
28,339
38,106
378
5,385
22,198
0
22,754
L
Ishtar
Galack
Ishtar
30,815
22,611
1,470
3,076
16,330
10,204
522
2,928
13,402
0
48,333
W
Xing Tian
Mecanicor-Tank
Xing Tian
8,930
1,002
11,309
7,960
32,438
37,787
189
11,259
21,179
19,360
0
W
Khepri
Pekenos
Khepri
9,353
394
2,585
3,423
24,167
27,910
185
10,200
13,967
28,072
0
L
Nemesis
doinkey
Nemesis
10,120
3,262
1,021
2,714
22,045
23,165
327
4,176
17,869
0
15,874
L
Merlin
kingmisato
Merlin
25,125
322
2,009
2,731
12,410
7,273
648
1,814
10,501
52,587
0
W
Artemis
t0kinn
Artemis
35,593
22,149
1,607
6,768
21,524
13,808
4,967
6,015
15,509
0
65,347
W
Ratatoskr
velvetxv
Ratatoskr
21,745
3,544
4,146
2,581
24,190
23,466
424
6,218
17,972
0
38,825
W
11,849
9,621
2,664
1,908
13,547
8,562
2,855
5,383
8,164
0
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,089
Gold Earned
54,498
194
Minions Killed
169
0
Camps Cleared
0
1,585,512
Distance Traveled
1,435,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,185
599
48
3
0
268,047
0
L
King Arthur
9,719
572
10
1
0
298,006
0
L
Ishtar
11,854
697
30
2
0
271,337
0
W
Xing Tian
12,676
746
16
1
0
309,347
0
W
Khepri
11,585
681
32
2
0
346,088
0
L
Nemesis
11,004
647
13
1
0
301,732
0
L
Merlin
11,736
690
68
4
0
296,459
0
W
Artemis
14,501
853
59
3
0
313,246
0
W
Ratatoskr
12,917
760
44
3
0
347,710
0
W
Rama
12,410
730
43
3
0
269,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role